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FSDS 3 error (Read 315 times)
Jun 11th, 2006 at 6:38pm

Berserk   Offline
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Bogotá, Colombia

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Hi all

When i try to generate the mdl the _temp.log files, says

............
Start! (_temp.x)
Loading X _temp.x...
Non Normalized normal encountered in part _1_Alas
Error!
Error!

What does it mean?? Which is the problem??

ps: I prefer the way how FSDS 2.24 make the mdl

Thanks

Berserk Roll Eyes
 

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Reply #1 - Jun 11th, 2006 at 8:07pm

Felix/FFDS   Offline
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Quote:
Hi all

When i try to generate the mdl the _temp.log files, says

............
Start! (_temp.x)
Loading X _temp.x...
Non Normalized normal encountered in part _1_Alas
Error!
Error!

What does it mean?? Which is the problem??


Is this a part that you did a boolean operation to?  It may be that you have a weird normal in a polygon.  Check in polygon mode, and "view all normals" to see if there's a normal pointing in a twisted direction.

Also, you should be able to "force" makemdl to run by clicking the "ignore warnings, ignor bad normals"


Quote:
ps: I prefer the way how FSDS 2.24 make the mdl

Thanks

Berserk Roll Eyes


So do many, but makemdl is the way to go for FS-X.
 

Felix/FFDS...
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Reply #2 - Jun 12th, 2006 at 4:04pm

Berserk   Offline
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Bogotá, Colombia

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Cry Cry Cry Cry Cry Cry Cry I shoult to deleted all the polys and remake they  Cry Cry Cry Cry Cry

But now i have a new problem, the vc

FSDS 3 dont let me modify the properties of the textures, at least i can assign one, but i cant put the Y axis negative, and when i generate the mdl i can see the texture in the VC with the guages opposed.

...

...

I'm tired Angry with this version, i really preffer the old one, but now it dont work properly
 

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Reply #3 - Jun 12th, 2006 at 6:56pm

Felix/FFDS   Offline
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FINALLY an official Granddad!
Orlando, FL

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In FSDS3 you do NOT flip the $vc texture.  (IT's a makemdl thing)
 

Felix/FFDS...
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Reply #4 - Jun 12th, 2006 at 8:36pm

Berserk   Offline
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Bogotá, Colombia

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Qué? Qué?? hombre porfa una explicacionsita en español  Wink


Gracias

Berserk
 

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Reply #5 - Jun 12th, 2006 at 8:46pm

Felix/FFDS   Offline
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FINALLY an official Granddad!
Orlando, FL

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Posts: 1000000627
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'ta bien, typeo lento para que lo leas mejol....


En FSDS2 el polígono del vc lo tenías que poner de cabeza, pero no en FSDS3.

También, chequéate que el material del polígono del vc esté en alfa=0.

 

Felix/FFDS...
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Reply #6 - Jun 13th, 2006 at 11:27am

AuMaV   Offline
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The Great Southern Land

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Hi
Dont name the texture $vpanel call it  _panel_vpanel
you will then be able to map and edit textures
when it compiles makemdl will strip the _panel_ off and add a $ so the vcockpit entry in the panel.cfg will still be $vpanel Smiley
Wozza
 
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Reply #7 - Jun 14th, 2006 at 5:58pm

Berserk   Offline
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Bogotá, Colombia

Gender: male
Posts: 340
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Felix and AuMaV, i do what you say and IT WORKS!!!!!!!!! FINALLY IT WORKS!!!!!

Thanks for all guys  Wink
 

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