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Feb 22nd, 2007 at 11:36pm

Capt._Viper   Offline
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Turning and Burning the
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Greetings, Because it was your group to make most of the suggestions.
I felt I should show you the fruits of your guidance.
...
 
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Reply #1 - Feb 23rd, 2007 at 6:02am

Clipper   Offline
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There's some very solid points to this pic, and there's some that need to be adressed as well. The close up perspective of the aircraft is excellent. The props look like they're going to slice your hair off. Good coloring on the fuselage as well. You've created great depth, it's easy to look "into" this pic, lots of scenery to look at and you've thrown in a bit of cumulus, well positioned and looking quite realistic. (no hard horizintal lines at the bottom of the clouds..that's a good thing) You set the overall pic up really well.

 Now there seems to be some serious blurring issues here. The ground scenery hasn't loaded as yet i'd imagine. The lettering on the aircraft seems distorted as well. Why don't you try another pic, show a lot of scenery like you did here, but try to get everything in the pic in sharper focus. If you can't, maybe we can look at your FS9 configuration. There's a formula or two some use that vastly improves the overall sharpness and focus of scenery, depending on how capable your video card is. I think Soui probably has a word or two to say about those configuration changes. They can work magic.

You're definately heading in the right direction here, with a tweek or two you'll be winning contests in no time!

 

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Reply #2 - Feb 23rd, 2007 at 8:59am

FSGT Gabe   Offline
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I agree with Clipper completely, the angle on the aircraft is great, though perhaps if you had banked right just a bit it would be even better.  The props looks great Shocked.  The main problem, though, as Clipper said is that the ground textures are blurry.  That ruins this shot Undecided.  Did you wait for them to load?

- Kevin Cheesy
 

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Reply #3 - Feb 23rd, 2007 at 12:15pm

Capt._Viper   Offline
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Turning and Burning the
40's Way.
NC, United States

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Okay, Then how about this?...
 
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Reply #4 - Feb 23rd, 2007 at 1:10pm

Sytse   Offline
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OK. Now the 3D scenery has loaded, but the ground textures still look blurry. The clouds look weird too.
 
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Reply #5 - Feb 23rd, 2007 at 2:13pm

Clipper   Offline
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You're definately in need of some cfg and/or vid card tweeks. Start maybe by upping the mip mapping in FS9 a touch. (ask if you need directions here). Do you have AA and/or antroscopic filtering set high on your vid card? Look for those settings in your vid card and reduce their values. Then let's have another pic ok?
 

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Reply #6 - Feb 24th, 2007 at 4:29am

Sytse   Offline
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Virtual Red Arrows
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Sytse wrote on Feb 23rd, 2007 at 1:10pm:
OK. Now the 3D scenery has loaded, but the ground textures still look blurry. The clouds look weird too.


Whoops! Sorry for not being more constructive here... Embarrassed
 
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