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TRIM HELP PLEASE! (Read 4997 times)
Dec 12
th
, 2006 at 6:09pm
bok269
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I am new to Flight sim, as well as flying in general, and am perplexed by how to use trim? The lesson in Flight Sim doesn't seem to help me. Can someone please explain to me how you use it?
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Reply #1 -
Dec 12
th
, 2006 at 7:02pm
Mobius
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Trim is used to reduce the forces required to move the yoke/stick. When you fly, the forces around the lateral axis of the airplane are uneven after changes in power, speed, etc..., so the trim tab is used to trim the airplane, or balance out those forces by changing the amount of lift produced by the horizontal stabilizer. The imbalance of forces is apparent when you let go of the yoke or stick, and the nose moves up or down on it's own, a properly trimmed airplane's nose will stay level. You trim the airplane by adjusting the deflection of the trim tab in the cockpit using a switch or wheel. I can't remember what the buttons in the sim are because they're mapped to my joystick, but as an example, if you notice the nose moving up when you release the stick, you would want to trim the nose down, but do so in small increments so you don't trim too much, and end up chasing the proper trim, making your passengers horribly sick.
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Reply #2 -
Dec 12
th
, 2006 at 7:20pm
beaky
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Use it sparingly; that's Rule #1.
It's very hard to use in FS compared to real life, and unless you have your elevator sensitivity adjusted properly, it's going to be nearly impossible to use.
But here's the idea: the trim wheel or electric trim servo controls a little tab on the trailing edge of the elevator (or sometimes it moves the whole horizontal stabilizer, but not many planes have that).
As you move the wheel, the tab deflects. When you add "nose up" trim, the tab deflects downward, which causes the elevator to "want" to go upwards while in flight (picture it). This of course makes the plane pitch up.The opposite applies to "nose down" trim.
The reason it's there is to "trim off" the force the pilot has to apply in order to maintain a certain pitch angle... to climb or descend, or to maintain a given airspeed at a given power setting. In a real airplane, it's usually possible to trim the plane so you can let go of the yoke or stick, and it will "stay put" until something disturbs it.
Took me a while, but in RL I eventually learned to fly a Cessna in a tight circle hands-off, by setting the bank, then using trim to hold the necessary "back force".
In RL, it's pretty easy, because you can feel how much resistance you're "fighting" with your hand. In the sim, it's much harder, but with a good model and some adjusting, it's very do-able.
You probably remember the lessons sayingto dial in "takeoff trim" before rolling- this helps ease the amount of force you need to rotate, and also guarantees that if your hand slips or whatever, the elevator will still tend to go up, which will keep you climbing.
Keeping in mind what I said about "trimming off force" is the key to understanding how to use it. You have to put the nose where you want it, then apply up or down trim until you can let go and the pitch angle remains more or less stable. This is where the sim makes it harder, even if you have force-feedback controllers... in RL, you can literally feel when you have it trimmed right.
So try that: hold it where you want it, apply a little trim, let go, put it back where it cshould be, trim some more, etc.
You may find that you think you have it trimmed off, but it still dips or rises a little... some planes need a moment to oscillate before they "settle down", so be patient. Otherwise you wind up "chasing" the nose up and down, and next thing you know, it's so "out of trim" you can barely hold it level.
And use small amounts of trim, always. Trim... wait... check.... trim... wait.
Best way to learn this is in a slower plane, like the Cub... once you get the hang of trimming, try keeping your hand off the yoke or stick and climbing or desending with trim alone.
And again: check your sensitivities... for elevator, and for trim, if you're using a pot on the controller to adjust trim. Experiment- it depends very much on the plane, etc.
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Reply #3 -
Dec 12
th
, 2006 at 9:17pm
Brett_Henderson
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Remember the old joke, "How long does it take to trim a 172 ?" ...
Trimming for a climb or descent is a little easier than trimming for level flight. Rotty's post covers it all pretty well. I'll just add the "rule" I was taught long ago as it applies to trimming for level flight.
Pitch, Power, Trim ... In that order. For example, when leveling off after a climb; Pitch first to stop the climb and let the airspeed come up. You're supposed to wait until you're at target cruise speed (after a while you get a feel for when it's the right time for step two (reference the old joke)). Then reduce to cruise power... and then trim until you no longer have to "hold" the nose down. If it's plane you're familiar with.. you'll get to the point where you blur those steps together.. kinda do them all at once, because you "know" where the plane will settle.
