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texturing in GMAX (Read 159 times)
Aug 19th, 2006 at 2:35pm
South   Ex Member

 
hi,

I am trying to Model a Scenery object in GMAX, and i can model just fine and have mastered just about everything i think there is to master except texturing.
I have looked literally everywhere and cannot find a GMAX Texturing tutorial for dummies like me. Tongue

Is there a way to texture certain sides of the object (Top Left right etc)? Just how to texture period would be helpful Tongue

sucks to be clueless. Tongue
 
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Reply #1 - Aug 19th, 2006 at 2:39pm

Felix/FFDS   Offline
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Look in the default gmax tutorials for the UVW mapping tutorials.

At FFDS there are a number of tutorials and/or links to texturing tutorials.

Remember, it doesn't matter WHAT you're texturing, the principle is the same -

The easiest and most basic tutorial that I've found is Joe Binka's "cigarette box" tutorial
 

Felix/FFDS...
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Reply #2 - Aug 19th, 2006 at 3:15pm

Katahu   Offline
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When it comes to scenery objects and how FS9 understands the textures, it's best to read the scenery SDKs from Microsoft. The SDKs also provide you with the necessary tools to accomplish the task.
 
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