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FSUIPC with MAAM-Sim DC-3 (Read 778 times)
Sep 27th, 2006 at 7:51am

beaky   Offline
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Just registered FSUIPC to start working out my whole simpit control setup, and I was hoping that FSUIPC could provide me with control of the Sperry autopilot. I can turn it on and off, but can't find any commands that will allow me to change the heading gyro or attitude control.
Tried everything regarding autopliot, autocoordinator, heading, etc... but no joy. I'm building a 'pit primarily to minimize keyboard and mouse usage, with the eventual goal of not showing much of the panel in my main view, so this is a problem. It's easy enough to manipulate the Sperry in VC mode with the mouse, but I'd rather not.
And no, I'm not going to update  the AP- that's not why I'm flying the DC-3. No GPS, either.
Can't find much in the way of an in-depth tute on FSUIPC, either... anybody know if there is another "level" of customization available in FSUIPC, or where I might find a good how-to?
 

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Reply #1 - Sep 28th, 2006 at 10:27am

JBaymore   Offline
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rottydaddy,

FSUIPS is a real gem...and there is SO much stuff hidden in there that it is amazing.  BUT....and it is big "but"...... you REALLY have to dig into the guts of it to figure out how to use it.  

On Pete's site is another download that is the FSUIPC for Programmmers document.  It is THE manual....and you HAVE to have it to really use the program.  It is huge...and written for programmers.  Pete Dowson is a very skilled programmer..... but he doesn't write docs in a manner that might be titled "FSUIPC For Dummies".... which is the text that I need.  

I am guessing that you are going to need to "bypass" the graphical panel for the AP to do what you want.  To do that, you'll end up assigning hardware buttons / keystrokes in FSUIPC to specific autopilot functions from the listing of FS2004 offsets in the programmers SDK listing.  Every function built into the sim is addressable / readable via FSUIPC.  

So I'm pretty sure what you want is possible from reading about stuff that I need.

But if the plane that you are using has autopilot functions that are different from the stuff the is native to FS2004... then the plane designers have built in "outside the sim" programming....that is NOT easily accessed.   Then you might have to resort to something like "Key2Mouse" to get the switches on the graphical panel to work.

Study time!   Grin

best,

...................john
 

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Reply #2 - Sep 28th, 2006 at 7:37pm

beaky   Offline
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That's about what I expected... but it stands to reason that since there is code for those actions, there is a way to trigger them other than clicking with the mouse.
Maybe I'll delve into that later... meanwhile I can continue  with the project; the AP bittons will physically be the same regardless.

But it sure would be nice to be able to select discreet cowl flap positions instead of changing them in increments...as far as I can tell, FSUIPC won't do that for me, either.
That's gonna be a bear to engineer mechanically (rotary switches that detent at various positions but only send "open in increments" or "close in increments" commands).
Roll Eyes
 

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