The answer to that joke ? ... About fifteen hours
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Reply #4 -
Dec 12
th
, 2006 at 9:28pm
bok269
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Interesting because in FSX Im trying to trim a 172...In the lesson, it mentions something about the airplane maintaining the speed at which it was trimmed. How does speed come into all of this?
Thanks for your help. I really appreciate it!
Also, for a force feedback joystick, how much would that cost?
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&&Reality is wrong; Dreams are for real. -Tupac&&&&No bird soars too high, if he soars with his own wings. -William Blake&&&&The way I see it, you can either work for a living or you can fly airplanes. Me, I'd rather fly. -Len Morgan&&&&To invent an airplane is nothing. To build an airplane is something. But to fly ... is everything. -Otto Lilienthal&&&&
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Reply #5 -
Dec 12
th
, 2006 at 9:40pm
Brett_Henderson
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Picture a plane in level flight. The airspeed has to be constant too (that's where your target airspeed comes in). Now... if the airspeed is changing (without any throttle changes) the plane HAS to be climbing or descending. A known power setting (RPM) will yield a known airspeed for level flight. Sooooooo .. if you've set the throttle for that RPM and trim to maintain that airspeed... you get the idea...
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Reply #6 -
Dec 12
th
, 2006 at 9:42pm
Brett_Henderson
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Oh.. and if it has to be one or the other.. Put your money toward a yoke and pedals, instead of a force-feedback stick..
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Reply #7 -
Dec 12
th
, 2006 at 9:49pm
Mobius
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An interesting thing I learned on my BFR was that if you ever get stuck in the clouds in a 172 (assuming you're not instrument rated, because then you really shouldn't be getting stuck in the clouds), trim yourself to what you know will be 85 kt descent, then sit on your hands. Apparently you will descend slowly enough that you shouldn't crash (quickly at least), and you will be able to get out of the clouds before hitting the ground (if you do though, you should be surprised at how foggy it is and how unlucky you were), and hopefully be able to find someplace to land.
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Reply #8 -
Dec 12
th
, 2006 at 10:09pm
Brett_Henderson
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Don't mind him.. he thinks he's punchy from over-study (when it's actually because the Packers won a game.. the whole state is giddy)
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Reply #9 -
Dec 12
th
, 2006 at 10:21pm
Mobius
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Brett_Henderson wrote
on Dec 12
th
, 2006 at 10:09pm:
Don't mind him.. he thinks he's punchy from over-study (when it's actually because the Packers won a game.. the whole state is giddy)
HA! Finally. Brett's still got it! (
Farve
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that is, Henderson always has it
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Reply #10 -
Dec 12
th
, 2006 at 10:52pm
Brett_Henderson
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Ok.. now you're in trouble... What is the punishment in Cheese-head land for misspelling that name ?
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Reply #11 -
Dec 12
th
, 2006 at 10:55pm
Mobius
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Eerrmmm, whoops, must be all the studying.
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Reply #12 -
Dec 13
th
, 2006 at 5:21am
Hagar
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This thread is in danger of becoming bogged down in complex technical explanations which can only end up causing more confusion than it resolves. The question was simple:
Quote:
how to use trim?
The simple answer is that trim relieves the pressure on the controls so that the aircraft can be flown "hands off" in all parts of the flight envelope. This takes the strain off the pilot & makes the aircraft much easier to control. Although aileron & rudder can be trimmed on some aircraft, when people refer to trim they usually mean elevator (pitch) trim which is the one most likely to require continual adjustment throughout the flight.
The method of adjusting trim varies according to the type of aircraft but can involve simple bias springs, small "trim tabs" on the control surfaces & even completely adjustable main surfaces like all-moving tailplanes (horizontal stablizers). These can be controlled by various means including levers, wheels, rotating handles & electrical switches, knobs & dials. Some aircraft can be flown in normal flight by using the trim controls alone while others have fixed trim which is adjustable only on the ground.
It's not always easy to replicate this in FS especially when relying on key strokes or push buttons. The best type of controller is one with rotary controls that can be assigned to the trim. This makes trimming much easier & intuitive until it becomes second nature. I've "flown" many FS aircraft using the rotary trim wheels alone.
