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Landing a helicopter (Read 4873 times)
Feb 10th, 2007 at 1:05am
Sir Crashalot   Ex Member

 
Hi,

Lately I've been looking into flying a helicopter in FS2004. Just for a change of things to do in the sim. Now I can take-off, the flight itself is going ok, I can go and arrive where I want. There is only one thing that keeps messing things up and that is my landing. I always crash and I am never able to land exactly on the spot I want. Any tips on how to perform a reasonable landing with a chopper in FS9 using the default JetRanger?

Thanks in advance,

Crash Wink
 
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Reply #1 - Feb 10th, 2007 at 3:44am

ozzy72   Offline
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Go to Hoversafe http://members.shaw.ca/hoversafe/Hoversafe.htm and work through their lessons. By the end of it you'll be ready to fly a Huey into 'Nam Wink
 

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Reply #2 - Feb 10th, 2007 at 3:56am
Sir Crashalot   Ex Member

 
Thanks Mark. Will check it out. BTW didn't plan to fly in 'Nam. Alaska might be nice though.

Crash Wink
 
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Reply #3 - Feb 11th, 2007 at 5:45pm

BFMF   Offline
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Flying a helicoptor isn't too hard, except landing. To land, you really have to trick the helicoptor into landing Grin
 
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Reply #4 - Feb 11th, 2007 at 6:47pm

Fozzer   Offline
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Helicopters are designed to only land once, during their very short operational life...

...(and the equally short life of their Pilots)...

Paul... Wink...!
 

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Reply #5 - Feb 12th, 2007 at 2:26am

expat   Offline
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Fozzer wrote on Feb 11th, 2007 at 6:47pm:
Helicopters are designed to only land once, during their very short operational life...

...(and the equally short life of their Pilots)...

Paul... Wink...!



They only fly because the are too stupid to know that they shouldn't.

Matt
 

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Reply #6 - Feb 12th, 2007 at 7:18am

beaky   Offline
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expat wrote on Feb 12th, 2007 at 2:26am:
Fozzer wrote on Feb 11th, 2007 at 6:47pm:
Helicopters are designed to only land once, during their very short operational life...

...(and the equally short life of their Pilots)...

Paul... Wink...!



They only fly because the are too stupid to know that they shouldn't.

Matt


No, no... it's because they're so ugly, the ground repels them. Grin

 

...
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Reply #7 - Feb 12th, 2007 at 3:29pm

matt2190   Offline
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beaky wrote on Feb 12th, 2007 at 7:18am:
expat wrote on Feb 12th, 2007 at 2:26am:
Fozzer wrote on Feb 11th, 2007 at 6:47pm:
Helicopters are designed to only land once, during their very short operational life...

...(and the equally short life of their Pilots)...

Paul... Wink...!



They only fly because the are too stupid to know that they shouldn't.

Matt


No, no... it's because they're so ugly, the ground repels them. Grin


Thats a good one. Grin
 

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Reply #8 - Feb 12th, 2007 at 4:19pm
Sir Crashalot   Ex Member

 
beaky wrote on Feb 12th, 2007 at 7:18am:
expat wrote on Feb 12th, 2007 at 2:26am:
Fozzer wrote on Feb 11th, 2007 at 6:47pm:
Helicopters are designed to only land once, during their very short operational life...

...(and the equally short life of their Pilots)...

Paul... Wink...!



They only fly because the are too stupid to know that they shouldn't.

Matt


No, no... it's because they're so ugly, the ground repels them. Grin



LOL. I think I'm gonna give up on it. I'll stick to fixed wings. At least then I can make it to the runway in one piece.

Crash Wink
 
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Reply #9 - Feb 12th, 2007 at 11:02pm

beaky   Offline
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Quote:
beaky wrote on Feb 12th, 2007 at 7:18am:
expat wrote on Feb 12th, 2007 at 2:26am:
Fozzer wrote on Feb 11th, 2007 at 6:47pm:
Helicopters are designed to only land once, during their very short operational life...

...(and the equally short life of their Pilots)...

Paul... Wink...!



They only fly because the are too stupid to know that they shouldn't.

Matt


No, no... it's because they're so ugly, the ground repels them. Grin



LOL. I think I'm gonna give up on it. I'll stick to fixed wings. At least then I can make it to the runway in one piece.

