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more detailed repaint (Read 466 times)
Aug 26th, 2006 at 10:23pm

flyboy4992   Offline
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hey guys,
   i have succesfully created two repaints and now i think that i am ready to take on more detailed repaints. i am wondering...is there a way to repaint an airplane with all the rivits and all the details. like if i repaint the stock C172 how do i repaint it and keep the skin detail with all the rivits and edges and all that good stuff...i am still kinda new but i know the basics. thanks everyone!
 
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Reply #1 - Aug 27th, 2006 at 3:23am

Travis   Offline
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Well, where are you getting the templates to paint on?  Are you just using copies of the originals you took from FS?  If so, there are painting templates on SimV that include all of the stock aircraft, as well as some popular aircraft.

Start Here
 

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Reply #2 - Aug 27th, 2006 at 11:04am

wji   Offline
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" . . . is there a way to repaint an airplane with all the rivits and all the details."

Affirmative (you did not indicate any paint-prog)

Remember when repainting exterior aircraft textures one is only Layering colors over the kit. If the repaint is done with see-thru Layers; i.e., Multiply (PSD) or Hybrid(PIX) all the underlying paintkit detail will remain visible.

After all, this detail is the measure of the painkit.
 

... PhotoShop 7 user
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Reply #3 - Aug 27th, 2006 at 1:19pm

flyboy4992   Offline
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i am using photoplus but i have pixia.
 
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Reply #4 - Aug 27th, 2006 at 1:28pm

flyboy4992   Offline
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how do i go about layering and all that to get the rivits and and all that stuff to show through? is there any tutorials?
 
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Reply #5 - Aug 30th, 2006 at 11:14pm

bbstackerf   Offline
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I have PSP v9.1 so I don't know how Pixia or any of the others works. I imagine they'll probably have similar tools though. To color a given texture and keep the rivets showing thru, on PSP at least there should be somewhere on the tool bar a way to set the "opacity" with setable value of 1 - 100. Basically in a nut shell setting the value is like adding water or thinner to your paint color. The lower the value the more 'see thru' the color covers the texture, and conversly the less color is apparent.

Usually I start with a value of about 3 - 5 and adjust from there to get the desired amount of color to cover but not completely replace the underlying details. This method can be used with either the paint brush or "bucket" tools. When using the bucket however remember the color will affect everything in the same color range. If you've ever done a repaint and dropped a solid color and had half the screen turn that color you know what I mean. So if your trying to paint a light gray panel with the paint bucket and the surrounding area adjacent to the panel is white or a shade of color as light as the panel it will probably pick up the color your using.

So bottom line is you're looking for the "opacity" setting somewhere on your tool bar.

Hope that helps. By the way I don't use this method much. I prefer to paint the texture and add my own rivets.

Keni
 

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Reply #6 - Aug 31st, 2006 at 12:34pm

wji   Offline
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"the "opacity" with setable value of 1 - 100."

This is not recommended
for use in either PhotoShop nor Pixia (it may apply in others)

Opacity, generally degrades one's color selection (not good for placing color over paintkits); using a see-thru layer; e.g., Multiply Layer in PSD or Hybrid in Pixia, retains the color depth while allowing anything behind (riverts, etc.,) to show thru.

As with any computer program one can simply experiment with all this stuff; especially, if one created a Duplicate Image before commensing   ???
 

... PhotoShop 7 user
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Reply #7 - Sep 2nd, 2006 at 3:00am

Franky_4_Fingers   Offline
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I would just use the colour replacer. Replace the colour around the rivits so the rivits stay the same, then replace the colour of the rivits if so desired. I use PSP7.
 
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