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Scenery LHDK - ground textures? (Read 330 times)
Feb 17th, 2007 at 6:50am

Clidey   Offline
Colonel
Tucc magyarul-e? :)

Posts: 69
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Hi all!

One of my friend and me working on a new scenery of LHDK (in Hungary) for FS2004 - in first step.
We succesfully applied ground textures to the closest neighborhood of the airport with 'ground poligon texturing' technics, but we want to make a whole city's ground texture with 'mesh-texturing' technics. Unfortunately we don't know, how to mix these two technics...
Could anybody help with a detailed step-by-step tutorial? If somebody knows how to apply texture to the mesh, it would be enough, because we can make two-in-one scenery: one for the airport and the other one is for the neighborhood, in two separated scenery folder (If is it possible).

Some preview shots:
...

...

...

Thanks in advance for any help!
 
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Reply #1 - Feb 18th, 2007 at 2:01am

DanielF   Offline
Colonel
Virigina, USA

Gender: male
Posts: 507
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I don't know how to do that, but I just have to say that I'm impressed by that last screen shot!  Shocked  I thought it was a real photo of the airport till I noticed that some of the buildings were flat.  Grin  Keep up the good work!
 

...&&FS Evolution&&&&DanielF
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Reply #2 - Feb 18th, 2007 at 6:46am

Clidey   Offline
Colonel
Tucc magyarul-e? :)

Posts: 69
*****
 
Yes, because this is a unfinished scenery...yet...  Smiley

So...nobody can help me?  Cry
 
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