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› FSDS 3 2 errors
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FSDS 3 2 errors (Read 311 times)
Jul 17
th
, 2006 at 12:30pm
Berserk
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Colonel
Sic Itur Ad Astra
Bogotá, Colombia
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Posts: 340
HI all
I'm trying to generate a new mdl of the UH-60L of jordan moore, but when i try to generate the mdl the FSDS ask me for the BGLC_9.exe and bglcomp.exe
But these programs are for sceneries, right?? so why it ask for them when i try to make an helicopter??
And when finally it makes the mdl after all the model lost some textures like if i dont have assign any to that part, and some animations dont work
Please Help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Another error, I dont have aircraft pre-process only scenery??
Again Please Help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Berserk
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Last Edit: Jul 17
th
, 2006 at 2:53pm by Berserk
»
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Reply #1 -
Jul 17
th
, 2006 at 3:24pm
Berserk
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Bogotá, Colombia
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Whatttttttttttt????????????????????????
AnimateTimed[**,100] dont work?? ?? ??
Grrrrrrrrrrrrrrrrrrrrrr only lake than the chute dont will work neither
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Reply #2 -
Jul 17
th
, 2006 at 7:14pm
AuMaV
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Old Git
The Great Southern Land
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Quote:
Whatttttttttttt????????????????????????
AnimateTimed[**,100] dont work?? ?? ??
Grrrrrrrrrrrrrrrrrrrrrr only lake than the chute dont will work neither
Yep its now TICK 18 (check spelling)
you cant use any preprocess now not even scenery ones
it has to comply 100% with the FS2004 SDK.
also macros ect cant be no longer used.
The good news is most of these can be redone via custom xml part code.Oh and yes bglcomp.exe is needed,BGLC_9.exe is a user made mod of the bglcomp.exe for compiling aircraft(and scenery) from custom/hand edited ASM files
Cheers
Wozza
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Reply #3 -
Jul 18
th
, 2006 at 9:08pm
Berserk
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Bogotá, Colombia
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WHATTTTTTTTTTTTTTTTTTTTTTTTT ?? ?? ?? ?? ?? ?? ?? ??
So we lost the aircraft's plus ?? bye chute, bye ejection seats
I think that i'll remain with the fsds 2.24 for my plane, and for those than like the a good vc a version in 3
Regards
Berserk
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Reply #4 -
Jul 18
th
, 2006 at 9:16pm
AuMaV
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Old Git
The Great Southern Land
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Posts: 293
Hi
Defently not
the ejection seat is easier to do with part xml
the chute is another problem I dont ever think Ill see a chute as nice as Luka's scripted one
but its still very doable in xml code.After working with part xml code I have to come to the conclusion the only limitation is your imagination:)
Wozza
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Reply #5 -
Jul 18
th
, 2006 at 10:07pm
Berserk
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Bogotá, Colombia
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but i dont know xml
maybe you can give a hand with that
Regards
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Reply #6 -
Jul 19
th
, 2006 at 2:05am
AuMaV
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The Great Southern Land
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Hi
Just say to yourself If Wozza can do it so can I
have a look here
http://www.aerodynamika.com/cgi-bin/yabb/YaBB.cgi?board=XML
you will find example code and good info on the workings
cheers
Wozza
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Reply #7 -
Jul 20
th
, 2006 at 12:21am
Berserk
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Colonel
Sic Itur Ad Astra
Bogotá, Colombia
Gender:
Posts: 340
i tried and tried and tried and tried but i just can change some pics from already exist gauges, i never can make a gauge since 0.
every time that i need a xml control gauges i ask to Rob Barendregt and he always give me a hand with that
i guess that i'll make 2 versions, one with fsds 3 and a great and the other one with the fsds 2.24 for they (like me) than prefer a plane with some toys.
Regards
Berserk
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