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how to make design have depth (Read 241 times)
Aug 24
th
, 2006 at 11:03am
FsNovice
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I've just started using gmax to build models. i've started building a motorbike(not sure why!!!) and i have part of my design done(see attached image)
how can i make this one side of the bike have depth. I've tried making it a polygon but when i try every option i can think of my design dissapears. Thanks
When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return – Leonardo da Vinci.
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Aug 24
th
, 2006 at 12:15pm
Katahu
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I don't think it disappears. When cocnverting a 2D object in Gmax, the object is solid on one side and invisible on the other. So when you convert, you might want to change views to see the object.
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Aug 24
th
, 2006 at 4:03pm
FsNovice
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ah thanks will try that.
When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return – Leonardo da Vinci.
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Aug 25
th
, 2006 at 10:01am
Travis
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Cannot find REALITY.SYS.
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Also, try making that particular part as seperate objects. Gmax really hates immense curves when trying to do this type of action, so I would detach or redraw that gas tank (I think that's what that is on top) and then do the rest of the body seperately.
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Aug 27
th
, 2006 at 6:28am
FsNovice
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I love YaBB 1G - SP1!
Portishead
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Thanks for the tip locke, and yes it is the fuel tank on top.
When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return – Leonardo da Vinci.
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