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have I found the crap so soon? (Read 2394 times)
Reply #15 - Aug 15th, 2006 at 3:49pm

Ecko   Offline
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Quote:
Ok smart asses, how about I tell you I write flight dynamics which are as fluid and probably as accurate as MS systems will allow.

I also produce sound files of a very high standard.

..........but neglect to tell anybody anything, other than they work ok for me. Would be very constuctive wouldn't it?


What's your problem?
 

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Reply #16 - Aug 15th, 2006 at 3:52pm

x_jasper   Offline
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Ok Hagar, appreciated.

I assume you have not performed any bmp conversion to DDS format. Therefore this would suggest FSX core is coded to read bmp just the same.

However, for some people's gauges to work and not for others, some people's textures to load etc, if hardware related suggests to me at least some impending stitch-up at the final release, or simply sloppy workmanship in the demo core.

Shame, I was going to put out the cub and DC3 with my own dynamics for this one.
 

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Reply #17 - Aug 15th, 2006 at 3:54pm

x_jasper   Offline
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I'm throwing one Ecko, can't you tell? Cry
 

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Reply #18 - Aug 15th, 2006 at 3:55pm

Mictheslik   Offline
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Quote:
Ok smart asses, how about I tell you I write flight dynamics which are as fluid and probably as accurate as MS systems will allow.

I also produce sound files of a very high standard.

..........but neglect to tell anybody anything, other than they work ok for me. Would be very constuctive wouldn't it?


By stating that they work for us all we are saying is that we installed them the normal way and they work.
I dont quite know how flight dynamics and sound comes into this but i'm willing to listen ???

Sorry if we didnt make that clearer from the beginning.

.Mic
 

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Reply #19 - Aug 15th, 2006 at 4:02pm

x_jasper   Offline
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Because after the release when they all post on here their dismay at poor dynamics and sounds, my advice could be along the lines of: " mine work ok" and nothing else. This would of course be unhelpful.

Now after a stressful day, FSX messing me about I am going to sign off and run an app where I can kill things.

G'night
Jasper
 

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Reply #20 - Aug 15th, 2006 at 4:11pm

Hagar   Offline
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Quote:
Because after the release when they all post on here their dismay at poor dynamics and sounds, my advice could be along the lines of: " mine work ok" and nothing else. This would of course be unhelpful.

As we have no idea of your system specs or what's causing the problem what else can we do but tell you of our experience? As I stated earlier I suspect it's caused by your system, display drivers, graphics settings or even your FSX display settings. Sorry I can't be more help but I know very little about hardware.

PS. If you care to check out the Freeware Screenshots forum you will see plenty of shots of 3rd party aircraft successfully imported into the FSX Demo.
 

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Reply #21 - Aug 15th, 2006 at 4:25pm

Katahu   Offline
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I decided to install my Nissan onto FSX te old fasion way. No edits, no converting textures, nada. Just plane old "drag and drop".

All I have esperienced with the Nissan was improved handling on dirt roads, blurred out textures and no gauges showing up in the DVC even though they worked marvelously in the 2D panel view. Besides the dirt roads, it looks like Microsoft has rearranged the code in FSX in regards to how it handles textures and xml-based gauges.
 
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Reply #22 - Aug 15th, 2006 at 5:18pm

x_jasper   Offline
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Interesting observations Kat,

Your Nissan experiment adds a bit of weight to what has been said.

From what I've seen and what you describe I am beginning to think there's some kind of hidden catch just coming to light with this demo, and indeed it might be hardware related.

I currently use Nvidia graphics which as it happens runs CFS3's XML base with no problem, and other XML apps too. Not a glitch.

I would personally rule out concerns about XML.

More likely, the finger points at some kind of DX and / or graphics chipset issue.

It could also be the reason why some report blacked out VC views.

I wonder if by some strange chance there is anything in common with these specific graphic issues? I'll have to have a look.

I'd hedge a bet MS compiled this stuff for DX10 compatible cards etc, ..............yep, a sting is imminent. Lmao. Same old story.