One more thing. I agree that a set of rudder pedals would be more realistic but whether you use a joystick or yoke is a matter of preference. The joystick is regaining popularity in real life & many modern GA types are fitted with them. Most vintage light aircraft & aerobatic types use joysticks. Modern "fly-by-wire" jet fighters & even large jet airliners like the Airbus range feature controllers not unlike a gaming joystick. I can foresee a time when the only aircraft to use a yoke will be trainers & light twins. This is a complete reversal of how it was only a few years ago.
PS. I always thought the most realistic trim controls were those little wheels fitted to the old-fashioned analogue joysticks. By varying the neutral position of the joystick itself these work in exactly the same way as the trim controls on many aircraft.
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Last Edit: Dec 13
th
, 2006 at 7:09am by Hagar
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Reply #13 -
Dec 13
th
, 2006 at 7:00am
FridayChild
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Here's something that will surprise you: my joystick has such a poor response on the elevator axis that during flights I often find myself trimming instead that moving the stick up or down. It's much more accurate... if I move the stick the slightest bit, I tend to get a brutal response. That is so unlike the real thing...
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Reply #14 -
Dec 13
th
, 2006 at 7:24am
Hagar
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FridayChild wrote
on Dec 13
th
, 2006 at 7:00am:
Here's something that will surprise you: my joystick has such a poor response on the elevator axis that during flights I often find myself trimming instead that moving the stick up or down. It's much more accurate... if I move the stick the slightest bit, I tend to get a brutal response. That is so unlike the real thing...
Unless it's completely shot it should be possible to adjust this from the FS Controller Settings. Play around with the Sensitivity & Null-zone settings.
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Reply #15 -
Dec 13
th
, 2006 at 7:59am
Brett_Henderson
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Quote:
One more thing. I agree that a set of rudder pedals would be more realistic but whether you use a joystick or yoke is a matter of preference. The joystick is regaining popularity in real life & many modern GA types are fitted with them. Most vintage light aircraft & aerobatic types use joysticks. Modern "fly-by-wire" jet fighters & even large jet airliners like the Airbus range feature controllers not unlike a gaming joystick. I can foresee a time when the only aircraft to use a yoke will be trainers & light twins. This is a complete reversal of how it was only a few years ago.
That's true. Pedals are almost a must, and a yoke doesn't work well when trying to make an Extra 300 do its thing (and it's pretty awkward for a helicopter). Since ideally, you'd have both a stick and a yoke... maybe a stick first, is a good idea.
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Reply #16 -
Dec 13
th
, 2006 at 11:42am
Hagar
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Brett_Henderson wrote
on Dec 13
th
, 2006 at 7:59am:
Since ideally, you'd have both a stick and a yoke... maybe a stick first, is a good idea.
I think that's debatable Brett. I've flown an aircraft with a yoke only once in all the years been involved with aviation. That was 40 miniutes stick time on the company Piper Aztec when going on holiday to the Channel Islands with my family back in the 1970s. With the type of aircraft I'm interested in both in real life & FS I've never felt the need to get a yoke. A set of pedals to go with my joystick would be more realistic but I'm quite happy with the separate rudder control. This is a simillar setup to my R/C transmitters which makes it useful for that too.
You obviously realise that many of the latest trainers (like your club's new Liberty XL2) have conventional joysticks. This also applies to the Diamond Star & similar types. Some modern light aircraft have a single stick mounted on a central console between the front seats & all popular Cirrus types use an unusual sidestick which reminds me of an umbrella handle sticking out of the the panel.
http://www.airliners.net/open.file/1131323/M/
I suspect that yokes will eventually become a thing of the past used on those old-fashioned Cessna & Piper trainers.
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Dec 13
th
, 2006 at 12:27pm
Brett_Henderson
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You're probably right. Once you get used to a stick, it's really a more intuitive way to guide an aircraft. Not to mention the weight savings and simplicity, not having to get a linkage or cable system up behind a panel (or there-abouts).
The day will probably come when even light trainers have electro-servo control surfaces too, to go with glass panels and joysticks not unlike our gaming sticks will be the norm... economical "fly-by-wire"..
Electro or mechanical though... I don't see rudder pedals going anywhere. A twisting stick (or some other lever) might be OK for cross controlling a model, but I don't think it's a good way to fly a real plane. Flaring, controlling drift and lining up the plane while landing is just TOO much for one hand to do (or to tie-up both hands, when there's still a throttle to manage)...
