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another problem... (Read 284 times)
Oct 5
th
, 2006 at 9:14am
FSGT Gabe
Offline
Colonel
Member of StudioV Gallery
Board
Home airport: CYOO
Gender:
Posts: 1597
Hey guys, I've got ANOTHER problem
. (Sad, I know, but I'm bad at installing repaints
). I'm trying to install the texture found on this page
http://www.simviation.com/fs2004vintage62.htm
for the Aeroplane Heaven Sea Hurricane. I'm assuming that the one to install it in would be the one called AH_Hurricane MK1 Early. So here's what I put in the Aircraft document (the first is the default):
[fltsim.0]
title=Hurricane MK1 Early
sim=Hurricane_1early
model=
panel=
sound=
texture=
checklists=Hurricane_I_CHECK
description=Early MK1 Hurricane
ui_manufacturer=Hawker
ui_type=Hurricane MK1
ui_variation=LKA
atc_id_color=0000000000
visual_damage=0
visual_damage=1
[fltsim.1]
title=HurricaneD
sim=Hurricane_1
model=MK1Sea
panel=
sound=
texture=MK1Sea
checklists=Hurricane_I_CHECK
description=Royal_Navy_Hurricane_Mk1
ui_manufacturer=AH_Hawker
ui_type=Sea_Hurricane
ui_variation=MK1
atc_id_color=0000000000
visual_damage=0
atc_id_font=Verdana,-11,1,600,0
What am I doing wrong (its not showing up)? Thanks so much for the help!
- Kevin
&&
Studio V
- Your destination for all your screenshot needs...
&&
Windows Vista Premium Edition - Pentium® D Processor 820 Dual Core @ 2.8 GHz, 2 GB Dual Channel DDR2 SDRAM, 250 GB HD w/ DataBurst Cache, 256 MB ATI Radeon X1300 Pro, 19 inch E197FP Analog Flat Panel, Saitek X45 Joystick
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Reply #1 -
Oct 5
th
, 2006 at 9:18am
Mees
Offline
Colonel
Netherlands, the
Gender:
Posts: 4041
I don't know whether the first one is a normal Hurricane and the second a Sea Hurri, but if they are identical you have to get rid of the Model=
Example:
[fltsim.1]
title=HurricaneD
sim=Hurricane_1
model=MK1Sea <-------This one...
panel=
sound=
texture=MK1Sea
checklists=Hurricane_I_CHECK
description=Royal_Navy_Hurricane_Mk1
ui_manufacturer=AH_Hawker
ui_type=Sea_Hurricane
ui_variation=MK1
atc_id_color=0000000000
visual_damage=0
atc_id_font=Verdana,-11,1,600,0
[fltsim.1]
title=HurricaneD
sim=Hurricane_1
model= <--------Deleted
panel=
sound=
texture=MK1Sea
checklists=Hurricane_I_CHECK
description=Royal_Navy_Hurricane_Mk1
ui_manufacturer=AH_Hawker
ui_type=Sea_Hurricane
ui_variation=MK1
atc_id_color=0000000000
visual_damage=0
atc_id_font=Verdana,-11,1,600,0
Try that.
Cheers Mees
&&AMD Athlon 4200+ :: Gigabyte K8n-SLi :: 1GB RAM :: 7900GTX 512MB
&&
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Reply #2 -
Oct 5
th
, 2006 at 9:43am
FSGT Gabe
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Colonel
Member of StudioV Gallery
Board
Home airport: CYOO
Gender:
Posts: 1597
Hmmmm, nope still doesn't show up. Thanks for the hint though. Any other ideas?
- Kevin
&&
Studio V
- Your destination for all your screenshot needs...
&&
Windows Vista Premium Edition - Pentium® D Processor 820 Dual Core @ 2.8 GHz, 2 GB Dual Channel DDR2 SDRAM, 250 GB HD w/ DataBurst Cache, 256 MB ATI Radeon X1300 Pro, 19 inch E197FP Analog Flat Panel, Saitek X45 Joystick
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Reply #3 -
Oct 5
th
, 2006 at 1:30pm
wji
Offline
Colonel
Posts: 1644
These files are too large for me
to bother d/l so here's a reply in general term:
It's often better to copy&paste
the new aircraft part from the
ORIGINAL aircraft.CFG
file than to use the one which ships with the download.
If the original aircraft model install shows-up in the sim, logic dictates that a copy of this (with the obligatory
sequential number change
; i.e., {fltsim.#} made) the new texture.NEW will show up by simply changing:
title=NEW
texture=NEW
variation=NEW
ui_type= must remain the same
as the original or the NEW addition will show up in a different Select-Aircraft window in FS9.
PhotoShop 7 user
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