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Yay! Gliches! (Read 1527 times)
Reply #15 - Dec 4th, 2006 at 1:23pm

Mobius   Offline
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Katahu wrote on Dec 4th, 2006 at 1:08pm:
Mobius wrote on Dec 3rd, 2006 at 1:53pm:
While it is somewhat unfortunate that there don't seem to be as many of these glitches in FSX, you can't really be angry about it if Microsoft is fixing something that was wrong with FS9.  If you really miss them, could the SDK be used to recreate them for the people that want them back?


That's true. Don't get me wrong, though. I'm all for fixing the bugs and stuff, but there are some people who would prefer to have a bit of fun with a negative 100,000ft hell pit. Roll Eyes

Yeah, I know, I had loads of fun with that and the Arkansas hole, and I kind of hope we can find something similar to it in FSX, or make our own, but people can't be angry if Microsoft fixed a known problem. Wink
 

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Reply #16 - Dec 9th, 2006 at 3:02am
South   Ex Member

 
While Glitch Searching Venezuela today, I found this in the middle of nowhere... Smiley
(yes i actually glitch search, my ultimate goal is to find a new 100,000 hell pit and/or tower like the one in FS9)

Code: SVAS

General Area: Venezuela, Northern South America

Definition: Airport in a *Huge* crater, very erratic road formations along side of the crater,
crater depth is about 15,000 ft.

Please note that 90% of every airport i tested in Venezuela has either in a crater or on a pedestal, but most of them are usually less than 300ft in height or depth, so i made a rule for Classifying Glitches...

"Errors must be at least 850ft Tall or Deep to be classified as an actual Glitch."

this is just for me, you can do whatever you want. Tongue
I have found a few airports with AI traffic in holes or pedestals, but not big enough to be classified so i didn't record the code or anything.

Cheers to a long and happy Glitch search!
 
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