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textures don't work... (Read 1559 times)
Nov 9
th
, 2006 at 8:30am
Scudrunners
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I don't know how you guys are doing it but I am having very little luck getting FS9 aircraft to work in FSX. I have tryed about 60 different aircraft and have only gotten 14 to work. Either they don't show up at all or there are no textures. Just a solid white airplane. Sometimes they show up on the list but when you chose them, there is no airplane to view. It is invisible.
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Reply #1 -
Nov 9
th
, 2006 at 8:49am
Scudrunners
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This is what I get:
this is what it is supposed to look like:
the texture files are DXT3 extended bmps.
This happens whetcher I put the files in "fs9aircraft" folder or in the simobjects\airplane folder.
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Reply #2 -
Nov 9
th
, 2006 at 8:52am
Hagar
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If you're installing the textures correctly they should display. I suspect this is a graphics setting or driver issue. Which video card are you using?
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Reply #3 -
Nov 9
th
, 2006 at 8:54am
Souichiro
Ex Member
I don't know whether you have installed this Conne before.. But might wanna check the aircraft.cfg of the conniet itself... the problem might be there...
see if the M.A.T.S. paint is properly named like texture.mats
then see if the corresponds to the one in your aircraft.cfg like
texture=mats
and finallly see if the numbers are in correct order if you have multiple textures in that folder
[fltsim.0]
[fltsim.1]
[fltsim.2]
etc etc
and not
[fltsim.0]
[fltsim.2]
[fltsim.1]
Don't have FSX zo can't help you there
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Reply #4 -
Nov 9
th
, 2006 at 9:10am
Scudrunners
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Video card is a NVIDIA GeForce4MX 4000. The drivers are updated.
Besides I am just using this one aircraft for an example. As I said, I have gotten 14 out of about 60 to work.
I don't know about the aircraft.cfg files. I only mess with the sound.cfg files. I do know how to edit the aircraft cfg files to get the fltsim.0, fltsim.1 etc. to work as far as textures go. I am not a computer programmer so I don't feel comfortable going but so far with cfg files. If I have to have a PHD in programming to get these things to work, forget it.
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Reply #5 -
Nov 9
th
, 2006 at 9:16am
Scudrunners
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This is the only part of the cfg file that says anything about textures
[fltsim.0]
title=l-1049 MATS CONNIE
sim=connie
model=
panel=
sound=
texture=
panel_alias =
sound_alias =
kb_checklists=
kb_reference=
atc_id=
ui_manufacturer=Lockheed
ui_type=Super Constellation
ui_variation=L-1049
description=ADD NEW DESCRIPTION HERE
atc_heavy=0
atc_airline=MATS
atc_flight_number=654
as I said earlier. the texture files are DXT3 format.
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Reply #6 -
Nov 9
th
, 2006 at 9:24am
Hagar
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Quote:
I don't know about the aircraft.cfg files. I only mess with the sound.cfg files. I do know how to edit the aircraft cfg files to get the fltsim.0, fltsim.1 etc. to work as far as textures go. I am not a computer programmer so I don't feel comfortable going but so far with cfg files. If I have to have a PHD in programming to get these things to work, forget it.
Editing CFG files is not difficult BUT if these are complete aircraft for FS9 they should install to FSX without any editing. If they display on the menu so should the textures.
I just downloaded the MATS Super Connie here to check it out.
http://www.simviation.com/fs2004props12.htm
It works fine for me in the FSX Demo which is all I have.
PS. The gauges are incompatible so don't bother installing them.
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Reply #7 -
Nov 9
th
, 2006 at 9:49am
Scudrunners
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I had another person tell me they install Mike Stones A380 and it worked in the FSX demo. All I got in FSX delux was a solid white airplane. Seems very strange to me that textures work for one person and not another. I do know that there are differences in the Demo and the full version. The airplanes handle differently. I deleted the demo version before I installed the deluxe so I can't go check it out.
