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› Re-Skin my TSR.2
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Re-Skin my TSR.2 (Read 612 times)
Mar 10
th
, 2007 at 12:21pm
Firebar
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with my tsr2 model the colours are wrong, the tail flash has been reversed, i have tried using DTXBmp to edit this and so far so good, however when i dwap this new file name for the old one next time i try to load the file the visual model cannont be displayed. does anyone know what i am doing wrong, could it be that DTXBmp saves as DDS files not the origonal file types or is my editingcorrupting the .mdl file
All modern aircraft have four dimensions: span, length, height and politics. TSR-2 simply got the first three right.
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Reply #1 -
Mar 10
th
, 2007 at 12:55pm
Hagar
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My Spitfire Girl
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It's usually best to use the same texture format as the original texture. DXTBmp will display the format when you open a texture & can also save out in all FS Extended BMP formats. Click File/Save As/Extended Bitmap & select the desired format from the "Save as type" options. I don't how this could affect the MDL unless you tried editing it. There should be no need to change the texture name.
PS. Tell me where I can download this aircraft so I can check it out for you. If this is the same one I found posted in the FS2000 section
HERE
it's an early AF99 model that uses 8-bit AF textures. DXTBmp cannot save out in this format & might not be suitable for this job.
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Reply #2 -
Mar 10
th
, 2007 at 3:05pm
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it is the model through your link, it was the only one i found with textures that worked. do you know of any way to save as the af textures?ill look myself but the correct stuff is hard to find amongst the junk.
All modern aircraft have four dimensions: span, length, height and politics. TSR-2 simply got the first three right.
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Reply #3 -
Mar 10
th
, 2007 at 3:17pm
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i have found a .af to bmp converter, mabey this'll work.
its
http://www.simviation.com/fsdesign_aa99.htm
on this page and is "AF to BMP Texture Converter."
All modern aircraft have four dimensions: span, length, height and politics. TSR-2 simply got the first three right.
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Reply #4 -
Mar 10
th
, 2007 at 3:49pm
Hagar
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My Spitfire Girl
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You can do this with DXTBmp. Follow these instructions carefully.
Open Tsr_____.5AF in DXTBmp & send it to your paint program.
Repaint it as necessary, then save it & reload it into DXTBmp.
Now in DXTBmp click Image/Flip Image. Click File/Save As/Extended Bitmap & save it in Extended 256 colour format.
The saved file will be named Tsr_____.BMP
Find the file & manually rename it back to Tsr_____.5AF (You will have to move or delete the original file first.)
Now try it in CFS2.
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Reply #5 -
Mar 11
th
, 2007 at 7:54am
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Cheers ill give it a go however the texture converter works fine but takes quite a bit of time to use.
All modern aircraft have four dimensions: span, length, height and politics. TSR-2 simply got the first three right.
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Reply #6 -
Mar 11
th
, 2007 at 10:34am
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heres the finished version in the projected camoflage colours. unfortunately there is a problem with the model and the intake flaps dont close when you pass the required speed. the cones one the engines and the wing tips i couldn't reskin for some reason and the tip of the fuselage has turned yellow too.
here she is though
All modern aircraft have four dimensions: span, length, height and politics. TSR-2 simply got the first three right.
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