The one thing I absolutely hate about that Liberty, is that there are no brakes on the pedals. Your right hand has to operate differential brakes levers, near the throttle. It's NOT a good design.. IMHO
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Dec 13
th
, 2006 at 1:03pm
Hagar
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I didn't intend drifting off-topic but this is a pet subject of mine. Just a couple of points.
Brett_Henderson wrote
on Dec 13
th
, 2006 at 12:27pm:
Electro or mechanical though... I don't see rudder pedals going anywhere. A twisting stick (or some other lever) might be OK for cross controlling a model, but I don't think it's a good way to fly a real plane. Flaring, controlling drift and lining up the plane while landing is just TOO much for one hand to do (or to tie-up both hands, when there's still a throttle to manage)...
I wasn't suggesting that, merely that a 4 axis gaming joystick with separate rudder function suits my purposes on my home PC. My favourite joystick is the Saitek combo type with the rudder controlled by a rocker switch on the separate throttle. This also has those rotary trim controls I mentioned. I don't need a yoke & rudder pedals would be an unnecessary expense.
Quote:
The one thing I absolutely hate about that Liberty, is that there are no brakes on the pedals. Your right hand has to operate differential brakes levers, near the throttle. It's NOT a good design.. IMHO
Again, that's a matter of preference. I imagine it would take a bit of getting used to but I've read reports that it soon becomes instinctive. I always found toe/heel brakes awkward to use. The best idea I've seen is the automatic differential system used on the Spitfire & many other British military & civil aircraft.
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Dec 13
th
, 2006 at 1:44pm
Brett_Henderson
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Drifting off topic is when 1/2 the best opinions and data show up...
And you're right.. Unless you're using the sim to practice things like crosswind landings, rudder-pedals are a luxury not needed to enjoy sim-flight. And you can cross-control without the pedals.. it just doesn't translate to real flying/traing as well..
Having to actually let loose of the throttle to have any kind of differential braking though, in a real plane, goes beyond preference. Sure.. you can get used to it. Toe brakes at worst are awkward.. but you don't surrender control of anything in order to use them. And at taxiing speed (there is no nose-wheel steering on the Liberty) your hand is off the throttle completely in order to have any type of steering. Being able to modulate a widely-opened throttle while differential braking is a common practice in tight places. You can't do that in a Liberty (and still have a free hand).
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Dec 13
th
, 2006 at 2:42pm
Hagar
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Brett_Henderson wrote
on Dec 13
th
, 2006 at 1:44pm:
Drifting off topic is when 1/2 the best opinions and data show up...
Oh, I agree but many others wouldn't.
Quote:
Having to actually let loose of the throttle to have any kind of differential braking though, in a real plane, goes beyond preference. Sure.. you can get used to it. Toe brakes at worst are awkward.. but you don't surrender control of anything in order to use them. And at taxiing speed (there is no nose-wheel steering on the Liberty) your hand is off the throttle completely in order to have any type of steering. Being able to modulate a widely-opened throttle while differential braking is a common practice in tight places. You can't do that in a Liberty (and still have a free hand).
I can't comment as I've only seen a few small photos of the arrangement. I'll have a closer look at the next opportunity, whenever that might be. However, I found one of the reports I mentioned
here
. I don't know the author or his credentials.
Quote:
Okay, finger brakes. As I wrote when I flew the airplane a few years back, the Liberty has no toe brakes, only finger brakes, one little lever for the left wheel brake and one little lever for the right wheel brake. At that time I thought the finger brakes an odd choice and I predicted that the airplane would get toe brakes by certification. I was wrong. I was also wrong about the finger brakes. They’re not hard to use once you’ve got the hang of them, which means getting comfortable with operating the throttle with your thumb and the heel of your hand, while you use your index and middle finger to work the differential brakes. The maneuverability of the airplane on the ground is nothing short of phenomenal. You can, and we tried this, taxi straight into a spot between two parked airplanes and turn around 180 degrees in that space. Very cool, but you might want to practice the move first without the other airplanes there.
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Dec 13
th
, 2006 at 3:12pm
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Yeah.. that's how they teach it. Obviously it's not that big a compromise, or people would be taxiing Libertys into fuel pumps, hangars and other planes, regularly. But it is a compromise. Just like the brakes themselves (and the castering nose-wheel) are weight/money saving short-cuts.
