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Contrails (Read 406 times)
Nov 13
th
, 2006 at 12:40pm
stuart1044
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Hi all, i have noticed that quite a lot of you get contrails from the wings in your shots, and i was wondering how you do it? Because i never seem to see them in my sim
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Reply #1 -
Nov 13
th
, 2006 at 12:49pm
cspyro21
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It's an effect that comes with some aircraft, an example I can think of is the DSB Tornado. When you pull a steep turn with your wings extended, wingtip contrails appear 8)
If you wanted to add it to other aircraft, you could edit the aircraft.cfg and add the effect as a smokesystem to it - so when you pressed the "I" button, the contrails would appear
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Reply #2 -
Nov 13
th
, 2006 at 12:53pm
stuart1044
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Thank you, ill give it a try
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Nov 13
th
, 2006 at 12:56pm
cspyro21
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No problem, if you encounter a problem I can help
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Reply #4 -
Nov 13
th
, 2006 at 1:23pm
eno
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Most of the IFDG aircraft have the tip vortecies.... they work off the I (smoke) button so if you are adding them to an airliner the CFG from one of the IFDG aircraft would be the place to start.
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Reply #5 -
Nov 13
th
, 2006 at 2:04pm
stuart1044
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What would the .cfg entry look like....
something like this perhaps...
[SMOKESYSTEM]
smoke.0=0.00, -0.70, 1.40, fx_smoke_w
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Reply #6 -
Nov 13
th
, 2006 at 2:10pm
cspyro21
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Quote:
What would the .cfg entry look like....
something like this perhaps...
[SMOKESYSTEM]
smoke.0=0.00, -0.70, 1.40, fx_smoke_w
It would indeed, but for wingtip contrails I'd use something different to the smoke effect (because that's the default Extra 300 smoke, right ???)
Take a peek in an iFDG Airbus' CFG or a POSKY's CFG (if you have any of their aircraft), see what effect file they use and implement it into your CFG entry like so:
smoke.0=0.00, -0.70, 1.40, fx_poskysmoke_w (the filename of the effect file is a random, made up one, so it isn't a file
)
Do you know what the three numbers (0.00, -0.70, 1.40) mean or do you know how to edit these to get your effect where you want it?
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Reply #7 -
Nov 13
th
, 2006 at 2:12pm
stuart1044
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I have no idea what they mean, not really up to scratch with anything in the .cfgs
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Reply #8 -
Nov 13
th
, 2006 at 2:21pm
cspyro21
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Each number represents a distance from the aircraft's centre point (which is 0.00, 0.00, 0.00). Each number governs a different factor, these being height, distance forward.backward and left/right of the centre point, e.g:
smoke.0=0.00, -0.70, 1.40, fx_smoke_w
^ ^ ^
1 2 3
1 = The height from the centre point. (A positive number is how high the effect is, a negative number is how low the effect is.)
2 = The distance forward / back from the centre point. (A positive numer is how far forward the effect is, a negative is how far back.)
3 = The distance left / right from the centre point. (A positive number is how far left [....I think
] the effect is, and negative is how far right.
Hope this helps you 8)
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Reply #9 -
Nov 13
th
, 2006 at 2:24pm
stuart1044
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Well im a bit busy tonight, doing uni work, as well as poping in here all the time, so ill give it a whirl possibly tomorrow and show the results.
Thanks for the help
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Reply #10 -
Nov 14
th
, 2006 at 1:55pm
stuart1044
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Ive had a try at this, and does anybody know how to get the smoke thinner
eno....
i don't have any ifdg aircraft, could you give me a glimpse at the .cfg
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Reply #11 -
Nov 15
th
, 2006 at 2:42am
cspyro21
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Quote:
Ive had a try at this, and does anybody know how to get the smoke thinner
eno....
i don't have any ifdg aircraft, could you give me a glimpse at the .cfg
You'll need a new effect instead of using fx_smoke_w. Let's take the DSB Tornado F3 for example, I've taken this entry directly out of its CFG:
[smokesystem]
smoke.0= -1.5, -15, -22, fx_dsb_tornado_contrail25
smoke.1= -1.5, -15, 22, fx_dsb_tornado_contrail25
The file is fx_dsb_tornado_contrail25, so if you have it (or want to download it), you could note the filename and create your own contrail effect on your own aircraft using the same file.
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Reply #12 -
Nov 15
th
, 2006 at 12:07pm
Ashar
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Contrails come out above 29,000ft or depending upon the temperature
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