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DDS? (Read 276 times)
Sep 3rd, 2006 at 2:12am

alrot   Offline
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Simple question ,How can I change the bmp textures to the dds textures? & what software can do this?,for example to change the planes I did more compatible to fsx by changing the gauges for .cab and textures format,I really like to..To release this planes in fsx,
Any suggestion?
 

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Reply #1 - Sep 3rd, 2006 at 2:25am

SkyNoz   Offline
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Use DXTbmp to save your textures of your aircraft to DDS format. Grin

when saving, go "save as"--> "DDS texture"

cheers, -SkyNoz
 

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Reply #2 - Sep 3rd, 2006 at 9:41am

alrot   Offline
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Shocked Shocked ShockedYou gotta to be kidding  Shocked Shocked Shocked Shocked Shocked,I swear I check it I didn't see it ,If its there Ill ask permition to Mods & admins to delete this ,GOD this is very Embarazed ,I look into it I didn't saw it  Embarrassed Embarrassed Embarrassed
 

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Reply #3 - Sep 3rd, 2006 at 9:55am

alrot   Offline
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One more time I play as a stupid ,I suppose to know that but ,Jesus Christ that DTXBmp software looks like an Swiss knife It got options hiden everywhere ,This is embarased,IM more blind as a bat  Embarrassed Thanks you very much SkyNoz,


Sad Sad Sad Sad Sad Sad Sad Sad Sad Sad Sad

I always screw up my own image as a designer my self in front of 50.000 people,at least I didn't ask this in Freflight desigh shop (a designers web page)I couldn't be worth...I did it in my own house here  Roll Eyes Roll Eyes Roll Eyes


I wish someone Nice like a mod or admind would delete this entire thread,I dont want more people to see my stupid question,But I think it will continue being my wish only Cry Cry Cry
 

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Reply #4 - Sep 5th, 2006 at 8:59am

-sam-   Offline
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Reply #5 - Sep 5th, 2006 at 1:29pm

alrot   Offline
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Yes, Sam you gave it to me couple weeks ago ,remember ?what I didn't know it was that DTXBmp was able to save in DDS,I was so embarazed when a SkyNoz told me that,

that little (the DTXBmp) software its a pandora box Shocked,Ill have to work in my Posted planes,to change the bmp format to dds ,what still don't know is how to make Gmax will acept this format,
thanks again for the compresonator sam(I got it since you told me) is very value tool, to see the images (im still studing it of what else can it does)

also Im looking if there's a posibility to change the Old gauge format to the *. cab files to use as they were originaly create it(if its possible)
Cheers
 

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Reply #6 - Sep 5th, 2006 at 2:24pm

Katahu   Offline
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Quote:
what still don't know is how to make Gmax will acept this format,


It doesn't. You have to apply the original BMP image to the object in Gmax and convert it to DDS just before exporting. Orbiter uses DDS for its aircraft textures.
 
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Reply #7 - Sep 5th, 2006 at 8:31pm

alrot   Offline
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Quote:
convert it to DDS just before exporting. .


I hope Microsoft do something about it,this is kinda a tricky you know,I mean to let us to work properly,with a new Gmax or something new  Roll Eyes ,Thanks Katahu...


 

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