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"Must Own" sims for sim fans (Read 1843 times)
May 13th, 2007 at 6:16am

Chris_F   Offline
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I just got IL2 in the mail and am very impressed.  There are lots of "classic" sim games out there and I think any simulation fan should own all of them.  The prices on most are very reasonable now and anyone who hasn't occupied some of their hard drive space with the classics is really missing out.

So, as a public service I'd like to start a list of my favorite modern classics (stuff that'll run on a modern windows machine without too much difficulty).  I don't want this to be a debate of "that one's good, but XXX is better".  Let's face it: they're all good.  So please add to the list as you see fit.  I'm sure other's recommendations will have me loading at least one or two more sims on my hard drive (don't worry, I have plenty of room.)  Smiley

Microsoft Flight Simulator (all revs)
Falcon 4.0
Lock On Modern Air Combat
IL2
Richard Burns Rally
Grand Prix Legends
all of the Simbin titles (GTR 1&2, Grand Touring Legends)
 
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Reply #1 - May 13th, 2007 at 12:55pm

Tequila Sunrise   Offline
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Might want to give the thridwire sims a look ie. Wings over Europe, Wings Ovr vietnam and Strike Fighters
 

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Reply #2 - May 14th, 2007 at 6:06am

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"Gunship"

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Paul....still play it on my original Spectrum 48k Computer... Smiley...!

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Reply #3 - May 14th, 2007 at 8:04am
Björn   Ex Member

 
- Silent Hunter 3 or 4
- Orbiter
- Operation Flashpoint // Armed Assault
- B-17 II
 
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Reply #4 - May 14th, 2007 at 9:50am

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The original Enemy Engaged!

http://www.razorworks.com/enemyengaged/

And quite possibly , the sequel Enemy Engaged 2 if its even half as good as the original.

www.eech2.com

Its on my list anyway  Cheesy

 
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Reply #5 - May 14th, 2007 at 2:41pm

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If you can find it, Microprose European Air War.  It's about 10 years old, and to be so old, the graphics hold up well for today's standards.  It excells with immersion!  I've not found an air sim that beats it regarding immersion.

Say, you're sheppharding your flight of B17's back across the channel, and your radio crackles "We need help here".  What do you do, stay with your bombers or ask the controller a vector?  You get the vector!  And after a short time, you see a flight of Maraders being mauled by some FW190 long noses and ME410s!  And you join the mele!

Talk about immersion!
 

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Reply #6 - May 14th, 2007 at 3:50pm

Mushroom_Farmer   Offline
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Fozzer wrote on May 14th, 2007 at 6:06am:
"Gunship"

For the Sinclair Spectrum 48k... Kiss...!

http://www.mobygames.com/game/zx-spectrum/gunship

Paul....still play it on my original Spectrum 48k Computer... Smiley...!

There's nothing like a bit of nostalgia...on a rainy day...Wink...!


Might as well mention all the Microprose flight sims; from Gunship up to European Air War. Basiacally, if it flies, I like it.
 

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Reply #7 - May 15th, 2007 at 4:48pm

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IL2 is a good game.
I just re-installed it and played it.
I was in a group with 2 other IL2s and we were attacking 5 He-111s.
We moved into attack positions but then about7 109s came behind us.
My two wingmen flanked off to deal with the 109s while I went on to attack the He-111's.
I took the first two down but then I ran out of ammo.
I tried to tip one of them over with my wing but as well as destroying it, my wing fell off.
I managed to bail out into the open country areas Russia. My rear gunner wasn't so lucky.
 

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Reply #8 - May 16th, 2007 at 8:44am
Björn   Ex Member

 
IL-2s are the most annoying flying bricks ever built.

You could waste all your friggin' cannon ammo on them and they'd still fly. Especially painful in pre-G6 109s
 
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Reply #9 - May 16th, 2007 at 10:34am

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For me it's:

LOMAC (and Flaming Cliff's)
http://www.lo-mac.com/

BF 2
http://www.amazon.co.uk/Battlefield-Complete-Collection-PC-DVD/dp/B000N3RLK6/ref...

BF Vietnam
http://www.amazon.co.uk/Electronic-Arts-Battlefield-Vietnam/dp/B0000A5B8B/ref=sr...

Novalogic's F22 L3 (good get in the air and shoot them sim, and my first vitual squad on this one)
http://www.amazon.co.uk/Novalogic-F22-Lightning-3/dp/B00004U1YV/ref=sr_1_1/026-5...