The cfg file was complete, just like I downloaded it from this site. I didn't change any files in anyway. I didn't try to install the gauges.
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Reply #8 -
Nov 9
th
, 2006 at 10:08am
Hagar
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Quote:
I had another person tell me they install Mike Stones A380 and it worked in the FSX demo. All I got in FSX delux was a solid white airplane. Seems very strange to me that textures work for one person and not another. I do know that there are differences in the Demo and the full version. The airplanes handle differently. I deleted the demo version before I installed the deluxe so I can't go check it out.
The cfg file was complete, just like I downloaded it from this site. I didn't change any files in anyway. I didn't try to install the gauges.
It's quite possible the Demo is different to the full version in some ways. I can't possibly know what thoise differences are. The fact that there are two different versions of the Demo doesn't help but I have the latest version. From what I've seen so far the basic features seem to be much the same. I've always been happy to help where I can but I've almost come to the end of the road. I'm not going to rush out & spend £60 on something that won't run properly on my machine simply to troubleshoot other people's problems but if I can carry on for while longer using the Demo I will.
You don't say which Connie you're having problems with but going by the CFG entry you posted it's the same one I tried. As you can see this works fine for me.
I suspect that either your video card can't handle the textures of some 3rd party aircraft or you have the wrong drivers. It's possible they would display if you converted them to a different format.
PS. I have an nVidia GeForce 6200.
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Reply #9 -
Nov 9
th
, 2006 at 10:21am
Scudrunners
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Oh no, I wouldn't want you to do that. Sorry if I implied that I did. I didn't mean to do that. I appreciate the help you have been trying to give.
I have tried changing the format of the files from dxt3 to dxt1 and to dxt5. no luck. Used DXTBmp.exe to do that. I can't repaint them because it the originals don't work, the repaints won't.
Strange that some of the 14 that I got to work have the same format texture files and my computer sees them. I guess my video card sees some DXT3 files and not others. Seems more likely that it is Uncle Bill's software that is the problem. Anyhow, I am not spending $200.00 for a new video card just to find out.
I am getting ready to install the demo on my other computer and see what happens.
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Reply #10 -
Nov 9
th
, 2006 at 10:27am
Hagar
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Quote:
Oh no, I wouldn't want you to do that. Sorry if I implied that I did. I didn't mean to do that. I appreciate the help you have been trying to give.
I knew that. My comment was not aimed at anyone in particular. Sorry if I gave the wrong impression.
You didn't mention your system specs or what sort of performance you're getting from FSX. My knowledge of hardware is very basic but I believe people with the GeForce4 MX range of video cards were having similar problems to yours in FS9.
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Reply #11 -
Nov 9
th
, 2006 at 10:45am
Scudrunners
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With the sliders at max, I am running about 8 to 10 fps.
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Reply #12 -
Nov 9
th
, 2006 at 10:48am
Hagar
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Well, that seems pretty good but I'm not sure your vid card supports the advanced features. I suspect that is the basic cause of your problem.
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Reply #13 -
Nov 9
th
, 2006 at 11:11am
Scudrunners
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Well I think I can prove that it is not the video card.
On this computer I am running a 2.2 gig athlon processor with 2 gigs of ram and a NVIDIA GeForce4 MX4000 video card. As I stated, with the slider at max. I run around 8 to 10 fps. Deluxe version of FSX.
On my other computer, I have a 900 mhz processor with 512 megs of ram and the same video card. With the demo version of FSX and the sliders set at the default level, I run at 8 to 12 fps. This what I get with the Connie loaded in it.
Go figure. I think this proves that it is not the video card.
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Reply #14 -
Nov 9
th
, 2006 at 12:03pm
Hagar
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Quote:
Go figure. I think this proves that it is not the video card.
OK, so maybe I'm wasting my time with the Demo then.
One thought before I disappear down my hole. Are you using the same video card drivers on both machines?
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