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› BourneID's edits Vol 8
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
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Pages: 1
BourneID's edits Vol 8 (Read 186 times)
Dec 11
th
, 2006 at 8:52pm
BourneID
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Colonel
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Posts: 94
well here are some more.....though most arnt really edits... I figured I'd post them here together...
(edited)
(unedited)
(guess
)
(these last two ... not sure??)
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Reply #1 -
Dec 13
th
, 2006 at 10:21am
Clipper
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Clearly Canadian
Posts: 8861
Looks like your working hard on creating quality skies Bourne. If I may suggest...in pics #2,4 and 5 your cumulus layer forms a hard horizontal line. Try to extend the bottoms down a bit or spread then raise the cumulus layer. Example..if your cumulus now is from 3,000 to 4,000 ft, raise your tops to maybe 7 or 8,000 leaving the bottom where it is. Then experiment with moving the entire cumulus layer up and down in elevation. They can look very realistic if they're spread out more with less sharp or definitive lines. They shouldn't look like"pieces" of clouds. I hope this helps a bit...
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Dec 14
th
, 2006 at 11:11pm
BourneID
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Posts: 94
Do you mean editing making the clouds as in editing them in?? If so...those are not added... those are ingame...
if you are talking about editing within the game... can that be done... if so how... Am still a NooB at Flightsim... got FSX when it came out... had been playing FS9 for a few weeks before then.... have had FS9 for almost 2 years... got it as a christmas gift from my niece and nephew... but didnt ever install it... figured "how much fun can that be??"
how dumb am I
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