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FSX on X360? (Read 1818 times)
Jun 14th, 2006 at 4:28pm

machineman9   Offline
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i saw a picture from another topic and i saw a guy playing the game with a X360 controller. i know u can plug it into ur computer cos i have an X360. but will FSX actaully be on console?

aaaah too much FSX and X360
 

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Reply #1 - Jun 14th, 2006 at 4:35pm

flyboy 28   Offline
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I can safely say 'no'. Flight Sim is far too advanced for a console game.
 
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Reply #2 - Jun 14th, 2006 at 4:36pm

machineman9   Offline
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well, the words  mechassault and over g fighters come to mind
 

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Reply #3 - Jun 14th, 2006 at 4:37pm

gottoflynow   Offline
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I dont think that is possible unless it is completely arcade style Sad because Xbox360 controllers only have  only 6 or so buttons on it, while on a computer you can have a-lot of buttons and you can click easily on the 2d and virtual cockpit. But mabye there will be a X360 version...who knows ???

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Reply #4 - Jun 14th, 2006 at 4:39pm

machineman9   Offline
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yeh, but you can easily use a microsoft recognised keyboard with it, and most likley a Sidewinder joystick. they did the same for the first mechassualt. maybe they will learn to not charge it at a high £500 this time tho
 

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Reply #5 - Jun 14th, 2006 at 4:47pm

flyboy 28   Offline
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FS is far more technical than MechAssault. I can almost guarantee not. If MS was smart, they would stay on the course of PCs for FS.
 
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Reply #6 - Jun 14th, 2006 at 4:48pm

machineman9   Offline
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yeh, but the same concept remains. waaaiiitt!! they would have to have one freaking good CD to put everything onto it
 

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Reply #7 - Jun 14th, 2006 at 4:57pm

flyboy 28   Offline
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It's already confirmed FSX will be shipped on DVD's. And likely more than one.

I don't want to have to switch disks when flying from New York to London on Xbox, halfway over the Atlantic Roll Eyes
 
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Reply #8 - Jun 14th, 2006 at 4:59pm

machineman9   Offline
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yeh that could be annoying, especially if you can have dogfights, and the game lags and you get shot down because u have to change disks.
 

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Reply #9 - Jun 14th, 2006 at 5:41pm

Katahu   Offline
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I wouldn't necessarily say that you have to switch discs. Based on our experience with FS2k, FS2k2 and FS9, you would use the additional disc to complete the installation while only one is needed to actually run the sim.

This concept works well for the PC, but it will not be appreciated by the console user who is use to just putting in the disc and play rather than wait ten minutes for it to be installed.
 
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Reply #10 - Jun 14th, 2006 at 8:48pm
Jakemaster   Ex Member

 
Quote:
yeh that could be annoying, especially if you can have dogfights, and the game lags and you get shot down because u have to change disks.


Well I dont know how often you are going to dogfight Roll Eyes
 
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Reply #11 - Jun 14th, 2006 at 10:05pm
PisTon   Ex Member

 
The Xbox controller dosn't have enough keys to do everything for a sim.
 
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Reply #12 - Jun 14th, 2006 at 10:52pm

Airshow_lover   Offline
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I once had a vision for a Flight simulation game for the N64....and that only had 12 buttons plus the center stick.
 

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Reply #13 - Jun 15th, 2006 at 1:26pm

kipman725   Offline
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If it does it's the end for simv as FSx would suck ass...
 

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Reply #14 - Jun 15th, 2006 at 2:10pm

Katahu   Offline
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Quote:
If it does it's the end for simv as FSx would suck ass...


It won't be exclusively for X360 because in my opinion it would be a financial disaster and bad economic move. If I was in charge of M$ I wouldn't even dare think of making the FS series strictly for the X360.

Besides, as everyone has seen in the many screenshots and official reports from M$ Game Studios, FSX will mainly be for the PC that operates DX9 and XP. It will then be updated with a "free patch" by M$ when DX10 and Vista come out.

Besides, as some people have already mentioned, the X360 conntrollers can be used on the PC.
 
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