Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Page Index Toggle Pages: 1
Send Topic Print
Probably the most basic question (Read 191 times)
Aug 4th, 2006 at 9:55pm

Airshow_lover   Offline
Colonel
I'm back........!
LaVergne, TN

Gender: male
Posts: 1740
*****
 
Umm...I have been working on a repaint for kirks F16 but I ran into one problem...

I dont know what to transform the normal photo into.

Meaning, in DXTBMP i dont know what to save it as to make it show up in FS as a working repaint.

Make since?
 

C/SMSgt - Civil Air Patrol
IP Logged
 
Reply #1 - Aug 5th, 2006 at 2:19am

Lazerbeak   Offline
Colonel
[ch1055][ch1091][ch1
089][ch1090][ch1100]
[ch1073][ch1077][ch1
075][ch1091][ch1090]
[ch1085][ch1077][ch1
091][ch1082][ch1083]
[ch1102][ch1078][ch1
077] [ch1087][ch1077][ch1
096][ch1077][ch1093]
[ch1086][ch1076][ch1
099] [ch1087][ch1086]
[ch1083][ch1091][ch1
078][ch1072][ch1084]
...
A house.

Gender: male
Posts: 712
*****
 
Personally, I always save it as an extended 32-bit (with mipmaps disabled), so that it doesn't lose quality (in case I need to make adjustments). After you're certain that your repaint is 100% done, you can then resave it as a DXT3, which will compress it somewhat, and give slightly better frames. Resaving as a DXT3 isn't really necessary unless performance is an issue, though. Hope that helps. Smiley
 

...&&&&
The proletarians of the world have nothing to lose but their chains. They have a world to win. WORKERS OF THE WORLD, UNITE!
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print