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Is there something missing? (Read 1237 times)
Aug 3rd, 2006 at 4:05am

Ashton Lawson   Offline
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Hi.

From the recent screens (or if you got to play it at conventions), has there been anything in FSX that seems to be missing, that you would love to have?  (Please, not scenery, aircraft, just general items (autogen: trees, buildings, etc.))

I've noticed that even tho cars change lanes, there are no road markings (center, bike lanes, normal lane markings).
 

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Reply #1 - Aug 3rd, 2006 at 4:12am

Ashton Lawson   Offline
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Come to think about it, if I fly over phuket, will the cars drive on the left side, like in real life, or will they drive on the right side, like in the US?
 

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Reply #2 - Aug 3rd, 2006 at 4:29am

x_jasper   Offline
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C'mon, it's designed in the states. So all ground vehicles will be L/H drive.
 

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Reply #3 - Aug 3rd, 2006 at 5:11am

Ashton Lawson   Offline
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So.

Burnout Revenge was made in the states, yet, when you raced on the streets in asia, the cars drove on oposite sides of the road. 8)
 

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Reply #4 - Aug 3rd, 2006 at 5:42am
PisTon   Ex Member

 
Quote:
So.

Burnout Revenge was made in the states, yet, when you raced on the streets in asia, the cars drove on oposite sides of the road.

Sorry to sound rude, but this is a FlightSimulator, with a few million roads. Not a racing game with costomized levels and just a circular road?

How about adding better features to the game other than which side the cars drive on?  Wink
 
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Reply #5 - Aug 3rd, 2006 at 12:25pm

Katahu   Offline
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Quote:
Come to think about it, if I fly over phuket, will the cars drive on the left side, like in real life, or will they drive on the right side, like in the US?


To answer your curiosity about the road markings, here is a opinion me [an FS fan who makes cars and drives them]. Since Microsoft has finally straightened out the roads in FSX, I don't care about the road markings just as long as the roads are straight [in which they are]. Besides, I'm pretty sure some addon developer would come up with some better road textures like Vistaoz did.

Now to answer to second curiosity. Yes, they will be driving on the "correct" sides of the roads according to which country they are in. You should re-read all the previews posted by SimFlight, Flight Sim and AvSim. I'm pretty sure the information is there somewhere.

http://simflight.com/modules.php?name=News&file=article&sid=8177

Read the second paragraph titled "earth reinvented". The information is in there. If Microsoft can make the animals and shipping lanes move according to their real-life counterparts, then I'm pretty sure that they can make the cars move accordingly.
 
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Reply #6 - Aug 3rd, 2006 at 9:38pm

Ashton Lawson   Offline
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Thats cool.

Quote:
Sorry to sound rude, but this is a FlightSimulator, with a few million roads. Not a racing game with costomized levels and just a circular road? 

How about adding better features to the game other than which side the cars drive on?


Well, ACES did say they were paying more attention to detail...  They mapped out more than 10,000 friggin stars! Shocked
Not to mention migrational paths...
 

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Reply #7 - Aug 4th, 2006 at 12:36am

gijake   Offline
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well, in Train Simulator, the cars drive on the right side of the road depending on the country (left in japan and the UK, right in the states)
 
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Reply #8 - Aug 4th, 2006 at 2:12am
Ramos   Ex Member

 
Quote:
well, in Train Simulator, the cars drive on the right side of the road depending on the country (left in japan and the UK, right in the states)


Both Train sim and Burnout revenge(i only need 38 more golds and i beat the game), AWESOME GAMES!!!

just remember the tax on the system itself because of this.i'm still waiting on smart gates to go to the door.
*thinks of a gate pulling up to a cessna Tongue*

what i haven't noticed is any new ATC items. they've mentioned nothing about it.

SmileyRamos
 
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Reply #9 - Aug 4th, 2006 at 3:14am

Ashton Lawson   Offline
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Burnout is definatly a great game.  completed 3 times (once for myself, twice 4 my friends).

And that is a shame they didn't do much with the ATC.

