Part 1
The flight dynamics feel good. It isn’t too sluggish in flight, and once speeding along at 500KIAS you can pull some quite tight turns (for a bomber, anyway) and it gains tremendous amounts of speed with the wings swept. It also doesn’t start oscillating madly (as some FS aircraft do when they go quickly / overspeed); instead it remains smooth and constant.

Taking off and landing feels fairly realistic (although I am only 14 years of age and have never flown a real Tornado

). On approach with wings open, it stalls at just under 130KIAS, and taking off is a thrill as you thunder down the runway. The Tornado picks up speed fast, and rotates (with a full payload) at about 150 – 170KIAS.
My only quirk with the flight dynamics are that I can only reach mach 1.3 in level flight, whereas the real Tornado GR4 can get up to about Mach 2. But this hasn’t affected the score much as I’ve awarded the flight dynamics 8 out of 10.
Wow! These sounds blew me away when I first heard them. For those of us who have seen a Tornado in flight, we know that they can get pretty loud. And these sounds are indeed ‘pretty loud’. As you increase the throttle, you can hear the engines whine, and then as you get into the higher quarter of the throttle, you can hear that “low rumble” that the Tornado creates. And this sound only gets amplified when the afterburners kick in…
I must say that I was not let down with these sounds. They’re loud (just like they should be) and aren’t just the same drone all the way through – and for this I award them 10 out of 10.

One final little thing – a special mention to those afterburner effects, they really took my breath away!


Total Score (out of 40) : 35
Scoring system:
0-15 – Not bad…
15-30 – Good!
30-35 – Great!
35-40 – Wow!!
Thanks for reading, and Happy Flying!
‘iris_tornado_freeware’ is available at
IRIS Simulations.