Hi all!
One of my friend and me working on a new scenery of LHDK (in Hungary) for FS2004 - in first step.
We succesfully applied ground textures to the closest neighborhood of the airport with 'ground poligon texturing' technics, but we want to make a whole city's ground texture with 'mesh-texturing' technics. Unfortunately we don't know, how to mix these two technics...
Could anybody help with a detailed step-by-step tutorial? If somebody knows how to apply texture to the mesh, it would be enough, because we can make two-in-one scenery: one for the airport and the other one is for the neighborhood, in two separated scenery folder (If is it possible).
Some preview shots:
Thanks in advance for any help!