Here's my input (and a photo) from my experience (I'm sure that guys credentials outrank mine).. When you've got a plane in front of you, and behind you, and you're all taxiing along at a good clip, but way too slow for rudder-steering.. AND there's a stiff crosswind trying to wind-vane you off the taxi-way... Good, positive, independent control of the brakes and the throttle is a good thing, even WITH a steerable nose-wheel. This Liberty set-up isn't a new design or any sort of improvement that some might prefer.. It's a cost-cutting thing. I can use it just fine.. I just think it's a poor design. If you want to talk about awkward.. try 3/4 throttle and hard application of just one brake, while feathering the other ..
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Dec 13
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, 2006 at 3:23pm
Hagar
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Ah, thanks for the photo.
I can now see what you're talking about. I admit it looks a tad fiddly but I would have to try it myself to form a proper opinion.
Strangely enough the Europa Tri-gear that the Liberty is based on apparently has toe brakes.
http://www.pilotfriend.com/flight_reports/reports/19e.htm
PS. Robert Goyer, the author of that report I quoted, is Senior Editor of "Flying" magazine.
http://www.flyingmag.com/article.asp?article_id=317&page_number=2§ion_id=11
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Reply #23 -
Dec 13
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, 2006 at 3:38pm
Brett_Henderson
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Yup.. he's got some weight behind his opinions....
Another point to ponder... I won't fly the Liberty from the right seat. I'm right-handed and there's no way my left hand can learn that finger dance. I'm 6'3" with rather large hands and it's all my spindly, favored fingers can do. My left hand gets pushed to its dexterity limit using a television remote control
Now.. imagine the goofy hardware we'll have to get if this sort of brake arrangement ever catches on..
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Reply #24 -
Dec 13
th
, 2006 at 3:52pm
bok269
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Thanks for all the help. I've been using the Logitech Extreme pro 3D. Could that be making it harder than it is to trim? Also, do you all reccomend the Saitek X52?
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&&Reality is wrong; Dreams are for real. -Tupac&&&&No bird soars too high, if he soars with his own wings. -William Blake&&&&The way I see it, you can either work for a living or you can fly airplanes. Me, I'd rather fly. -Len Morgan&&&&To invent an airplane is nothing. To build an airplane is something. But to fly ... is everything. -Otto Lilienthal&&&&
I will not be silenced by a stupid badger!
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Reply #25 -
Dec 13
th
, 2006 at 4:03pm
Hagar
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Brett_Henderson wrote
on Dec 13
th
, 2006 at 3:38pm:
Yup.. he's got some weight behind his opinions....
Another point to ponder... I won't fly the Liberty from the right seat. I'm right-handed and there's no way my left hand can learn that finger dance. I'm 6'3" with rather large hands and it's all my spindly, favored fingers can do. My left hand gets pushed to its dexterity limit using a television remote control
Ah, that leads on nicely to another of my pet subjects. Left-handers always used to be moaning to me that they couldn't get left-handed gaming joysticks. My argument was that most aircraft are (or used to be) set up to be flown right-handed & I'd never heard it mentioned or considered a problem in real life. This is where the yoke was actually a step forward as it makes it easy to swap hands when necessary.
I'm used to tandem seat aircraft like the Tiger Moth, Chipmunk & Piper Cub with the throttle on the left. so flying from the right seat would suit me a lot better. Not sure how I would use those Legacy brakes though.
All the different combinations of controls used on various modern aircraft will require pilots to be ambi-dextrous. For example: the Captain of an Airbus fitted with sidesticks has no choice but to control the aircraft with his left hand.
Quote:
Now.. imagine the goofy hardware we'll have to get if this sort of brake arrangement ever catches on..
In actual fact I was thinking it wouldn't be a great deal different to the rudder control on my Saitek throttle. This is actually mounted on the throttle lever which makes it easy to use & very precise.
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Reply #26 -
Dec 13
th
, 2006 at 4:33pm
Hagar
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bok269 wrote
on Dec 13
th
, 2006 at 3:52pm:
Thanks for all the help. I've been using the Logitech Extreme pro 3D. Could that be making it harder than it is to trim? Also, do you all reccomend the Saitek X52?
Sorry, I got carried away & missed this.