Regards
Jasper



 

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Reply #23 - Aug 15th, 2006 at 5:20pm

goodfella   Offline
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Jasper sounds like he has some very serious issues. People are trying to help you and you just respond 'smart assess'?? Whats that all about?   Undecided

And just because people say that its working fine for them doesnt mean its useless information, its simply a response before you pound Microsoft into the dirt in these forums.

And Id like to echo the point made earlier just incase something isnt quite right with FSX.....

ITS A DEMO!!!!!!!

 
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Reply #24 - Aug 15th, 2006 at 5:35pm

x_jasper   Offline
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Yes you are right goodfella, it IS a demo!!

If you wanted to sell me something off the back of a demonstration would you, A) allow me to evaluate it thoroughly ?, or B) show me a bug-ridden half system and not bother disclosing crucial facts ?

Regards
Jasper
 

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Reply #25 - Aug 15th, 2006 at 5:37pm
RollerBall   Ex Member

 
Aw cmon - make a fuss if you do things right and they don't work but....

If you'd looked down in screenies you'd have seen how I've imported all the default FS2004 aircraft - and how they all actually look much better in FSX because the shine has been improved.

So what you've said isn't annoying.....BUT THIS IS

...

Here's the Cub from FS2004 flying over Heathrow in FSX  Roll Eyes

Nice innit - notice the AI traffic, taxying even. But I can't get any ground textures. Anywhere in the world (except St Martin of course).

See what I mean - that's annoying  Wink
 
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Reply #26 - Aug 15th, 2006 at 5:52pm

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Hmmm...when I import in alot of the aircraft FS9 (specifically the ones with "shine" attached to the alpha channels), where ever it's suppose to be shiney becomes translucent (and sometimes even transparent)...know whats up with that Roger?

Jeff Grin
 

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Reply #27 - Aug 15th, 2006 at 5:52pm

x_jasper   Offline
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You know the more I sit back and think about this the more I get convinced it's a hardware thing. Nice screenshot, Your Cub looks good. On the other hand I get excellent ground textures and excellent gauges, even ones from FS9.

I'm not suggesting there's anything wrong with your GPU or mine, just I rather suspect MS has got this sim coded in a particular way.

I ask myself if I had DX10 and or Vista now and with 'optimised' hardware, would I be seeing these problems?

Personally I think graphic issues with the demo are NOT bugs. It could be that the sim (even the demo) maybe optimised for future hardware. Dumb move on the part of MS, in my view at least. We shall have to see.

I don't know if anyone else has noticed, but it looks like there is a trend where those who run x000 series cards get import aircraft textures, but no gauges and no ground textures. Those with other cards like mine..MX series tend to get ground textures and gauges but no import aircraft textures.

AGP / PCI express issue?

Coincidence?

Regards
Jasper
 

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Reply #28 - Aug 15th, 2006 at 6:09pm
RollerBall   Ex Member

 
Quote:
Hmmm...when I import in alot of the aircraft FS9 (specifically the ones with "shine" attached to the alpha channels), where ever it's suppose to be shiney becomes translucent (and sometimes even transparent)...know whats up with that Roger?

Jeff Grin


That's easy Jeff - Aumav told us to copy over the envmap.bmp file from FS2004 - does the trick  Wink


Quote:
Those with other cards like mine..MX series tend to get ground textures and gauges but no import aircraft textures.

Regards
Jasper


Ahh.... suspect the MX is your problem here. It's now a very old card that couldn't even handle a lot of the FS2004 textures. It probably won't do much at all with FSX which needs fancy shaders and goodness knows what else. My card also can't cut it - but I've just turned a lot of sliders down so I can play and experiment.
 
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Reply #29 - Aug 15th, 2006 at 6:18pm

x_jasper   Offline
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Thanks for the confirmation there.

'Old' being the operative word lol.

Seriously, this old MX has sreved me faithfully for a while. I'd previously burned out two ATI's.

Till now it's been a case of "it works well leave it alone".

On this system at least, it runs CFS3 ok and FS9 to an acceptable degree in all respects.

I intend going MAC later in the year so there's no point in doing anything with this pentium box. I just have to establish that FSX will run via MAC's boot camp. If so there will be some serious power at hand.-------Praying Smiley
 

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