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big black bar (Read 1137 times)
Reply #15 -
Aug 12
th
, 2006 at 2:33pm
AuMaV
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Colonel
Old Git
The Great Southern Land
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Posts: 293
Quote:
BTW, all of the Eaglesoft a/c have ported over to FSX with absolutely ZERO problems, so apparently we at least know what we're doing...
8)
Well ya had a head start give us time
Most of my older stuff gone in with only a few minor probs so looks like fsds2 and 3 is still in the game
I like what I see so far,but Id hate to see what Heathrow with clouds is going to be like.never like those post holiday slide shows LOL nothing a few grands worth of $$$ wont fix Im sure
Wozza
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Reply #16 -
Aug 12
th
, 2006 at 2:36pm
AuMaV
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Old Git
The Great Southern Land
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Posts: 293
Quote:
This is a limited bug with some 3rd party aircraft. I happened on it by accident & suspect the panels were originally created for CFS2. The FS2002/4 default panels don't have that render_3d_window=1 CFG entry. Changing the value to 0 fixes it.
Hager
Hmm I always thouht the render_3d_window was so the 2d panel was included in the black out/red out ect function but as I came from cfs2 I kinda carried that over with me to fs9
so not sure if its the same in fs9.At least its an easy fix
Wozza
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Reply #17 -
Aug 12
th
, 2006 at 2:53pm
Hagar
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My Spitfire Girl
Costa Geriatrica
Posts: 33159
Quote:
Hager
Hmm I always thouht the render_3d_window was so the 2d panel was included in the black out/red out ect function but as I came from cfs2 I kinda carried that over with me to fs9
so not sure if its the same in fs9.At least its an easy fix
Wozza
Hi Wozza. That render_3D_window= line originally came from CFS1. (I mention it in my Panel Clinic which was the first tute I ever had posted on this site many years ago.) It's not included in the default panels with any version of FS. AFAIK
Just to demonstrate what we're talking about here.
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Reply #18 -
Aug 12
th
, 2006 at 3:15pm
AuMaV
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Colonel
Old Git
The Great Southern Land
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Posts: 293
Hey Hagar(spelt it right that time
)
I just did some tests to make sure I wasnt loosing my long term memory
If you have the render_3d window in FS9 the 2d panel blacks out when you pull high Gs,if not then the 2d panel stays visable no matter what G's you pull so its still a viable entry in fs9
the next fun one for fs9 to fsx conver is that untextured parts turn black and transperent material thats not textured go bye bye still working on that one
Wozza
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