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› BourneID's edits Vol 5
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BourneID's edits Vol 5 (Read 220 times)
Nov 25
th
, 2006 at 2:56am
BourneID
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well, after a some issues with blurry textures ingame I finally got things straightend out... and am back at it...
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Reply #1 -
Nov 25
th
, 2006 at 4:55am
an-225
Ex Member
Ooooh! That first one is great!
But (This is MS's error) Deutche Bank (The wireframe building) is facing the wrong way.
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Reply #2 -
Nov 25
th
, 2006 at 5:41am
cspyro21
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Both the first and last are awesome.
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Reply #3 -
Nov 25
th
, 2006 at 5:39pm
BourneID
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just to point out... the clouds in that last picture... I made in photoshop...
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Reply #4 -
Nov 25
th
, 2006 at 6:02pm
ctjoyce
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Only one thing....on the UAL pic I suggest to ithor make the lense flair bigger if its suppost to be the sun, or move it over to the left more to mimic a nav light. Also if its going to be a nav light, you should also add one on the other side and nose gear.
Cheers
Cameron
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Reply #5 -
Nov 25
th
, 2006 at 6:09pm
BourneID
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accually... the intention... was that the "halo" effect is that the lightsource (sun) is above and to the right of the frame... the flare you see is the light refection or glint coming of the leading edge of the wing from that angle.
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Reply #6 -
Nov 25
th
, 2006 at 6:25pm
an-225
Ex Member
Quote:
just to point out... the clouds in that last picture... I made in photoshop...
I think that is pretty obvious. They look to good to be FSX!!!
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Reply #7 -
Nov 25
th
, 2006 at 9:09pm
yaarpanjabi
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WOW! These shots are stunning, amazing edits!
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Reply #8 -
Nov 25
th
, 2006 at 9:26pm
an-225
Ex Member
The first one really gives me the feel of being on one of those ferrys in Sydney Harbour.
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