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› Scenery design PROBLEM!!!!!!
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Scenery design PROBLEM!!!!!! (Read 298 times)
Sep 22
nd
, 2006 at 4:27pm
PlutonianEmpire
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I'm working on a scenery i made for fs9, using Airport for Windows 2.60 and Rwy12. The problem? the polygon's are covering the airport i made with AFCAD. It's extremely frustrating. How do i get the afcad airport to show through the "airport for windows 2.60" polygons?
Can anyone please help me?
&&There is no escaping the Plutonian Empire!!!!
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Sep 22
nd
, 2006 at 11:42pm
dave3cu
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Providing everything else is correct in the afcad, it may just be a matter of elevation. Try raising the afcad elevations (reference point and runways).
Make sure your entering the correct units, meters or feet.
Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation. Igor Sikorsky
I intend to live forever....so far, so good. Steven Wright
You know....you can just rip up a to-do list.
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Sep 23
rd
, 2006 at 12:49am
PlutonianEmpire
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Nope, didn't work. all I got was mid-air levitation over nothingness, 10 feet above the northern ice cap (the whole scenery is at 0.0 MSL) I think I'll switch to SBuilder instead for ground textures/polygons and see if that works.
Now, another problem that has been running concurrent with the polygon problem: the roads (made with airport 2.60) won't show up.
&&There is no escaping the Plutonian Empire!!!!
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Reply #3 -
Sep 23
rd
, 2006 at 1:30pm
Franky_4_Fingers
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Quote:
the polygon's are covering the airport i made with AFCAD.
I don't like Airport's polygons, i use AFKAD's apron poly's, they always work for me. I only use Airport for placing macros and roads. As for your road problem, try playing with the layer level, detail level and visibility.
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Reply #4 -
Sep 23
rd
, 2006 at 2:52pm
PlutonianEmpire
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Belle Hades
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nope. doesn't work.
&&There is no escaping the Plutonian Empire!!!!
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