Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Design Forums
›
Aircraft Repainting
› FSX Repainting
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages:
1
2
FSX Repainting (Read 2160 times)
Oct 10
th
, 2006 at 11:50am
wji
Offline
Colonel
Posts: 1644
Just a report
on my first atempt at repainting an FSX aircraft -- no joy.
I used DXTbmp to convert the .dds file to 24bit, repainted, and saved back to various DXT Ext formats and no joy -- just blank grey.
Oh well, back to the drawing board
PhotoShop 7 user
Back to top
IP Logged
Reply #1 -
Oct 15
th
, 2006 at 2:18am
SkyNoz
Offline
Colonel
Project Kfir!
Gender:
Posts: 1720
Can you open a saved format from FSX and examine it. Sometimes I found out by opening and saving it will give default saving format, also to make sure that when you save out of your paint program the layers are flattened and check the alpha.. I think that's why it may not laod.
Project Kfir!&&
&&
My Gmax page
&&Aircraft modeler/Aircarft painter&&&&Aye the key!&&[GeneralEngineData]&&//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
Back to top
IP Logged
Reply #2 -
Oct 15
th
, 2006 at 12:25pm
wji
Offline
Colonel
Posts: 1644
Thnx for the tip
It seems many FSX users are having success changing the FSX aircraft-exterior .dds file-format to .bmp(DXT), so I'll have to check into it a little more carefully.
I want to paint my FSX Mooney
like my realworld one so I can dub outside- shots
into my YouTube videos
PhotoShop 7 user
Back to top
IP Logged
Reply #3 -
Oct 16
th
, 2006 at 8:44am
igorski
Offline
Colonel
AGN Texures
Gender:
Posts: 1454
Any solid info in this area would be apprecieated, I dont have FSX yet but one of my guys is trying to repaint the defualt aircraft with no success yet! The aircraft vanishes when he re-saves the files as DDS! ??? ??? ???
&&&&
http://www.agntextures.co.uk
Back to top
IP Logged
Reply #4 -
Oct 18
th
, 2006 at 12:09pm
wji
Offline
Colonel
Posts: 1644
I'm thinking the DXTbmp
we came to know and love (mainly because Martin Wright gave it to us FREE) outputs a different DDS file than the one used in FSX.
I've outputted from DXTbmp
every fileformat available (.dds; .dxt3; .dxt1; .dxt5) and still no joy viewing my repaints in FSX.
Ah, shucks!
PhotoShop 7 user
Back to top
IP Logged
Reply #5 -
Oct 18
th
, 2006 at 12:13pm
igorski
Offline
Colonel
AGN Texures
Gender:
Posts: 1454
Is there anything from Microsoft? A new version of Imagetool perhaps?
&&&&
http://www.agntextures.co.uk
Back to top
IP Logged
Reply #6 -
Oct 18
th
, 2006 at 5:44pm
SkyNoz
Offline
Colonel
Project Kfir!
Gender:
Posts: 1720
Try this Converter wji, it should be updated with specified format's.
http://www.ati.com/developer/compress.html
Project Kfir!&&
&&
My Gmax page
&&Aircraft modeler/Aircarft painter&&&&Aye the key!&&[GeneralEngineData]&&//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
Back to top
IP Logged
Reply #7 -
Oct 19
th
, 2006 at 12:09pm
wji
Offline
Colonel
Posts: 1644
Thanks for link, but . . .
I'm going take the wait-and-see route. I d/l said program but it's not user friendly. DXTbmp has a DDS-DXT5 output but it won't show up in FSX.
I'm going take the wait-and-see route . . .
???
EDIT:
Thanks to
Martin Wright
for answering my question.
«
Last Edit: Oct 23
rd
, 2006 at 10:48am by wji
»
PhotoShop 7 user
Back to top
IP Logged
Reply #8 -
Oct 25
th
, 2006 at 4:48pm
bbstackerf
Offline
Colonel
IYAOYAS
Phoenix, AZ
Gender:
Posts: 576
This probably the hard way, but this is my solution. You need the DDS converter available in the link in FSX FAQ.
I just open the dds files for the aircraft in the converter (the ones you want to modify) , convert them to bmps..keeping them in the same texture folder, open as normal with DXTbmp and and your paint prog to edit. Save them back to the texture folder bmps like normal, and convert them back to dds files with the DDS Converter prog.
Kinda the long way around, but it DOES work. And after a few times it fairly quick and painless.
Keni
The only thing you never want to hear a Navy ordnanceman say.
Back to top
IP Logged
Reply #9 -
Oct 25
th
, 2006 at 4:51pm
Hagar
Offline
Colonel
My Spitfire Girl
Costa Geriatrica
Posts: 33159
Why don't you mail Martin Wright & ask his advice? I'm sure he will update DXTBmp if necessary.
PS. Never mind. I see he's on the case.
Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
Member of the
Fox Four Group
Need help? Try
Grumpy's Lair
My photo gallery
Back to top
IP Logged
Reply #10 -
Oct 28
th
, 2006 at 1:00pm
wji
Offline
Colonel
Posts: 1644
"PS. Never mind. I see he's on the case."
Roger that, Hagar . . . click the Mips box and
viola!
I even have the
YouTube video
of my first FSX repaint -- the Default DC-3.
Thanks to Martin Wright.
PhotoShop 7 user
Back to top
IP Logged
Reply #11 -
Nov 3
rd
, 2006 at 11:10pm
Demo
Offline
Colonel
"I reject your reality,
and substitute my own!"
Posts: 594
Open the FSX texture in DXTBmp and flip the image and Alpha... not mirror... the DDS are upside down and converting to BMP requires them to be rightside up to be applied to the aircraft correctly... do you repaints in what ever program you use and save making sure the image and alpha are right side up XD... thats how mine worked anyways... i repainted the blank 747 with no hassle...
(PS i saved mine in DXT3 if that helps at all... i havent experimented with anything else)
Back to top
IP Logged
Reply #12 -
Nov 4
th
, 2006 at 11:42am
wji
Offline
Colonel
Posts: 1644
FSX .DDS
do not require flipping in DXTbmp
If going from (or to) Extended BMP; e.g., DXT3, flipping the image and alpha
is
required.
Here's what Martin Wright states:
"Nothing much has changed.... DXTBmp will edit DDS just the same way you edit Extended Bmp.
All the current FSX formats are supported.
If editing an existing DDS file the procedure is exactly as before.
If editing an extended bmp but wanting to save in DDS format you may need to flip the image and alpha
before saving as the data in DDS is stored the other way up." -- M.W.
PhotoShop 7 user
Back to top
IP Logged
Reply #13 -
Nov 4
th
, 2006 at 7:27pm
Demo
Offline
Colonel
"I reject your reality,
and substitute my own!"
Posts: 594
i converted .dds to DXT3 and it applied the texture all wrong. it was resolved when i flipped it to right side up... guess i don't really know what we are doing different...
Back to top
IP Logged
Reply #14 -
Nov 4
th
, 2006 at 11:02pm
Felix/FFDS
Offline
Admin
FINALLY an official Granddad!
Orlando, FL
Gender:
Posts: 1000000627
Quote:
i converted .dds to DXT3 and it applied the texture all wrong. it was resolved when i flipped it to right side up... guess i don't really know what we are doing different...
I beleive that the dds format actually reverses the texture top to bottom.
Felix/
FFDS
Back to top
IP Logged
Pages:
1
2
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design
- Scenery & Panel Design
- Aircraft Repainting ««
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.