I couldn't get WOV to work on my pc for some reason so just shelved it. If anyone in the UK want's it, PM me.
 
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Reply #10 - May 16th, 2007 at 11:44am
Björn   Ex Member

 
The Battlefield Series and F-22 are not sims. ;P
 
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Reply #11 - May 16th, 2007 at 12:14pm

Chris_F   Offline
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Björn wrote on May 16th, 2007 at 8:44am:
IL-2s are the most annoying flying bricks ever built.

You could waste all your friggin' cannon ammo on them and they'd still fly. Especially painful in pre-G6 109s

Do you mean IL2's in the IL2 game?  I don't have enough experience yet.

I would assume this is the same team that created LOMAC.  The two seem to share very similar (identical?) graphics engines and both focus on the Russian/Soviet side of conflicts.  Both games have a wonderful "feel" to their physics engines as well.

However LOMAC and IL2 both seem to weigh heavily in favor of the Russian/Soviet hardware.  Weapons are particularly effective, hardware is particularly durable, etc.  I wouldn't be suprised to find the IL2 in IL2 holds some unrealistic advantage over its fellow sim rivals.  I've never heard the IL2 lauded as the uber-plane of WWII (those claims are usually reserved for the P51 (for its range), Spitfire, and FW109) so if a 109 finds a IL2 to be a formitable enemy in the game then that indicates to me that they IL2 had a little too much of something dialed in to it.
 
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Reply #12 - May 16th, 2007 at 12:19pm

Chris_F   Offline
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Björn wrote on May 16th, 2007 at 11:44am:
The Battlefield Series and F-22 are not sims. ;P

I'm not so sure I'd include the Enemy Engaged series as a sim either, but to each his own.  The dividing line between a sim and a game is indeed hazy.  Heck, compared to Falcon 4.0 I find LOMAC to be a bit less of a "sim", but for me LOMAC is realistic enough to enjoy.  So what is a "sim"?  That one's hard to say.
 
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Reply #13 - May 16th, 2007 at 6:08pm
Björn   Ex Member

 
Quote:
Do you mean IL2's in the IL2 game?


Yah.

Quote:
I would assume this is the same team that created LOMAC.  The two seem to share very similar (identical?) graphics engines and both focus on the Russian/Soviet side of conflicts.  Both games have a wonderful "feel" to their physics engines as well.


Apart from the same publisher, both sims have nothing in common.

Quote:
I've never heard the IL2 lauded as the uber-plane of WWII (those claims are usually reserved for the P51 (for its range), Spitfire, and FW109) so if a 109 finds a IL2 to be a formitable enemy in the game then that indicates to me that they IL2 had a little too much of something dialed in to it.


Brush up your knowledge about non-american aircraft of WW2.

The russians always exceeded in building durable, simple aircraft, that could be replaced easily along with its crew.
I was just saying that the IL-2 was very heavily armored. Judging from books I've read and from experiences made in IL-2, the only effective way to down one was shooting her oil cooler on fire with a few shots.
But if you tried your luck in perforating her wings and fuselage, you quickly ran out of ammo....except maybe you scored a lucky hit.

And there is no "Über-plane of WW2", all had their strengths and weaknesses.
 
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Reply #14 - May 16th, 2007 at 7:46pm

Chris_F   Offline
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Björn wrote on May 16th, 2007 at 6:08pm:
Apart from the same publisher, both sims have nothing in common.


Really?  They're very similar.  I'm suprised that two games with such similar feel are developed by two totally different groups.  Perhaps one was "inspired" by the other?
 
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Reply #15 - May 16th, 2007 at 8:59pm

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Björn wrote on May 16th, 2007 at 6:08pm:
And there is no "Über-plane of WW2", all had their strengths and weaknesses.


Spitfire

*runs*

Grin
 

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Reply #16 - May 17th, 2007 at 5:45am

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Well in my opinion (and probably only mine lol) you fly helicopters and planes in the BF series and the Raptor in L3.
Are these not sims?

L3 is the same as LOMAC, you take off, find the enemy, shoot them down and then land.

In that case, do we not class CFS as a sim?
 
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Reply #17 - May 17th, 2007 at 7:49am

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If real air combat is as simple as just "Take off, find the enemy, shoot them down and then land" everyone would be a pilot...