I've seen some good reports on the X52 & it's similar to my old faithful X36 combo. I assume it still has those assignable rotary controls I mentioned. I would say go for it if you can afford it.
PS. Review on the X52
HERE
I see they reverted to a twistgrip rudder control instead of the switch on the X36. That seems a shame.
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Reply #27 -
Dec 13
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, 2006 at 4:42pm
Brett_Henderson
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I've loads of right seat time and actually prefer my right hand on a yoke (or stick) and left hand on the throttle (it's those dirn, goofy brakes)..
As far as Airbuses go.. Left hand on the control (stick or yoke) and right hand on the throttle is the norm.. It's the poor co-pilot that has to adjust, like just about any right-seat flying..
Now.. back to bok269... I believe either of those sticks use a rocker-switch for trim.. so there wouldn't be much difference. It's been so long since I've used a stick though, that I'm not qualified to rate them against each other.
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Reply #28 -
Dec 13
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, 2006 at 4:47pm
Hagar
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Brett_Henderson wrote
on Dec 13
th
, 2006 at 4:42pm:
Now.. back to bok269... I believe either of those sticks use a rocker-switch for trim.. so there wouldn't be much difference. It's been so long since I've used a stick though, that I'm not qualified to rate them against each other.
The X52 has a total of 3 rotary controls that would be perfect for trim in all three axes.
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Reply #29 -
Dec 13
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, 2006 at 5:17pm
C
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Hagar wrote
on Dec 13
th
, 2006 at 5:21am:
One more thing. I agree that a set of rudder pedals would be more realistic but whether you use a joystick or yoke is a matter of preference. The joystick is regaining popularity in real life & many modern GA types are fitted with them. Most vintage light aircraft & aerobatic types use joysticks. Modern "fly-by-wire" jet fighters & even large jet airliners like the Airbus range feature controllers not unlike a gaming joystick. I can foresee a time when the only aircraft to use a yoke will be trainers & light twins. This is a complete reversal of how it was only a few years ago.
I can see a situation where the yoke becomes a thing of the past, as it clutter up the cockpits. For a few examples, Airbus have used sidesticks for many years, the C-17 uses a central stick, and many light aircraft (particularly of European origin) are utilising sidesticks, normal control columns or centre (shared) sticks. This is somewhat unfortunate as often they are accompanied by electric trims, which by their digital "blipping" nature, are almost impossible to trim perfectly, compared to a good old trim wheel...
[and then I read page 2 of the thread]
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Reply #30 -
Dec 13
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, 2006 at 8:33pm
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I'm trying to remember if the Europa fuselage I sat in at Airventure was a trike or monowheel... but no matter- I agree that the finger-brake system is a brilliant idea from an engineering standpoint, but that setup in the Liberty (same as trike Europas) looks "fiddly," all right. Seems like there's more travel in the levers than I'd want to deal with, especially with my left hand.
It'd be better to have a sprung, pivoting bar or pad on either side of the throttle lever, running the length of its travel,so one can extend a finger to tap one or both brakes without any concern about throttle position. It'd be tempting to put buttons on the throttle handle for brakes, but that could lead to some serious "whoopsies".
I think the monowheel Europas use a single brake lever on the throttle handle, sort of like working a motorcycle hand brake, and steering is courtesy of rudder/tailwheel input. Bet that's pretty easy to learn to use.
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Reply #31 -
Dec 13
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, 2006 at 9:08pm
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I really wish you could drive a car like you taxi an airplane...driving down the highway at 65 mph, "Look ma, no hands!".
But I think that I could get used to the brake levers like that. I think in the aviation industry, most major manufactures won't purposely put something in a certified production model that would throw people for too much of a loop. I remember always thinking that I could never fly an airplane with a stick if I had to fly with my left hand until last summer at AirVenture, when I sat in an SR-22, and the left hand yoke/stick surprisingly felt really good. So I'd be willing to give it a try, as long as everyone else who had tried it hadn't taxied through fences or crashed into light-poles every time they tried to go flying.
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Reply #32 -
Dec 13
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, 2006 at 9:40pm
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Quote:
I remember always thinking that I could never fly an airplane with a stick if I had to fly with my left hand until last summer at AirVenture, when I sat in an SR-22, and the left hand yoke/stick surprisingly felt really good.