Crash Wink


I've sort of given up, but if you try the recommended settings and practice with the right model (default Bell is supposedly a bad choice, for what that's worth), you can make some headway. I have actually managed to land the Bell 47, the Huey, and the delightful Cessna Skyhook(?)... and if I can do it, so can you! ;d
Now, don't get the impression I landed where I was trying to land... but I didn't crash!! Grin
 

...
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Reply #10 - Feb 12th, 2007 at 11:29pm
Sir Crashalot   Ex Member

 
beaky wrote on Feb 12th, 2007 at 11:02pm:
Now, don't get the impression I landed where I was trying to land... but I didn't crash!! Grin


That is the other problem, I never crash where I wanted to land. Either I end up in a tree, a lake, a building or next to the whole airport. I'm off to Hoverontrol to see if they have a type that flies better then the default helicopters.

Crash Wink (everytime)
 
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Reply #11 - Feb 18th, 2007 at 4:13am

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Laugh all you want at helicopters... it's pure envy. lol

Trust me, once you've actually flown one, fixed wing's become a thing of the past.  You can almost put a monkey in a Cessna and get them do fly it, but helicopters are another story.  They don't understand the meaning of forgiveness. 


All joking aside... I actually thought the default Jetranger was incredibly nice to fly.  Much better than previous versions. 

Before I had actually flown a real helicopter I could do anything in the flight sim version to save my life.  All I'd do is wobble around and crash.  Once I went up a few times in the real deal I realized that flight sim isn't too far off!  Helicopters are all about "pre"-action.  You don't move the stick how you want the helicopter to move right now, you move the stick to get the helicopter to go where you want it four steps from now.  Everything is connected.  Movement of the cyclic requires coordinated inputs in the pedals and collective.  It's also about very small, precise inputs.  The key to landing on the spot you want is keeping things slow... you shouldn't be moving the stick all over the place, it should be small corrections.  Try thinking of a helicopter in hover like an object in space.  Every input will have to be countered in the opposite direction to stop the motion.  Don't wait for it to get out of hand either... make the correction before you even think you need to.

I'll put together a short video together for you all to show you why helicopters are soooo much better than airplanes. Cheesy
 

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Reply #12 - Feb 18th, 2007 at 8:32am
Sir Crashalot   Ex Member

 
Hi Boss,

I'd like to see that video. I've not given up yet on flying a helo. I'm still trying.

Crash Wink
 
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Reply #13 - Feb 18th, 2007 at 10:12am

Ivan   Offline
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Quote:
Hi Boss,

I'd like to see that video. I've not given up yet on flying a helo. I'm still trying.

Crash Wink

What landing you want... vertical or rolling

Hind is hard... especially with real performance FDE (it isnt the landing that is hard... it's getting the damn thing to slow down)
Mi-8M/MT is quite doable, rolling
Mi-1 is doable... almost vertical
HueyCobra is doable, almost vertical
 

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Reply #14 - Feb 18th, 2007 at 10:47am
Sir Crashalot   Ex Member

 
Ivan,

any landing NOT ending up in a tree, building, water or causing a big hole in the ground is good enough.

Crash Wink
 
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Reply #15 - Feb 18th, 2007 at 3:47pm

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I'll post the link as soon as I can get to the computer it is on. Smiley  It's kind of a stupid, non-fancy video at the moment as I just wanted to get the point accross that things are possible on FSX.

Later (maybe next weekend) I'll have a fancy-shmancy one to show around. Smiley

 

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Reply #16 - Feb 18th, 2007 at 8:29pm

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Alright, here she be... fresh from Youtube!

http://www.youtube.com/v/E9gsOynrGnY
 

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Reply #17 - Feb 18th, 2007 at 11:30pm
Sir Crashalot   Ex Member

 
Nice video, Boss.

Crash Wink
 
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Reply #18 - Feb 19th, 2007 at 7:09pm

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HAHAHAHHAHA  CRASH is right lol.....
 

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Reply #19 - Feb 23rd, 2007 at 6:38pm

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uhh  the link wont load for me?!
 

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Reply #20 - Feb 25th, 2007 at 11:36pm

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About that video: Remember... That's FSX. Helo's handle much better in FSX than FS9 in my experience  Wink

As for good helo's that won't slaughter you on your first time up, I highly recommend the S-70A package located here: http://simviation.com/fs2004helicopters30.htm

The 73mb file size IS a bit large, but it's fairly forgiving, and quite fun! Your first few landing might "roll" down the runway a bit, but thats what wheels ARE for after all  Wink
 

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Reply #21 - May 15th, 2007 at 9:02am

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I managed to get my FSX loaded finally last night and will hopefuly fly tonight.

This is my stick:
...