...BF series are beneath arcade...the aircrafts don't even follow the laws of physics... Roll Eyes And L3? If I remember correctly, you only need like three buttons on your joystick...imagine a cockpit with only 3 switches in it...

...and thats not even touching on the fact that the flight dynamics are very simple and your aircraft is virtually indestructble...

...and I wouldn't consider the stock CFS3 a sim...Microsoft, for some strange reason, didn't model in accelerated stalls, so it plays very arcade-y. But if you pop in a few of the 1% addons and Firepower, it gets pertty realistic.
 

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Reply #18 - May 17th, 2007 at 8:12am

Fozzer   Offline
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Stormtropper wrote on May 17th, 2007 at 7:49am:
If real air combat is as simple as just "Take off, find the enemy, shoot them down and then land" everyone would be a pilot...

...BF series are beneath arcade...the aircraft don't even follow the laws of physics... Roll Eyes And L3? If I remember correctly, you only need like three buttons on your joystick...imagine a cockpit with only 3 switches in it...

...and that's not even touching on the fact that the flight dynamics are very simple and your aircraft is virtually indestructible...

...and I wouldn't consider the stock CFS3 a sim...Microsoft, for some strange reason, didn't model in accelerated stalls, so it plays very arcade-y. But if you pop in a few of the 1% addons and Firepower, it gets pretty realistic.


Stormtrooper...LOL...!

I consider any Flight Sim (or any other game) which allows invulnerability, invincibility, infinite weapons. infinite ammo, infinite lives, infinite time, infinite everything, etc, to be my sort of Game... Kiss...!

Paul....death defying... Wink... Grin...!

 

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Reply #19 - May 17th, 2007 at 8:51am

Chris_F   Offline
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Fozzer wrote on May 17th, 2007 at 8:12am:
I consider any Flight Sim (or any other game) which allows invulnerability, invincibility, infinite weapons. infinite ammo, infinite lives, infinite time, infinite everything, etc, to be my sort of Game... Kiss...!

Paul....death defying... Wink... Grin...!


MSFS allows invincibility, infinite fuel, etc...  Smiley  I guess that means you can easily convert it from "sim" to "game" and back.

A sim should be an attempted faithful recreation of reality.  Some are better at this than others and as technology marches on things can get more and more real.  The driving games I mentioned are good examples.  GPL is about as real as it got back in the late 1990's and is still a pretty good sim, but it couldn't model aerodynamic downforce.

I think the division occurs when game designers intentionally break from reality to improve gameplay.  LOMAC is less "real" than Falcon 4.0 in its systems modeling but I think that was done merely because it would have taken them too long to develop the game (with five or six planes modeled in depth versus Falcon's 1).  I don't think LOMAC was dumbed down for gameplay.

The Enemy Engaged series however is different.  It definately was dumbed down for gameplay.  By "dumbed down" I mean the weapons effectiveness was heavily swayed in the player's favor.  Sort of a helocopter version of "Rambo".  You can take on the world solo in that game.  Never played the battlefield series or the L3 game.  I assume that's the same (weighted heavily in the player's favor).

For a good first person shooter sim try the freeware "America's Army".  Best shootem' up sim today, unfortunately though there is no single player version and I really hate the a-holes who play online.
 
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Reply #20 - May 17th, 2007 at 12:35pm

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Many, many years ago (mid 90's?) there was a series of games built around the A10.  The physics on that game were a trip.  The aircraft essentially had no inertia.  As soon as you dropped the throttle the airplane immediately slowed.  You could slow the plane from 200 knots to zero in the WIDTH of a roadway without using the brakes!  Talk about video game.  But you still took off, shot up some tanks, and flew home just like in real sims.
 
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Reply #21 - May 17th, 2007 at 2:00pm

Chris_F   Offline
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Björn wrote on May 16th, 2007 at 6:08pm:
Brush up your knowledge about non-american aircraft of WW2...

And there is no "Über-plane of WW2", all had their strengths and weaknesses.

Heck, I don't have any real knowledge about American WW2 aircraft.

Also, allied aircraft at the end of the war had a clear upper hand over axis aircraft simply because the Allies (and US in particular) had a very developed industrial base compared to the Axis which, by that point had been bombed in to the ground.  Quite simply the Germans and Japanese didn't have the ability to design and build aircraft as advanced as the end of war Allied aircraft.  The Axis aircraft of this era weren't junk, but they were clearly losing the industrial and R&D race.
 
