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Scenery Add Ons (Read 684 times)
Aug 14th, 2006 at 3:30am
RollerBall   Ex Member

 
Have you seen my thread down in screenies?

http://www.simviation.com/cgi-bin/yabb/YaBB.cgi?board=screen;action=display;num=...

Looks to me as though FSX will support moving carriers.

Anyone (NicK?  Wink ) have any more info?
 
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Reply #1 - Aug 14th, 2006 at 3:35am
Nick N   Ex Member

 
Quote:
Have you seen my thread down in screenies?

http://www.simviation.com/cgi-bin/yabb/YaBB.cgi?board=screen;action=display;num=...

Looks to me as though FSX will support moving carriers.

Anyone (NicK?  Wink ) have any more info?





Lips Sealed



I can talk about the demo and I can strech hinting here and there but I do have to adhere to the rules when it comes to the full product.

Did you see the boats in the harbor in the demo?

.... and have you seen anything land on a moving object in FSX?

Grin



 
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Reply #2 - Aug 14th, 2006 at 3:54am

Hagar   Offline
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Not before time. Moving landable carriers are featured in CFS2.* We could have had them in FS2002.

*PS. These CFS2 Ships are not scenery but mission objects. They work on much the same principle as AI traffic.
 

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Reply #3 - Aug 14th, 2006 at 4:16am
RollerBall   Ex Member

 
Quote:
.... and have you seen anything land on a moving object in FSX?

Grin



Hmmm......I've missed something here. Besides the pic I mentioned (Cub landing on delivery van roof) is there an example in the demo? I don't think the carrier in the flour bomb mission is moving but have to confess I only looked briefly at the model, didn't bother with the mission....


Quote:
Not before time. Moving landable carriers are featured in CFS2.* We could have had them in FS2002.

*PS. These CFS2 Ships are not scenery but mission objects. They work on much the same principle as AI traffic.


Ah.....Doug, that's the point. The way hard surfaces were done in FS2002 and FS2004, you couldn't because they were static.

This must mean that hard surfaces are now mapped to an OBJECT which can be either static or moving. That's a totally different approach and it means that many, many FS2004 scenery objects will NOT be compatible with FSX.
 
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Reply #4 - Aug 14th, 2006 at 4:31am
Nick N   Ex Member

 
Quote:
Hmmm......I've missed something here. Besides the pic I mentioned (Cub landing on delivery van roof) is there an example in the demo? I don't think the carrier in the flour bomb mission is moving but have to confess I only looked briefly at the model, didn't bother with the mission....


You did not miss anything in the demo..

I was just teasing a bit earlier but I cant go into details.


The answer to your question is yes, you can land on a movable OBJECT in FSX.  Grin


 
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Reply #5 - Aug 14th, 2006 at 4:41am
Nick N   Ex Member

 
actually.. you did miss something in the demo if you didnt dig deep enough.


hint
if you know how scenery and ai works, play around with the ai boats and the carrier in the demo, lets call it a SWAP of sorts

... thats as far as i can go  Wink
 
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Reply #6 - Aug 14th, 2006 at 5:07am
RollerBall   Ex Member

 
Smiley

Have to try that later this evening - MUST get some work done today.

Have that carrier scooting round the bay in no time  Wink
 
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