(Hope they upgrade the voices tho)
 

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Reply #10 - Aug 4th, 2006 at 10:44pm
PisTon   Ex Member

 
Quote:
Burnout is definatly a great game.  completed 3 times (once for myself, twice 4 my friends).

And that is a shame they didn't do much with the ATC.

(Hope they upgrade the voices tho)

The ATC system is the same but I am pretty sure the voices are updated Smiley
 
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Reply #11 - Aug 5th, 2006 at 2:26am

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From what I've seen, FSX seems just about perfect to me. One thing I would've liked to see, though, is real-world airlines. Obviously this can be fixed with AI packages/repaints, but it would've been nice to get all that right out the box. Also, like Ramos mentioned, I hope we get gates that pull up to your plane when you park (though from the looks of it, we may actually get those).

As far as ATC goes, the lack of updates doesn't really bother me that much. Half the time, I don't even use it. Tongue
 

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Reply #12 - Aug 5th, 2006 at 4:09am

Ashton Lawson   Offline
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Actually, you will get gates which adjust to door height and pull up to your plane:

mms://70.85.182.98/airsidetv/fs10feature.wmv

^ is a video of an MS ACES FS guy talking about FSX.

Cool stuff...
 

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Reply #13 - Aug 5th, 2006 at 4:54am

Fozzer   Offline
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Quote:
Come to think about it, if I fly over Phuket, will the cars drive on the left side, like in real life, or will they drive on the right side, like in the US?



It's a funny old do...

But no-one had ever heard of Phuket until the Tsunami in SE Asia in 2004...>>>

http://www.csmonitor.com/2004/1227/p01s02-woap.html

It's now a famous word I often use whenever hit my thumb with a hammer... Shocked...!

LOL... Grin...!

Paul... Wink...!
 

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Reply #14 - Aug 5th, 2006 at 5:10am

Ashton Lawson   Offline
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lol

You pronounce it incorrectly tho...

Phuket was also a favoured holiday destination, before the tsunami... now theres a tsunami warning tower near my house, dam loud...

Oh yah, did I mention I live in phuket.  I lived through the tsunami (barely anything happened actually, warning tower still dam loud...)
 

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Reply #15 - Aug 5th, 2006 at 5:06pm

omar777   Offline
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there are center lines on the roads...well according to this screenshot: http://flyawaysimulation.com/modules.php?op=modload&name=My_eGallery&file=index&...
if you look closely there is a yellow line dead center. Hope this satisfies you for a bit.
                                    - O
 

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Reply #16 - Aug 5th, 2006 at 6:04pm

Ashton Lawson   Offline
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Well, centre lines haven't really bothered me that much (cuz any addon developer can find the textures and just add a center line), I'm worried about lane markings...

I don't even drive cars in FS, but I pay attention to detail... Grin
 

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Reply #17 - Aug 5th, 2006 at 6:20pm

Fozzer   Offline
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Quote:
there are center lines on the roads...well according to this screenshot: http://flyawaysimulation.com/modules.php?op=modload&name=My_eGallery&file=index&...
if you look closely there is a yellow line dead center. Hope this satisfies you for a bit.
                                    - O


A typical English countryside....  Smiley...!

...but where are the roadside hedges, and telegraph poles... Cry...!

I like the new Autogen trees, but I still miss the 2D (3D) hedges bordering the roads and fields...which make for tricky emergency landings in real life...(in the Microlight)...Wink...!

Paul....8)...!
 

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Reply #18 - Aug 6th, 2006 at 4:29am

Ashton Lawson   Offline
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Now there are some ideas...
Roadside hedges, and power/telephne lines! Grin

That would be cool... Wink

I'm not sure, but are there already traffic lights?
 

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Reply #19 - Aug 6th, 2006 at 7:40am
PisTon   Ex Member

 
The game is perfect to me. Only thing that's missing I guess is:
PMDG style planes (without framerate hit), and, maybe power lines with actual wires.
 
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Reply #20 - Aug 6th, 2006 at 9:52am

Ashton Lawson   Offline
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In that case, you wouldn't mind if every FS communtiy site on the net didn't allow you to download any scenery addons.  Right? Wink
 

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