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Reply #22 - May 17th, 2007 at 3:29pm
Björn   Ex Member

 
Quote:
Really?


Really.

Quote:
Well in my opinion (and probably only mine lol) you fly helicopters and planes in the BF series and the Raptor in L3.
Are these not sims?


A game containing helos and jets is not necissarily a sim.

Quote:
You can take on the world solo in that game.


Ahem...those SAMs beg to differ...

Quote:
For a good first person shooter sim try the freeware "America's Army".  Best shootem' up sim today, unfortunately though there is no single player version and I really hate the a-holes who play online.


The only realistic FPS I know are Operation Flashpoint // Armed Assault and Forgotten Hope, whereas the latter is "just" a mod for BF 1942...and real fun.

Quote:
Quite simply the Germans and Japanese didn't have the ability to design and build aircraft as advanced as the end of war Allied aircraft.


Yeah, sure. What about the Me-262, Ar-234, He-162, Fw-190D, Ta-152 and Bf-109K?

Quote:
The Axis aircraft of this era weren't junk, but they were clearly losing the industrial and R&D race.


The main problem was a lack of qualified pilots, good materials and fuel.
 
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Reply #23 - May 17th, 2007 at 5:00pm

dcunning30   Offline
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Chris_F wrote on May 17th, 2007 at 12:35pm:
Many, many years ago (mid 90's?) there was a series of games built around the A10.  The physics on that game were a trip.  The aircraft essentially had no inertia.  As soon as you dropped the throttle the airplane immediately slowed.  You could slow the plane from 200 knots to zero in the WIDTH of a roadway without using the brakes!  Talk about video game.  But you still took off, shot up some tanks, and flew home just like in real sims.  



I remember that game.  It was by Dynamix, called A10 Tank Killer
 

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Reply #24 - May 17th, 2007 at 6:04pm

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Fozzer wrote on May 17th, 2007 at 8:12am:
I consider any Flight Sim (or any other game) which allows invulnerability, invincibility, infinite weapons. infinite ammo, infinite lives, infinite time, infinite everything, etc, to be my sort of Game... Kiss...!

Paul....death defying... Wink... Grin...!



Then you would just adore Fighter Pilot..........teehee
 

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Reply #25 - May 17th, 2007 at 6:51pm

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Björn wrote on May 17th, 2007 at 3:29pm:
The only realistic FPS I know are Operation Flashpoint // Armed Assault and Forgotten Hope, whereas the latter is "just" a mod for BF 1942...and real fun..


Give America's Army a try.  It's a free download.  It's big though.  Just set it up to DL overnight or something.  Definately the most realistic FPS I've ever played, in fact I'm hard pressed to think how it could be made more realistic.  Another good one is the old Rainbow Six series.  A little arcade-y but definately more on the "sim" side of things. 
 
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Reply #26 - May 18th, 2007 at 8:45am
Björn   Ex Member

 
Chris_F wrote on May 17th, 2007 at 6:51pm:
Give America's Army a try.  It's a free download.


Nah. If I want modern-world action, I'll dig out Joint Operations.

Quote:
It's big though.  Just set it up to DL overnight or something.


One Gigabyte? No problem.

Quote:
Definately the most realistic FPS I've ever played, in fact I'm hard pressed to think how it could be made more realistic.


Forgotten Hope.
One of the few "one hit, one kill" games I know.

Quote:
Another good one is the old Rainbow Six series.  A little arcade-y but definately more on the "sim" side of things. 


No, not really, since you can't see your weapon and you get the impression that you're hovering through levels instead of walking.
 
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Reply #27 - May 18th, 2007 at 10:01am
ZeroTime   Ex Member

 
Lock On but only get it if you're prepared to get Flaming Cliffs (1.12) which comes witth StarForce. Sad Lock On 1.02 is, atleast for me, riddled with bugs.

Not long ago I had an awsome game of it though. I was about 100 feet high in an f-15 zooming towards an A-50 (Russian AWACS) and I had to shoot it down. Boom launched missle. A-50 is going down! Damn SIX crappy migs. OoOoOoO TWS feature it awsome, I shot 3 missles in 2 seconds blowing them all up.

Then my wingman died then I murdered the other migs including one with the M61. After that I was out of ammo and a Su-27 had just taken off so I hit the burners climbed to 40 000 feet and accelerated away reaching Mach 2. Cheesy
 
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Reply #28 - May 18th, 2007 at 10:44am

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Björn wrote on May 18th, 2007 at 8:45am:
Forgotten Hope.
One of the few "one hit, one kill" games I know.


