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DSB T-45 Goshawk modification (Read 878 times)
Mar 3
rd
, 2007 at 1:08pm
gpktm
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Black Horseman Squadron
Posts: 79
Because I really really like this aircraft I'll start a thread with a series of questions for improvements modifications. And I'm starting with this:
How can change the transparency of the cockpit glass because it's too bright I think.
Comparison 2D and V cockpit
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Reply #1 -
Mar 3
rd
, 2007 at 6:09pm
JonMich
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I love YaBB 1G - SP1!
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gpktm,
The VC glass transparency is typically set by the designer in the design program, so unfortunately I don’t think that you will be able to change that unless you have the source file.
Jon
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Reply #2 -
Mar 4
th
, 2007 at 1:35am
SkyNoz
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JonMich wrote
on Mar 3
rd
, 2007 at 6:09pm:
gpktm,
The VC glass transparency is typically set by the designer in the design program, so unfortunately I don’t think that you will be able to change that unless you have the source file.
Jon
Correct you can't change the "transparent properties, AKA- Opacity" from what the designers have set,.. Though you can always change the color of the glass and alpha texture's. Because I haven't been doing much with mods lately. I can't directly give you the solution of what color alteration needs to be for the glass text. and alpha.
'The only thing the designer does is, give the object the transparent property. "How much Opacity the object is set to from 0%-100% (0% meaning see through, and 100% solid).
Parameters that can be changed, relating with texture's
BLACK= 0,0,0 is clear
Grey + Alpha=Semi clear with the aid of Grey gives tint
Grey+Alpha+Luminance=Semi Grey tint, clear, with specified luminance color added (red,green etc. light Orange shown in shot shown to right)
-Hope this helps, SN
Project Kfir!&&
&&
My Gmax page
&&Aircraft modeler/Aircarft painter&&&&Aye the key!&&[GeneralEngineData]&&//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
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Reply #3 -
Mar 4
th
, 2007 at 5:17pm
gpktm
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Black Horseman Squadron
Posts: 79
Yep, I got it. I have two questions though.
1. The alpha I can changed with DXT tool, but how can I change the luminance?
2. Isn't there any tool to modify the model of te original designer? What if I want to improve some parts, do I have to rebuild it from scratch?
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Reply #4 -
Mar 4
th
, 2007 at 5:29pm
JonMich
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I love YaBB 1G - SP1!
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gpktm wrote
on Mar 4
th
, 2007 at 5:17pm:
Yep, I got it. I have two questions though.
1. The alpha I can changed with DXT tool, but how can I change the luminance?
2. Isn't there any tool to modify the model of te original designer? What if I want to improve some parts, do I have to rebuild it from scratch?
1 I don't think that there is an option to change the luminance; at least I have never seen anything about being able to change it. (Someone else might be able to help you out here)
2 No, you cannot modify a model.
Jon
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Reply #5 -
Mar 5
th
, 2007 at 9:54am
pete
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Quote:
2. Isn't there any tool to modify the model of te original designer? What if I want to improve some parts, do I have to rebuild it from scratch?
You can modify the original model if you have the source files from the designer & can use the appropriate design program (Usually gMax or FSDS). Some designers will happily give their source files if they know they will be improved or well modified. Ask the designer - the worst that will happen is a negative response - no biggy.
You can also GET source files here & more at
FFDS
Think Global. It's the world we live in.
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Reply #6 -
Mar 8
th
, 2007 at 12:29am
SkyNoz
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Here is a example section of what I think you will need to do,
[Window01]
Background_color=0,0,0
<----Change this value
size_mm=610,175
window_size_ratio=1.00
position=1
visible=0
ident=10001
window_size= 0.280, 0.110
window_pos= 0.360, 0.910
Project Kfir!&&
&&
My Gmax page
&&Aircraft modeler/Aircarft painter&&&&Aye the key!&&[GeneralEngineData]&&//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
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Reply #7 -
Mar 8
th
, 2007 at 1:58am
Travis
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Cannot find REALITY.SYS.