Noob question, but can I assume the following:

Throttle up / down - cyclic up/down or collective up/down ?
Normal stick controls for pitch and roll

Now I don't have rudder pedals yet as this baby cleared my bank account out, but I use the antena control on the throttle for rudder in LOMAC- can i use this for rudder in FSX?

...
 
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Reply #22 - May 16th, 2007 at 12:21pm

Fozzer   Offline
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Quote:
Hi Boss,

I'd like to see that video. I've not given up yet on flying a helo. I'm still trying.

Crash Wink


Crash...!

Why are you putting yourself through all this pain, disappointment, and self-inflicted injury...

...when your DH Beaver is so much easier and more pleasurable to fly...Wink...!

..the word.."Masochist" springs to mind... Roll Eyes...!

LOL... Grin...!

Paul....G-BPLF...Got to have Wings!... Cool...!
 

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Reply #23 - May 16th, 2007 at 2:01pm
Sir Crashalot   Ex Member

 
I know Paul but a Beaver can't land everywhere. Although I love to fly GA at low altitude, I've been doing that ever since I started way back in 19.. (can't remember when). And I wanted to try something new and different. I tried to fly a helicopter in FS before but crashed everytime so I gave up. Now I've been practising and tweaking for the past few weeks and I'm getting the idea of how it works. The sim is still on the hardest settings (-1 notch to keep it as real as possible). And like someone told me long ago; Practise makes perfect (ask the missus if you don't believe me....)

Crash Wink (2 out of 5 times)
 
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Reply #24 - May 29th, 2007 at 5:23pm

triton   Offline
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Crash,

if you've not already done it, get yourself over to hovercontrol, register and sign up for Pilot training online..

I was the same as you, If I turned the settings down in fs9 I thought I could just about manage it Smiley

Over on HC I was assigned an Instructor Pilot who talked me through setting up the sim and the control sensitivities.. they maxed them out!.

Then over a few nights of 30 mins to an hour on the online server, I was talked through what i needed to know.

Can't recommend them enough.. it was great.. heli's are great fun
 
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Reply #25 - May 30th, 2007 at 6:39am
Sir Crashalot   Ex Member

 
Thanks Triton but I'm already a member at Hovercontrol. I'm not taking their training though. Read a lot on settings and I found a tutorial at hoversafe.com that helped me get going. I've been trying for some time now and it's getting better and better.

Crash Wink
 
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Reply #26 - May 30th, 2007 at 11:48am

machineman9   Offline
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Quote:
I always crash


this doesnt help, but i think your name has cursed you
 

...
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Reply #27 - May 31st, 2007 at 1:45pm
Sir Crashalot   Ex Member

 
Could that happen for real? Maybe I'll change it into Sir Get-filthy-rich-this-instant............

Crash Wink
 
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Reply #28 - May 31st, 2007 at 5:25pm

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beaky wrote on Feb 12th, 2007 at 7:18am:
expat wrote on Feb 12th, 2007 at 2:26am:
Fozzer wrote on Feb 11th, 2007 at 6:47pm:
Helicopters are designed to only land once, during their very short operational life...

...(and the equally short life of their Pilots)...

Paul... Wink...!



They only fly because the are too stupid to know that they shouldn't.

Matt


No, no... it's because they're so ugly, the ground repels them. Grin



But if the ground repels them, shouldn't the air do the same? Wink Grin
 

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Reply #29 - Jun 1st, 2007 at 3:36am

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Which way is up??  Huh
 
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Reply #30 - Jun 1st, 2007 at 8:31am
Sir Crashalot   Ex Member

 
/\
|
|
|
|

That way......

Crash Wink
 
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Reply #31 - Jun 1st, 2007 at 9:14pm

aeio540   Offline
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Okay, I think I'm becoming more of a rotor head every second. 
Okay, here are my tips.

1.  Don't grip the stick like it needs to be strangled.  I use a light touch. 

2.  I have the realism set as high as it can go.  With no Null Zone on any axis and throttle.  I got that tip from Hovercontrol.com, I always keep realism on high so I don't know how it reacts with it low.

3.  My guess is that you are trying to come to a hover, and the helicopter starts drifting in every which direction.  For me, I always tried to adjust the attitude to what I figured was normal and my heli would drift backwards, whip around and then lose directional control.  Try to keep some forward speed.  The helicopter is much more controllable in forward flight with less corrections.  Keeping the chopper moving forward at 1-2 kts is much easier to control than if you try to maintain a hover at 20 feet AGL and try to land vertically. 

4.  Use the VC! ! !  I can't stress this enough.  It's there for a reason.  It is possible to use the 2-D cockpit, but it is also to drive a car blind folded while trying to play the piano from the passenger seat.  It just isn't easy. 