Don't even want to try the download?  I'm not a huge FPS fan but the realism is impressive.  Bullets pass through some walls, not others, they come out the other side with altered trajectories and velocities.  You can skip bullets off of hard surfaces if you get the angle right but they end up a little eratic and definately less powerful.  If you get hit you usually die but sometime (depending on the location of the injury and the trajectory) you'll just be injured with reduced mobility or such, and sometimes if you don't get medical help you'll bleed out some time after the initial injury.  The environment is also rather realistic with 3D sound (you often use sound more than vision to find the enemy), lots of reactive environments (you sometimes leave footprints), etc.  Weapons modeling is spot on.  Ranges, accuracy, blast radius for grenades, etc.  I've never played Forgotten Hope so I can't compare, but AA is very accurate.
 
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Reply #29 - May 18th, 2007 at 12:38pm
Björn   Ex Member

 
Now that sounds quite well.

The only thing bugging me is the stuff wrapped around it..."Our heroes"..."Sign up now"....etc...
 
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Reply #30 - May 18th, 2007 at 7:18pm

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Björn wrote on May 18th, 2007 at 12:38pm:
Now that sounds quite well.

The only thing bugging me is the stuff wrapped around it..."Our heroes"..."Sign up now"....etc...

Yeah, it's annoying.  It's paid for by my tax dollars as a recruiting tool for the Army so I guess there is some of that to be expected.  The thing is a thinly veiled recruiting tool but if you can ignore that part of it (just like ignoring the commercials on your favorite TV shows) it's a very entertaining game.  On the plus side, because it's put out by the Army and because military guys are thorough it's a very well thought out game.  The interface is exellent, the concept is top notch, the scoring is perfect, even the "training" scenarios, which unfortunately you have to go through, teach you the controls in an entertaining manner.  I wish Falcon 4 was as bug free.
 
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Reply #31 - May 19th, 2007 at 9:24am
Björn   Ex Member

 
I guess I'll give it a go.

Curious if there's any european servers for it...
 
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Reply #32 - May 21st, 2007 at 4:59am

Ells_228   Offline
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Ok, I concede on the BF series in the true word of 'Sim'

When you mention Sim, I think of both types of simulator, real world flying and combat so my bad for listing LOMAC and L3, but as I said 'in my opinion' which takes into account combat sims too.

All good points though guys  Smiley
 
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Reply #33 - May 21st, 2007 at 5:27am

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"Mercenery. Escape From Targ".

(Sinclair Spectrum 48K).

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Reply #34 - May 21st, 2007 at 6:52am

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Didn't they have one called Aces or something like that for the ZX Paul?

I think that was my very first flight with them rubber keys lol
 
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Reply #35 - May 21st, 2007 at 7:27am

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Ells_228 wrote on May 21st, 2007 at 6:52am:
Didn't they have one called Aces or something like that for the ZX Paul?

I think that was my very first flight with them rubber keys lol


...once a Spectrum addict....always a Spectrum addict.... Kiss...!

(...just ask Ozzy!).... Wink...!

Paul..A house full of Spectrum 48k and C-64 "stuff"... Wink... Cool....!
 

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Reply #36 - May 22nd, 2007 at 5:57am

Ells_228   Offline
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Up above the trees and
houses, Ells is flying
high
London, UK

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Do you remember the Vic 20, predeceser to the C-64??

That was my very first PC  Smiley
 
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Reply #37 - May 22nd, 2007 at 8:07am

Chris_F   Offline
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Ells_228 wrote on May 21st, 2007 at 4:59am:
Ok, I concede on the BF series in the true word of 'Sim'

When you mention Sim, I think of both types of simulator, real world flying and combat so my bad for listing LOMAC and L3, but as I said 'in my opinion' which takes into account combat sims too.

All good points though guys  Smiley

I'd definately list LOMAC as a sim, but not the L3 F22 product.
 
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Reply #38 - Jun 11th, 2007 at 6:00pm

MOUSY   Offline
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The artist formerly known
as: Mouse Ace
Commonwealth of Dominica

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Ghost Recon 2 was a particularly good FPS for me. (Also one shot, one kill). Very heart-pounding gameplay and pretty realistic.
<<Reminds self to get GRAW>>
 

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