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engines won't start (Read 192 times)
Sep 20th, 2006 at 10:52pm

PlutonianEmpire   Offline
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I've been messing with the plane in my sig as of late, but now the engines won't start. can anyone help?

here's the engine data:

[GeneralEngineData]
engine_type= 1
Engine.0= -38.000, -19.250, -1.000
Engine.1= -38.000, -15.250, -1.000
Engine.2= -38.000, 15.250, -1.000
Engine.3= -38.000, 19.250, -1.000
fuel_flow_scalar= 0.100
min_throttle_limit=-0.250000

[TurbineEngineData]
fuel_flow_gain= 0.002
inlet_area= 17.000
rated_N2_rpm= 182880.000
static_thrust= 100000.000
afterburner_available= 0
reverser_available= 1
 

...&&There is no escaping the Plutonian Empire!!!!
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Reply #1 - Sep 20th, 2006 at 11:02pm

Falcon500   Offline
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that should be fine, are you manually starting it or auto?

it may be an electrical problem
 

What do I do you ask? I struggle! Then destroy! Then try to put back together what I just broke on accident.....&&&&&&&&&&                        The GMax effect... The GMax effect
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Reply #2 - Sep 20th, 2006 at 11:05pm

Brett_Henderson   Offline
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I had that happen to the default Lear once..

I think it had something to do with the fuel being cut off.

I loaded the 737.. flipped the fuel cut-offs "on" .. switched back to the Lear and it started fine..

There's a key-board short-cut for that, I'm sure.
 
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Reply #3 - Sep 20th, 2006 at 11:36pm

PlutonianEmpire   Offline
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Belle Hades

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Posts: 315
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weird.

I loaded fs9, opened a random flight, one with an aircraft's engine's already running, switched to my custom plane, and zip. the engines were off, or so they seemed. I slewed to 100,000 feet, and let it drop. turns out the engines are running, but no sound is coming of it, even though the aliasing in the sound.cfg file is done correctly. But the plane is acting like the engines are off, meaning the APU battery runs out and the panel goes blank.

I let it fall. and when it got to mach 1.5, it started shaking, even though i set the max mach to around 8 or so. the plane won't level off.....

Sigh, i think i'm doing everything wrong. How 'bout I upload it to SimV and let you guys get it to work? Wink
 

...&&There is no escaping the Plutonian Empire!!!!
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Reply #4 - Sep 20th, 2006 at 11:44pm

Falcon500   Offline
Colonel
Doing my best, against
the badger!
Northern Michigan, USA

Gender: male
Posts: 1026
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then your generators are not running, your battery is dieing and the avionics go out......

i changed the assignments to ctrl-shift-g so i can toggle it....
 

What do I do you ask? I struggle! Then destroy! Then try to put back together what I just broke on accident.....&&&&&&&&&&                        The GMax effect... The GMax effect
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Reply #5 - Sep 20th, 2006 at 11:48pm

PlutonianEmpire   Offline
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Now with nukes!
Belle Hades

Gender: male
Posts: 315
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well, to be honest, I created it in "flight sim flight shop" for fs5. Yes, you read that correctly. fs5.

Of course, stupid me gave it the flight dynamics of a dc3 with jet engines when i first made it. Roll Eyes, maybe that's the problem?
 

...&&There is no escaping the Plutonian Empire!!!!
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