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› Just bought and dled FSDS... now what?
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Just bought and dled FSDS... now what? (Read 1354 times)
Reply #15 -
Jun 8
th
, 2007 at 6:48am
Brett_Henderson
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EVERY OUTER MARKER SHOULD
BE AN NDB
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what is it your stuck on ?
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Reply #16 -
Jun 8
th
, 2007 at 11:48am
G-Fire25
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I Fly Sim!
Posts: 203
Cross Sections. The tutorial gets very hard to understand at that points
RIP miltestpilot&&RIP Sean Taylor
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Reply #17 -
Jun 12
th
, 2007 at 2:08am
G-Fire25
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Any help? I got past there but Not past the one right after that.
Tutorial
RIP miltestpilot&&RIP Sean Taylor
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Reply #18 -
Jun 12
th
, 2007 at 2:14am
G-Fire25
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Posts: 203
Nevermind, I got past that part too
Don't think this is the last time I'll ask for help.
RIP miltestpilot&&RIP Sean Taylor
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Reply #19 -
Jun 12
th
, 2007 at 2:27am
G-Fire25
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Posts: 203
I just right this second got a feel for it! I shaped a fuselage and everything without the tutorial! After I learn to make a gear, I will keep practicing on shaping and scaling and u might see a plane from me in a year or two! Another question... Can you make VCs in FSDS?
RIP miltestpilot&&RIP Sean Taylor
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Reply #20 -
Jun 12
th
, 2007 at 4:23am
CAFedm
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I love YaBB 1G - SP1!
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G-Fire25 wrote
on Jun 12
th
, 2007 at 2:27am:
Can you make VCs in FSDS?
Yes, but be prepared to learn a bunch more stuff. It took me 4 months to rebuild a complete plane project (e.g., rework all of the parts and animations). It then took almost another 4 months to learn how to get everything where it should be, and working, in the VC. Best bet - make a VC model by copying your cockpit parts (once you get to that point) and see how it looks. You can tweak it along from there.
p.s. - Don't ever give up in frustration, there will be many times where you will be pulling out hair. The AHA moments make it worthwhile, and seeing your creation take shape is definitely worth the hassle!
Brian
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Reply #21 -
Jun 12
th
, 2007 at 2:26pm
G-Fire25
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Posts: 203
I can't get my fuselage to take shape
RIP miltestpilot&&RIP Sean Taylor
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Reply #22 -
Jun 12
th
, 2007 at 6:07pm
G-Fire25
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got past there too. I just split the fuselage.
RIP miltestpilot&&RIP Sean Taylor
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Reply #23 -
Jun 13
th
, 2007 at 10:48am
G-Fire25
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Posts: 203
Ok, now I can figure out how to edit the transparency level to make my windows.... Quick help please.
RIP miltestpilot&&RIP Sean Taylor
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Reply #24 -
Jun 13
th
, 2007 at 12:24pm
CAFedm
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I love YaBB 1G - SP1!
Between CYXD & CYEG, Alberta
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1) make a new material, call it window glass or something similar
2) in your part properties, set the material editor with the following entries:
DIFFUSE color 215, 215, 215, 90
AMBIENT color 199, 199, 199, 255
SPECULAR color 255, 255, 255, 255
EMISSIVE color 0, 0, 0, 255
SPECULAR POWER = 900 (yes mine is indeed set this high, in order to give a decent shine effect to the glass - if too much for your taste then simply reduce the value)
You then need to texture the parts using an alpha channel with a medium level of transparency (e.g., the alpha channel color would be medium grey, approximate RGB values of 168, 168, 168, 255)
Good luck!
Brian
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Reply #25 -
Jun 13
th
, 2007 at 1:32pm
G-Fire25
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I Fly Sim!
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Thanks!
RIP miltestpilot&&RIP Sean Taylor
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