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DDS? (Read 276 times)
Sep 3
rd
, 2006 at 2:12am
alrot
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Posts: 10231
Simple question ,How can I change the bmp textures to the dds textures? & what software can do this?,for example to change the planes I did more compatible to fsx by changing the gauges for .cab and textures format,I really like to..To release this planes in fsx,
Any suggestion?
Venezuela
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Reply #1 -
Sep 3
rd
, 2006 at 2:25am
SkyNoz
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Project Kfir!
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Use
DXTbmp
to save your textures of your aircraft to DDS format.
when saving, go "save as"--> "DDS texture"
cheers, -SkyNoz
Project Kfir!&&
&&
My Gmax page
&&Aircraft modeler/Aircarft painter&&&&Aye the key!&&[GeneralEngineData]&&//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
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Reply #2 -
Sep 3
rd
, 2006 at 9:41am
alrot
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Freeware Designers Above
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Posts: 10231
You gotta to be kidding
,I swear I check it I didn't see it ,If its there Ill ask permition to Mods & admins to delete this ,GOD this is very Embarazed ,I look into it I didn't saw it
Venezuela
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Reply #3 -
Sep 3
rd
, 2006 at 9:55am
alrot
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Colonel
Freeware Designers Above
All..
Posts: 10231
One more time I play as a stupid ,I suppose to know that but ,Jesus Christ that DTXBmp software looks like an Swiss knife It got options hiden everywhere ,This is embarased,IM more blind as a bat
Thanks you very much SkyNoz,
I always screw up my own image as a designer my self in front of 50.000 people,at least I didn't ask this in Freflight desigh shop (a designers web page)I couldn't be worth...I did it in my own house here
I wish someone Nice like a mod or admind would delete this entire thread,I dont want more people to see my stupid question,But I think it will continue being my wish only
Venezuela
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Reply #4 -
Sep 5
th
, 2006 at 8:59am
-sam-
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. .. ...
EDDM
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http://www.ati.com/developer/compressonator.html
NFo/Simviation Multiplayer Server.&&&&fs.netfrag.org:23456&&&&Stats: fs.netfrag.org&&Teamspeak: ts.netfrag.org
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Reply #5 -
Sep 5
th
, 2006 at 1:29pm
alrot
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Colonel
Freeware Designers Above
All..
Posts: 10231
Yes, Sam you gave it to me couple weeks ago ,remember ?what I didn't know it was that DTXBmp was able to save in DDS,I was so embarazed when a SkyNoz told me that,
that little (the DTXBmp) software its a pandora box
,Ill have to work in my Posted planes,to change the bmp format to dds ,what still don't know is how to make Gmax will acept this format,
thanks again for the compresonator sam(I got it since you told me) is very value tool, to see the images (im still studing it of what else can it does)
also Im looking if there's a posibility to change the Old gauge format to the *. cab files to use as they were originaly create it(if its possible)
Cheers
Venezuela
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Reply #6 -
Sep 5
th
, 2006 at 2:24pm
Katahu
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Quote:
what still don't know is how to make Gmax will acept this format,
It doesn't. You have to apply the original BMP image to the object in Gmax and convert it to DDS just before exporting. Orbiter uses DDS for its aircraft textures.
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Reply #7 -
Sep 5
th
, 2006 at 8:31pm
alrot
Offline
Colonel
Freeware Designers Above
All..
Posts: 10231
Quote:
convert it to DDS just before exporting. .
I hope Microsoft do something about it,this is kinda a tricky you know,I mean to let us to work properly,with a new Gmax or something new
,Thanks Katahu...
Venezuela
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