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SkyNoz, I think he's loking to change the transparency of the VCockpit, not the 2D. And I also don't think it will be possible, unless the designer overlaid a texture on the glass, which is a rare thing to do. I've only seen a few aircraft that have textures on the glass, so it would be prudent to search through the texture files to see if the designer did or did not do this. If so, changing the transparency or light hue MIGHT be possible. If not, you're stuck with the way it is unless you can convince the original author to change it.
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Reply #8 -
Mar 8
th
, 2007 at 2:39am
SkyNoz
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My strong point is not panels, or gauges. If you do what I mentioned from the first reply and edit the texture to a lighter tone, you will cure your problem. I just though I'd mention the background color method etc. I've seen it work in a way similar to window glass shown in your 'VC' shot.
Project Kfir!&&
&&
My Gmax page
&&Aircraft modeler/Aircarft painter&&&&Aye the key!&&[GeneralEngineData]&&//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
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Reply #9 -
Mar 8
th
, 2007 at 9:31am
gpktm
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Black Horseman Squadron
Posts: 79
OK, I fixed the transparency. If I'll face any more problems with anything else I'll post again.
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Reply #10 -
Mar 14
th
, 2007 at 9:38pm
gpktm
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Black Horseman Squadron
Posts: 79
Now the landing light has turn. How can I change it's color?
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Reply #11 -
Mar 14
th
, 2007 at 10:33pm
swordfish1227
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replace the landing light fx file outlined in the aircraft.cfg with a new one in the right color
&&
http://www.bungie.net/card/halo3sm/baldrnr.ashx
&&
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Reply #12 -
Mar 14
th
, 2007 at 11:00pm
gpktm
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Colonel
Black Horseman Squadron
Posts: 79
swordfish1227 wrote
on Mar 14
th
, 2007 at 10:33pm:
replace the landing light fx file outlined in the aircraft.cfg with a new one in the right color
I searched the aircraft cfg file but couldn't find anything about landing light
[lights]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0 = 3, -1.7, -14.3, -1.05, fx_navred
light.1 = 3, -1.7, 14.3, -1.05, fx_navgre
light.2 = 1, 1.30, 0, 3.33, fx_beacon
light.3 = 1, -7.61, 0, -1.91, fx_beacon
light.4 = 3, -15.41, 0, 1.08, fx_navwhi
light.5 = 4, 11.41, 0, 1.09, fx_hawk_vclight_orange
light.6 = 4, 5.20, 0, 2.80, fx_hawk_vclight_orange
light.7 = 2, -10, -14.2, 0, fx_Vortices
light.8 = 2, -10, 14.2, 0, fx_Vortices
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Reply #13 -
Mar 14
th
, 2007 at 11:55pm
SkyNoz
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Quote:
light.4 = 3, -15.41, 0, 1.08, fx_navwhi
light.5 = 4, 11.41, 0, 1.09, fx_hawk_vclight_orange
light.6 = 4, 5.20, 0, 2.80, fx_hawk_vclight_orange
Try playing with these lines..
Project Kfir!&&
&&
My Gmax page
&&Aircraft modeler/Aircarft painter&&&&Aye the key!&&[GeneralEngineData]&&//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
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Reply #14 -
Mar 15
th
, 2007 at 12:34am
gpktm
Offline
Colonel
Black Horseman Squadron
Posts: 79
SkyNoz wrote
on Mar 14
th
, 2007 at 11:55pm:
Quote:
light.4 = 3, -15.41, 0, 1.08, fx_navwhi
light.5 = 4, 11.41, 0, 1.09, fx_hawk_vclight_orange
light.6 = 4, 5.20, 0, 2.80, fx_hawk_vclight_orange
Try playing with these lines..
I changed them, none of this is landing light
light.4 = Pilot cockpit light
light.5 = co pilot cockpit light
light.6 = Navigation light
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