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Simviation Airport (Read 41400 times)
Reply #15 - Feb 19th, 2007 at 8:53pm

matt2190   Offline
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That looks awesome. The SimV idea is great.
 

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Reply #16 - Feb 19th, 2007 at 11:19pm
Sir Crashalot   Ex Member

 
Now comes the difficult part. Put the taxiways around it without destroying the 'V'. Then find a small island (or make one. Is that even possible?) to put it on. And remember, people need to be able to reach it in a Microlight if necessary.

Crash Wink
 
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Reply #17 - Feb 19th, 2007 at 11:37pm

Isak922   Offline
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Great idea... Definitely put it somewhere near a VERY busy/large airport... preferably on an island 10-15 miles out... Maybe the tip of Long Island (NY/CT area)... or Antarctica works too  Wink
 

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Reply #18 - Feb 20th, 2007 at 8:01am

Fozzer   Offline
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I make my own airports, airfields, and modify existing airports, etc, on a daily basis, using Lago FSSE/FSE, Abacus' E-Z Scenery, Runway 3, AFCAD, etc, design programs, but you should be well aware that a highly complex scenery design can have a drastic effect upon your Frame Rates... Shocked...!

If you then use that scenery for Multiplayer fly-ins, you will have serious Frame Rate problems.... Cry...!
Microsoft's own Autogen scenery is designed to be frame-rate friendly, with the use of low polygon objects!

For that reason I design my scenery with only the amount of objects that does not have a serious effect upon Frame Rates...Wink...!

Paul...G-BPLF... Cool...!
 

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Reply #19 - Feb 20th, 2007 at 8:36am

murjax   Offline
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Isak922 wrote on Feb 19th, 2007 at 11:37pm:
Great idea... Definitely put it somewhere near a VERY busy/large airport... preferably on an island 10-15 miles out... Maybe the tip of Long Island (NY/CT area)... or Antarctica works too  Wink
I personally like putting it in the Sound but I see there are a lot of people who want it near Europe. Antarctica is great but I found out you can't put it on ice. You would have to put it somewhere on the coast where there is a little bit of different land.  Oh by the way if you were to put it in water you don't need an island. You can build and airport on water and it works just fine however I think land would look nice. We will see what happens.  Smiley
 

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Reply #20 - Feb 20th, 2007 at 11:38am
Sir Crashalot   Ex Member

 
Isn't Antarctica one big piece of ice? Why put it there? For that reason you could put it dead smack in the middle of the Sahara desert. Instead of ice you'll have sand. It's just a thought but why not put it near Alaska? You'll have everything there, snow, ice, green meadows, forrests, water, mountains, nice weather, bad weather, plenty of big and small airports to fly to, nice fishing spots and Russia isn't to far away for Ivan. So everything you'll need. And there are plenty of small islands without an airfield so you don't need to make an island.

Crash  Wink (keeping the mob running in the right direction)
 
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Reply #21 - Feb 20th, 2007 at 11:45am

FsNovice   Offline
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To save the problems someone pointed out with the V, could we build the V out of a building possibly and then build runways around it? We cant forget to add some Heli pads for Heli enthusiasts!!!
 

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Reply #22 - Feb 20th, 2007 at 12:02pm
|Alex|   Ex Member

 
I think that there are a lot of people out there who will be able to make very detailed airports with next to no frame rate impact. I know not everyone would be able to, but it may be possible to do a whip around and maybe get a contribution from some members, and then maybe ask a professional to do it? This may sound a bit odd but I think many of the people who design sceneries would be more willing if there was some bonus for their efforts...?

I think the SIMV idea for the taxi/runways may not turn out to be the best idea, much as Crash said, any objects around the lettering would ruin the effect, and it may not be the most functional of layouts. To please everyone, I think the airport should be split into 3 distinct areas, that are all linked, such as; GA airfield, Commercial Airport, and a military base of some form. Each of these areas would have its own runways, but be linked by a series of taxiways....?

I think that this could really work, if we have enough people to participate. Anyone with a knowledge of gMax could pitch in, so maybe if the main designer needed something, they could maybe make a post requesting a catering truck or something, and someone could go off and make it, the same could be said for textures, building etc. Then we would only need 1 person to piece it all together?!

Alex
 
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Reply #23 - Feb 20th, 2007 at 12:20pm
Sir Crashalot   Ex Member

 
Guys (lads for the ones on this side of the big swimmingpool),


Just a thought:FS9 or FSX? I think there is a difference in scenery?

Crash Wink (getting a headache with so much thoughts)
 
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Reply #24 - Feb 20th, 2007 at 1:10pm

stuart1044   Offline
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I think we should have it for FS9, as the majority of users here use fs9.

For the island place, how about somewhere in this section just of Africa and Tenerife....

...
 

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Reply #25 - Feb 20th, 2007 at 2:14pm

rjkcomputerwiz   Offline
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if we could build an island on the culf of mexico and put it there Grin
 

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Reply #26 - Feb 20th, 2007 at 3:47pm

Fozzer   Offline
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Bermuda Triangle...?

No arguments then, as no one will be able to find it anyway...

...sorted... Wink...!

E-Z Scenery Library contains all the objects within the Flight Simulator, ready to use directly...!

Paul... Cool...!

I can't see what is wrong with slightly modifying an existing Default airfield or airstrip...using AFCAD and E-Z Scenery, etc, and then uploading the File to Simviation....
Most of the work is done for you then... Wink...!
...all for an easy life!... Smiley...!
 

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Reply #27 - Feb 20th, 2007 at 3:51pm

murjax   Offline
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Fozzer wrote on Feb 20th, 2007 at 3:47pm:
Bermuda Triangle...?

No arguments then, as no one will be able to find it anyway...

...sorted... Wink...!

E-Z Scenery Library contains all the objects within the Flight Simulator, ready to use directly...!

Paul... Cool...!

I can't see what is wrong with slightly modifying an existing Default airfield or airstrip...using AFCAD and E-Z Scenery, etc, and then uploading the File to Simviation....
Most of the work is done for you then... Wink...!
...all for an easy life!... Smiley...!
We just want to build it from scratch. I hope we decide where we want it soon.  Grin Grin Grin This can go on forever.  Grin Grin Grin Grin
 

...&&I am just a train fan who happens to like flying and attempting to get the better of the mods especially those with 20/20 vision Grin Grin&&&&I hate Wal-Mart.&&Wal-Mart expansion history videoYou forgot to make the whole sig move eno.
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Reply #28 - Feb 20th, 2007 at 3:57pm

Clipper   Offline
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Great idea, my brains a tad fried to-day, so i'll reserve making any suggestions for now, but I think it's an amazing idea.  Smiley

Wait, It's got to be at the highest point on earth........which is where?...told you i'm fried to-day...

Let's sticky this thread for a while until it's all sorted out and settled.  Smiley
 

...
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Reply #29 - Feb 20th, 2007 at 4:11pm

Fozzer   Offline
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The one advantage of modifying an existing airfield is that the whole area is ready "Flattened" for you at the start.

If you pick a random are you will find that it is covered with uneven ground and you will need to apply "Flatten" commands for the area, or the runway, objects, etc, will partly disappear underground!

Also, a ready Default Flattened area will still work for anyone who has installed add-on scenery which modifies the altitude of the area.. Shocked...!

One of Fozzers many modified Default airfields...>>>

...
 

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