5.  Minor corrections.  I am/was a very ham-handed simmer.  Even flying in real life, I prefer quick sharp banks and rolls than slow and smooth.  You don't need to jerk the stick forward or back very hard.  I realized that I don't move the stick very much when I play because it just doesn't need the amount of "convincing" that fixed wings do.  I also use a little-bit-forward-back-to-neutral approach as well.  I don't just hold the stick forward or back, I ease it forward a sec and bring it back.  Ease it forward a second and then back to neutral.  Almost like you are trying to touch an imaginary wall of molten lava in front of the stick.  It kinda looks like you are shaking the stick slowly.  That way, if the helicopter seems to start getting away from you, you already have the stick in a neutral position and takes equally minor control input to bring back to equilibrium.

I hope this helps.  I've only been flying the FSX choppers for a few weeks but now I'm hooked. 

If you want an awesome add-on, the Bell 412 from http://www.Hovercontrol.com is the best I've seen so far. 
 
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Reply #32 - Jun 2nd, 2007 at 2:40am

Ells_228   Offline
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aeio540 wrote on Jun 1st, 2007 at 9:14pm:
Okay, I think I'm becoming more of a rotor head every second.  
Okay, here are my tips.

4.  Use the VC! ! !  I can't stress this enough.  It's there for a reason.  It is possible to use the 2-D cockpit, but it is also to drive a car blind folded while trying to play the piano from the passenger seat.  It just isn't easy.
 


Maybe not for some  Wink

Good tips there Aeio, thanks.

I think it also depends on the stick you have too, using my Logitech freedom i found the chopper swayed from left to right too easily. With the Cougar, it sits perfectly still until i move the stick.

The most important thing to remember is to use the rudder mostly all of the time for directional control, you'll find it much easier to turn than banking.

Thank for that Crash, I wasn't too sure  Cheesy
 
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Reply #33 - Jun 12th, 2007 at 12:59am

Aerophile   Offline
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spitfire boy wrote on May 31st, 2007 at 5:25pm:
beaky wrote on Feb 12th, 2007 at 7:18am:
expat wrote on Feb 12th, 2007 at 2:26am:
Fozzer wrote on Feb 11th, 2007 at 6:47pm:
Helicopters are designed to only land once, during their very short operational life...

...(and the equally short life of their Pilots)...

Paul... Wink...!



They only fly because the are too stupid to know that they shouldn't.

Matt


No, no... it's because they're so ugly, the ground repels them. Grin



But if the ground repels them, shouldn't the air do the same? Wink Grin


They beat the air into submission. 
 
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Reply #34 - Jun 19th, 2007 at 9:11pm

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Boss_BlueAngels wrote on Feb 18th, 2007 at 8:29pm:
Alright, here she be... fresh from Youtube!

http://www.youtube.com/v/E9gsOynrGnY

Just gotta say...

I LOVE THAT SONG!!!! GREAT video!... Of course the flying's good too... Grin
 

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Reply #35 - Jun 20th, 2007 at 2:48am

Gamer64   Offline
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If Ells is right id highly reccomend a Logitech Extreme 3d pro!!

I started off as a complete crap heli pilot but i flew around in an r-22 at Whakatane NZ just taking off moving forward then landing.

It took bout 30 mins and now i can pretty much fly any copter i download
 

Gamer64!!!
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Reply #36 - Jun 26th, 2007 at 5:43am

Ells_228   Offline
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I'm always right...or so my wife tells me...or is it that she's always right...hmmm I forget...
 
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Reply #37 - Jun 29th, 2007 at 5:35am

R44 PILOT   Offline
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when your learning the real things, you look out towards the horizon and use your peripheral vision to notice wot the heli's doing, tiny little movements of all controls, the r22 in fs9 or fsx isnt really that realistic in the way she handles, jetrangers a bit better neither have enough yaw when you put input into the collective, especially on autorotaion entry which on a counter-clockwise rotaing rotor head requires nearly all right pedal which you dont get on the sim, and the r22 just falls like a rock and loses its rotor rpm to quick, upon engine failure. the real one does lose it fast, robinson say it'l be lost if the lever isnt lowered in 1.1seconds its more like 0.9-1 second but when you lower it you flair to regain rrpm which the sim doesnt allow, and in the real one once in autorotaion you have to keep adding tiny bits of collective to stop your rrpm exceeding its limits. and the trick to landing on the sim is not to mess about to much over that last few feet in ground effect, choose your spot keep the picture the same all the way in while bleeding the speed off and just let it land.
 
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