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jet terminal question (Read 1042 times)
Nov 9
th
, 2006 at 12:32am
darkstar10
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I love YaBB 1G - SP1!
Posts: 39
alright so im taxiing along after i land and i reach my assigned gate. there is the passenger loading jetway thing, and i wanna attach
i set my parking brake and press control + J (default) and nothing happens. do i need to turn on some special animation thing or something?
i dont really need help, because its not really the biggest deal, but a few words would be cool
thanks in advance
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Reply #1 -
Nov 9
th
, 2006 at 1:11am
wji
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Posts: 1644
Mine doesn't work either . . .
does misery still love company?
PhotoShop 7 user
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Reply #2 -
Nov 9
th
, 2006 at 2:27am
omar777
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Colonel
Posts: 60
Hey there Darkstar!
well, i cant help you with the problem but i can tell you why it isnt and will not work.
Shader Model 2.0
If your graphics card doesnt support this, then the jetway animation wont work for you. an upgrade will be required to get this to work.
what graphics card do you have?
best,
omar777
Intel Core 2 Duo E6700 @ 2.66GHz&&nVidia nForce 680i chipset&&2X 250GB WD SATA3 HDD&&4GB Corsair Dominator @ 1066&&nVidia GeForce 8800 Ultra 768MHz&&HP w2207 monitor&&Thermaltake SHARK ATX case&&TrackIR4 PRO&&Logitech 5.1 surround system
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Reply #3 -
Nov 9
th
, 2006 at 6:58pm
darkstar10
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I love YaBB 1G - SP1!
Posts: 39
theres my prob
i got fx 5200, i dont believe it has it
but hey, its saving me from spending 200 bucks before the DX10 cards come out
almost there =] thanks guys
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Reply #4 -
Nov 9
th
, 2006 at 10:45pm
BourneID
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Not sure that shader2.0 is a for sure thing here....I am pretty sure that I have gotten them to work with shaders set to off in my graphics card settings..... but special world animations does need to be on...
( I could be wrong on this one...sense I am unsure if the shaders were on or off when I got the gates to work)
Also, the gates work though a notation in the AC config file.... the gates should work right for the defuilt AC's but any custom or FS9 AC's will need to be updated with the proper locations of the "exits" listed in the config.
I figure also that cargo areas and fuel lacations will also have to be updated...as I have not been able to get those animations to work on non-updated FS9 AC's (when you call the fuel truck and such)
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Reply #5 -
Nov 9
th
, 2006 at 11:31pm
drtomkat
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listen to me man if you are park at the damn gate and the jetway doesn't come out, thats because you have to turn of the engines first......is the truth thats how i do it.
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Reply #6 -
Nov 10
th
, 2006 at 1:14am
darkstar10
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tried that too
i guess ill give it another shot
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Reply #7 -
Nov 10
th
, 2006 at 11:39am
drtomkat
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Quote:
tried that too
i guess ill give it another shot
did you turn on the animation on the settings?
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Reply #8 -
Nov 10
th
, 2006 at 10:01pm
falkman
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also, you need to turn off the engines.
Processor: AMD Athlon(tm) XP 1800+, ~1.5GHz&&Ram:512 DDR 3200/2700&&Graphics Card:NVIDIA GeForce4 MX 4000 64mb...&&(I know it sucks!)&&Sound: Realtek AC97 Audio&&HD: 37.2GB
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Reply #9 -
Nov 11
th
, 2006 at 2:46am
KDSM
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set parking brakes
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Reply #10 -
Nov 11
th
, 2006 at 8:38am
foo_fighter
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Sao Jose dos Campos, Sao Paulo
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plz can some1 explain to me what is the jetways??
really don't understand this.
cya!
JUST ONE WORD:
FREEWARE!
The more free it is, the more shall I fly!
&&
Nice Flights 4 Every1
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Reply #11 -
Nov 11
th
, 2006 at 9:54am
loomex
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Jet ways are the large "moving Hall ways" That moves up to the door of the aircraft for passangers to get on and off. This protects the people travelling from the elements
Windows 7 Home Premium (x64) ,2.70 gigahertz AMD Phenom II X6 1045T(6-core), two HD (1TB and 500GB), 8gb RAM, ATI Radeon HD 5570,
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Reply #12 -
Nov 11
th
, 2006 at 11:30am
wji
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Colonel
Posts: 1644
Could it be some jetways move in FSX
and others do not?
The jetways in my installation of FSX do not work
Period.
I've parked at five different FSX airports: KSEA, KORD, CYVR, etc., using default planes: B744, A320, etc.,
1.) Parked in stall after selecting parking spot
2.) Parked in stall after taxiing in
3.) Engines off
4.) Brakes set
5.) SHFT-E (1,2,3,4,) hatches open
CTRL+J = nothing (no jetway moves)
CTRL+F = we're number one for fuel and truck arrives
(the fuel truck proves the keyboard is still working)
All FSX sliders maxed including Animations checked ON
PhotoShop 7 user
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Reply #13 -
Nov 11
th
, 2006 at 3:45pm
swordfish1227
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My Country of Origin
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mine work fine even at 3 fps...
my engines are on, i opened the exits, and pressed ctrl+J.
simple as that. but i tried this by starting at the gate in the 747, you might not be in the area needed for the jetway to work, you might be at the wrong size gate, i don't know.
&&
http://www.bungie.net/card/halo3sm/baldrnr.ashx
&&
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Reply #14 -
Nov 11
th
, 2006 at 3:49pm
KDSM
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SHADER 2.0
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Reply #15 -
Nov 11
th
, 2006 at 9:56pm
darkstar10
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I love YaBB 1G - SP1!
Posts: 39
what does shaders have to do with this exactly...its a simple animation...
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Reply #16 -
Nov 12
th
, 2006 at 8:51am
foo_fighter
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The Heavier Than Air 1st
Flight Centennial
Sao Jose dos Campos, Sao Paulo
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Thank you Loomex
didn't know the correct name for those in english, the "extensios" for the fingers!!!
Thank you!!
JUST ONE WORD:
FREEWARE!
The more free it is, the more shall I fly!
&&
Nice Flights 4 Every1
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Reply #17 -
Nov 12
th
, 2006 at 2:05pm
Mees
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Netherlands, the
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Quote:
This protects the people travelling from the elements
LMAO!
&&AMD Athlon 4200+ :: Gigabyte K8n-SLi :: 1GB RAM :: 7900GTX 512MB
&&
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Reply #18 -
Nov 12
th
, 2006 at 3:44pm
BAW19
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Southend Essex UK
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Just go to Options/Display and check the box next to Animations (on the right).
When you press Ctrl+J the jetways will move.
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