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Hummm (Read 505 times)
Apr 21
st
, 2007 at 5:58am
BAW0343
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Mesa, AZ
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So I'm trying to re-paint an FSX CRJ200 found on AVSIM (rmacr2.zip if you want to look at it.) I painted it an re saved as a BMP, the same file type as the original texture. Now when I go to load this texture the game quits to desktop. It only happens on this texture. The one time it did load it showed the plane as black. Any help?
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Reply #1 -
Apr 21
st
, 2007 at 6:01am
Hagar
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My Spitfire Girl
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Posts: 33159
Quote:
I painted it an re saved as a BMP, the same file type as the original texture.
Are you sure it's not 24-bit? Use DXTBmp to save the BMP in an FS Extended format.
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Reply #2 -
Apr 21
st
, 2007 at 6:02am
Arnaage
Ex Member
There are about 50 types of .bmp files. I forget which ones are supported by fsX though..... Try using DXTbmp which will let you save in the right format.
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Reply #3 -
Apr 21
st
, 2007 at 6:09am
BAW0343
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Colonel
No, now go away or I shall
taunt you a second time
Mesa, AZ
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Posts: 3294
Tried it, 256, 24, 16, extended, even DDS. All gave me same results. Maby a retry is in order?
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Reply #4 -
Apr 22
nd
, 2007 at 12:06pm
jankees
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Brussels, Belgium
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Posts: 2416
I was working on a repaint today and had the same problem. Load the plane, the game quits (very quickly and effectively I may add).
Turns out that I saved the bmp in 24 bits instead of 32 bits (with alpha). When I corrected this, no problem!
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Reply #5 -
Apr 23
rd
, 2007 at 11:48pm
BAW0343
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Colonel
No, now go away or I shall
taunt you a second time
Mesa, AZ
Gender:
Posts: 3294
ok so save 32bit no alpha, I'll try it thanks!
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