Flying with a stick in your left hand isn't much different than flying by yoke with just your left hand.
And for that Liberty... I'm not the only pilot who's not comfortable giving up both a steerable nose-wheel AND not having toe brakes. Like I said.. it's not that big a deal getting used to it, but it definately compromises the positive, and by comparison, precise control you get while NOT having to teach your hand/fingers/thumb new tricks. Let me assure you, it makes taxiing in a crowd, with wind, more demanding. It's a manufacturing short-cut and money saver.. pure and simple.
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Reply #33 -
Dec 14
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, 2006 at 7:04am
Hagar
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On the subject of those finger brakes I found the approved mod to fit them to the Europa Trigear, replacing the original toe brakes.
http://www.europa-aircraft.biz/pdfs/modifications/Mod%2065.pdf
I suspect there must be a reason for them doing this. Possibly problems with the original system.
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Reply #34 -
Dec 14
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, 2006 at 11:10am
Brett_Henderson
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The more we ponder this.. the less I like the Liberty..
I don't know about the Europa, but another cost-cutting compromise that probably has a lot to do with the fact that those god-forsaken finger brakes are used, is that you can't adjust the seat ! You heard me right.. When fitting yourself into the cockpit of the Liberty, you have to actually adjust the position of the rudder pedals
The hardware/plumbing involved to make toe-brakes adjust along with the pedals (let alone having to make seperate, adjustable, stand-alone brake pedals (the Europa doesn't have toe-brakes.. it uses seperate brake pedals)) would weigh quite a bit and cost a bunch too.
These aren't innovations. Nobody said, "hey.. let's fit this thing with better, easier to use brakes". They're engineering/manufacturing/money-saving short-cuts.
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Reply #35 -
Dec 14
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, 2006 at 11:17am
Hagar
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Brett_Henderson wrote
on Dec 14
th
, 2006 at 11:10am:
The more we ponder this.. the less I like the Liberty..
I don't know about the Europa, but another cost-cutting compromise that probably has a lot to do with the fact that those god-forsaken finger brakes are used, is that you can't adjust the seat ! You heard me right.. When fitting yourself into the cockpit of the Liberty, you have to actually adjust the position of the rudder pedals
I can't comment but this is not unusual with modern composite aircraft like the Europa (that the Liberty is based on). The seats are moulded into the fuselage as part of the structure. The Diamond Star is the same.
That might explain why they didn't retain the toe brakes.
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Reply #36 -
Dec 14
th
, 2006 at 4:03pm
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Brett_Henderson wrote
on Dec 13
th
, 2006 at 4:42pm:
Now.. back to bok269... I believe either of those sticks use a rocker-switch for trim.. so there wouldn't be much difference. It's been so long since I've used a stick though, that I'm not qualified to rate them against each other.
I've got the logitech right now and it uses push button for trim. Unless of course you map the throttle to the trim, if its even possible, but I have no interest in doing that.
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Reply #37 -
Dec 14
th
, 2006 at 4:39pm
Hagar
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bok269 wrote
on Dec 14
th
, 2006 at 4:03pm:
I've got the logitech right now and it uses push button for trim. Unless of course you map the throttle to the trim, if its even possible, but I have no interest in doing that.
Most of the default aircraft have a mouse adjustable trim wheel on the 2D panel. I think that would be better than trying to use joystick buttons or the keyboard. It's possible to add those trim gauges to any panel.
No point in trying to assign trim to the throttle control.
PS. This is the FS9 default C182 panel.
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Reply #38 -
Dec 14
th
, 2006 at 9:49pm
bok269
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Thanks. I think the main problem is a lack of patience on my part and the difficulty of trimming a 172
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Reply #39 -
Dec 15
th
, 2006 at 12:47pm
beaky
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bok269 wrote
on Dec 14
th
, 2006 at 9:49pm:
Thanks. I think the main problem is a lack of patience on my part and the difficulty of trimming a 172
Oh no, for God's sake, don't waste your time trying to trim the default 172. Trust me... I have over 200 RL hours in 172s; the default FS9 Cessna is real nice in most ways... except that. It's WAY too difficult, although the real thing can test your patience sometimes, esp. at higher power airspeeds.
Check out the Real Air 172... very nice freeware model; easy to install... not perfect, but it is much more realistic. Much easier to trim (although still just a 172- LOL), and it will actually slip fairly well. Has very realistic slipstream noises that actually change with airspeed- pretty accurate.
