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› FSX model's design's changed
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FSX model's design's changed (Read 403 times)
Oct 15
th
, 2006 at 9:59pm
EDDIELOFTY
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I love YaBB 1G - SP1!
Posts: 50
hi guys just a quick note to you all came across this infomation after getting fsx today reading the sdk's theres new infomation regarding the models when exported
so copied it for you to have a look at it
The model.cfg file
The model.cfg file is located in an aircraft’s Model folder,
and specifies which visual models (.mdl files), exterior and interior,
to render during normal flight and optionally after a crash.
Note that this is a change from Flight Simulator 2004, with the interior model
being separated from the exterior model.
If a legacy model exists with both interior and exterior in the same .mdl file,
the models will be rendered correctly with a single normal parameter.
However this method of storing models is inefficient, as the interior model is never
needed on all the aircraft that are not being controlled by the user.
When designing new models, it is strongly recommended that the model file be separated into the two parts.
[models]
Property Description Examples
normal External 3D model used under normal circumstances. Aircreation_582SL( normal=AirCreation_582SL )
B737_800( normal=B737_800 )
b747_400( normal=B747_400 )
beech_baron_58( normal=Beech_Baron_58 )
Beech_King_Air_350( normal=Beech_King_Air_350 )
Bombardier_CRJ_700( normal=Bombardier_CRJ_700 )
C172( normal=Cessna172SP )
C208B( normal=C208B )
interior Internal, virtual cockpit, model. Aircreation_582SL( interior=AirCreation_582SL_Interior )
B737_800( interior=B737_800_interior )
b747_400( interior=B747_400_interior )
beech_baron_58( interior=Beech_Baron_58_interior )
Beech_King_Air_350( interior=beech_king_air_350_interior )
Bombardier_CRJ_700( interior=Bombardier_CRJ_700_Interior )
C172( interior=cessna172sp_interior )
C208B( interior=c208b_interior )
crash 3D model used if aircraft crashes. No examples of crash models are shipped with Flight Simulator.
hope this help you out there
regards buzzman
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Oct 15
th
, 2006 at 10:47pm
Travis
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Cannot find REALITY.SYS.
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Good to know! Thanks, Eddie.
Seems that the crash model is going to be a bit of a new thing . . . sounds like a challenge to create, as well.
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Reply #2 -
Oct 16
th
, 2006 at 10:43pm
Felix/FFDS
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FINALLY an official Granddad!
Orlando, FL
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Crash models have been around since (at least) FS98....
THe "other" side of the coin is that if there's a model out there without a VC, one can be created for it.
For example, there have been aircraft that were done with regular gauges, and sometime during their lifetime were converted to "glass" cockpits. Theoretically, you can have two variants, of the SAME model, one with round gauges, one with a glass cockpit, without having to duplicate textures, model files etc.
Similarly, you can create additional views (co pilot, passenger, etc) in the CFG file.....
Felix/
FFDS
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Reply #3 -
Oct 17
th
, 2006 at 11:36am
supersabre79
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"Spatium Superanus Palatinus"
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these are good news.. so.. we can lets say.. adapt models without VC and the add them a separated VC ( thats like CFS3) then voilá??? that seems to be good at first glance
CLAUDIO SANCHEZ / HANGARCEROUNO
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