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how to make design have depth (Read 241 times)
Aug 24th, 2006 at 11:03am

FsNovice   Offline
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I've just started using gmax to build models. i've started building a motorbike(not sure why!!!) and i have part of my design done(see attached image)

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how can i make this one side of the bike have depth. I've tried making it a polygon but when i try every option i can think of my design dissapears. Thanks
 

When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return – Leonardo da Vinci.
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Reply #1 - Aug 24th, 2006 at 12:15pm

Katahu   Offline
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I don't think it disappears. When cocnverting a 2D object in Gmax, the object is solid on one side and invisible on the other. So when you convert, you might want to change views to see the object.
 
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Reply #2 - Aug 24th, 2006 at 4:03pm

FsNovice   Offline
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ah thanks will try that.
 

When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return – Leonardo da Vinci.
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Reply #3 - Aug 25th, 2006 at 10:01am

Travis   Offline
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Also, try making that particular part as seperate objects.  Gmax really hates immense curves when trying to do this type of action, so I would detach or redraw that gas tank (I think that's what that is on top) and then do the rest of the body seperately.
 

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Reply #4 - Aug 27th, 2006 at 6:28am

FsNovice   Offline
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Thanks for the tip locke, and yes it is the fuel tank on top.
 

When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return – Leonardo da Vinci.
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