I know the paint scheme is pretty fruity, but there are add-on skins out there that work with this plane.
http://www.realairsimulations.com/list_box.php?page=downloads
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Reply #40 -
Dec 16
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, 2006 at 12:06pm
Reap
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If you are flying the default C172, I can recommend downloading the RealAir C172
http://www.realairsimulations.com/home.php?page=home
They make great aircraft and that one is free, it has won numerous awards and is said to be much more realistic. I fly this aircraft and it does trim out out much better. If you don't like the stock colour I have a repaint you can have if you like, also some better (in my opinion) sound files.
ahh Lol just editing as noticed this has already been said. In that case I back that up.
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Reply #41 -
Dec 16
th
, 2006 at 1:22pm
FridayChild
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What can I say... THANKS guys for the head-up about the RealAir C172.
FINALLY a plane which behaves predictably, SMOOTHLY even with my crappy joystick... I was able to do a perfect takeoff, a smooth circuit and a clean landing, flying the plane with the stick rather than trimming like mad.... what a difference!
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Reply #42 -
Dec 18
th
, 2006 at 10:09am
Reap
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Hey Friday, I have just found a great free model of the C150, the panel is fantastic and she flies beautifully. Have to say its the best free trainer ive come across.
(Im not connected by the way). Give her a try. Go here and check out the free downloads link
http://www.carenado.com/ecommerce/buscador.php3?categoria=3
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Reply #43 -
Dec 18
th
, 2006 at 12:50pm
FridayChild
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I know that plane; the only reason I didn't download it is that it's labeled for FS2000 with patches to make it run under FS2002. But if you confirm that it's fully FS9 compatible, I'll try it.
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My FS whereabouts:
low and slow, small single engine prop GA, Italy airfields.
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Reply #44 -
Dec 18
th
, 2006 at 6:37pm
Reap
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Well, when you try and load it, it does flag as having some incompatible parts, but if you accept them anyway it flies perfectly and everything seems to work.
Except for one thing, as I landed for the my first online touch and go I crashed and came to a grinding halt. It appears that although the Cessna has fixed gear, the sim still has the 'G' key armed.
I shall have to disable it in aircraft.cfg or wherever and that will be it sorted.
Its well worth a try anyway Fridaychild
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Reply #45 -
Feb 2
nd
, 2007 at 1:20pm
Mike63
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Regarding trim problems, I notice a lot of you are talking about joystick settings, etc. However, there is another thing to consider.
When I get a new airplane, I am usually annoyed by either elevator or elevator trim response. I experiment with improving it by varying the [Flight Tuning] section of the Aircraft.cfg file. Initially, you always find the parameters "elevator Effectiveness=1.0" and Elevator Trim Effectiveness=1.0". These are defaults for the Airfile model.
I play around with these (saving the original settings by REMing them out, i.e. "// original was 1.0", etc)
I then vary the one I do not like, up or down, in 0.1 increments until I get what I want. I have had great success this way.
Also, the null zone of the joystick sensitivity setting (Options Menu) is a factor that may affect you - there has to be SOME free play, but not TOO much! This allows you to rest your hand on the stick without inadvertently changing the airplane attitude.
Regards
Mike
Buffalo, NY
CAPT USN Retired
I agree with a lot of what is said about trim, but technically, elevator trim ultimately sets a stabilized INDICATED airspeed, not a pitch altitude. This is true until you approach transonic speed - True Airspeed or altitude does not matter - it is indicated airspeed that elevator trim responds too.
Unfortunately, trim is also a matter of power setting and configuration (flaps and gear) - trim stabilizes IAS for a given power and configuration. Change power or configuration, you will have to re-trim to hold the same IAS. Each type of airplane disturbs trim differently, but typically, adding power or raising flaps causes the airplane to seek a lower airspeed (nose up pitch impression), and power reduction or flap deflection tends to make a plane seek a higher airspeed (nose down pitch impression).
In the end, TRIM, TRIM, TRIM! You want to smoothly GUIDE an airplane so you can do other things, not just muscle it around.
Another thing: I think most would agree that the distribution of trimming effort would go like this:
Most often used – elevator
Mid – use (props) – rudder
Least use - ailerons
Regards
Mike
Buffalo, NY USA
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