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copy of plug in  folder for gmax with mdlcommander (Read 375 times)
Jul 22nd, 2006 at 3:04pm

BUZZMAN   Offline
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need you help after a woking plug in folder to use mdl commander and middlman
as can not get the ones i have down loaded to work even after dumping them inot the plugin folder and renaming them
every time i try to export gmax says cant find make mdl check system paths.
needed urgently for the new merlin project as the size problem with the normal exporter for gmax so need this work around

hope to hear form you all

regrads eddie
 

dooohhhhh!!!
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Reply #1 - Jul 22nd, 2006 at 3:19pm

alrot   Offline
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Listen what version of MAKEMDL are you using my friend?,If you using makemdl fs9 I think Roll Eyes not too sure wont work ,try use makemdl 2002,I was doing the same thing and someone else told me this...
 

...

Venezuela
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Reply #2 - Jul 22nd, 2006 at 4:49pm

Travis   Offline
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Actually, I've used MakeMDL, MDLCommander and MiddleMan in full working order since I first installed the FS9 MakeMDL and everything is going good.  Unfortunately, I have no access to my comp with the files on it, but just as a rundown, I can guarantee that you aren't doing something correctly.

Make SURE all the files are renamed correctly.  Oftentimes, this is the result of someone renaming two of the files (MakeMDL and MDLCommander) but not renaming the third correctly.  Also, if they aren't in the correct folder ("plugins" in Gmax's main folder) then they won't work at all because Gmax won't know where to look for them.

If it still won't work, I can try to fix it by having you send me the original plugins folder and I'll rename things and send it back.
 

...
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Reply #3 - Jul 22nd, 2006 at 8:42pm

Firestriker   Offline
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Reply #4 - Jul 24th, 2006 at 5:44pm

BUZZMAN   Offline
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thanks for the link fire striker but still no go with mdl commander or middleman thanks any way
 

dooohhhhh!!!
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Reply #5 - Jul 24th, 2006 at 6:17pm

Felix/FFDS   Offline
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Quote:
every time i try to export gmax says cant find make mdl check system paths.
regrads eddie


That is a generic error message - what does your actuall error log say?  Your error log should be in the same folder that you're trying to export your model to.  THe file should have the name mymodel.log , and it is a straight text file that you can open with Notepad.

It amy not be a plugin problem at all.

 

Felix/FFDS...
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Reply #6 - Jul 25th, 2006 at 12:16pm

BUZZMAN   Offline
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well it will not even go that far as to do a log

failed to convert model check system paths

thats comes up as soon as it starts to load the model
have had some email a copy of the folder in the past that worked but after pc crash lost the files on it for the plug in folder tryed several time now to get mdl commander & middleman run so i can keep building
but never got it to run again ???

mainly why my seakings dont have vc cockpits cos of there size

also noticed with a new install of gmax first time you export it can handle larger files than after the second time it ask you to go to reg page after that gamx seams to export smaller files

noticed this with thr rn version of my seaking did a mdl then next day gamx ask to visit site did that then went back after some tweaking on the rn seaking same size in poly count just adjusted some vertice's then went to export no go after that had to take bits off it till it would export
and that turned out to be nearly half the model ie all of the interior vc side
 

dooohhhhh!!!
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