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Lighting (Read 239 times)
May 15th, 2006 at 8:48pm
Jakemaster   Ex Member

 
I need some help.  Im working on the AFG Pilatus PC-12, which if your familiar has an excellent model, flies great, and sounds great.  But, it has a pretty bad VC.  Ive worked on it, upgraded the VC and made it signifigantly better.  Sadly, the lighting sucks and I have no idea how to fix it

...

I want it to be much brighter and I want the light to cover the whole panel, not just the middle.

Also, for some very strange reason the landing lights arent visible from the VC, anyway I could get that fixed?

Thanks,
Jake
 
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Reply #1 - May 15th, 2006 at 9:02pm

SilverFox441   Offline
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Mississauga, Ontario, Canada

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Posts: 1467
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Landing light visibility from the VC has to be included in
the model.

To brighten the VC you could add another VC light in the lights section. Simply position the new light to one side and the old light to the other.
 

Steve (Silver Fox) Daly
&&
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Reply #2 - May 15th, 2006 at 9:16pm
Jakemaster   Ex Member

 
Quote:
Landing light visibility from the VC has to be included in
the model.

To brighten the VC you could add another VC light in the lights section. Simply position the new light to one side and the old light to the other.


Shame about the landing light.  Do you think it would be possible to add a pseudo landing light?  Position a light in a whay that it lights the ground directly infront of the plane?
 
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Reply #3 - May 15th, 2006 at 9:18pm
Jakemaster   Ex Member

 
So, my inexperience shows lol.  What do I do?  I know I need to move a VC light over and add another one, but how do I know which one is which?

[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
light.0 = 3,   1.10, -25.20,  1.00, fx_navred ,
light.1 = 3,   1.98,  25.10,  0.95, fx_navgre ,
light.3 = 2,   -2.26, -26.3,  2.30, fx_strobe ,
light.4 = 2,   -2.26,  26.06,  2.30, fx_strobe ,
light.5 = 1, -25.80,   0.00,  8.40, TBCN.fx,      //fx_beacon
light.6 = 1,   1.95,   0.00, -2.70, BBCN.fx,       //fx_beacon
light.7 = 4,   8.70,   0.00,  1.10, ffx_vclight,
light.8 = 4,  -1.70,   -0.30,  1.40, fx_vclight,
light.9= 4,   -1.70,    0.30,  1.40, fx_vclight,
light.10 = 4,   -4.70,   -0.30,  1.40, fx_vclight,
light.11= 4,    -1.00,    0.30,  1.50, fx_vclight,
light.12= 4,     6.00,   0.00,  1.50, fx_vclight,

 
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Reply #4 - May 15th, 2006 at 11:39pm

SilverFox441   Offline
Colonel
Now What?
Mississauga, Ontario, Canada

Gender: male
Posts: 1467
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I haven't heard about anyone finding a work-around for the VC landinglight issue...give it a shot, maybe nobody has tried that hard yet and there is a simple fix.

Check this thread for adjustments: http://www.simviation.com/cgi-bin/yabb/YaBB.cgi?board=airc;action=display;num=11...

There seems to be a whole lot of entries for the fx_vclight which is the VC light...

It seems very weird!

 

Steve (Silver Fox) Daly
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Reply #5 - May 16th, 2006 at 12:15am

Milton   Offline
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You might try correcting the name of the effect in light.7.  It is mis-spelled.  ffx_vclight?
 

Milton&&Dash 7, Aero Commanders, Howard 500, D18S, Spartan, XP47J, Beechcraft A28 (Grizzly)
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Reply #6 - May 16th, 2006 at 1:28am

SilverFox441   Offline
Colonel
Now What?
Mississauga, Ontario, Canada

Gender: male
Posts: 1467
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Milton might be right...based on the coordinates that entry might just be in the cockpit!

Shame the designer didn't light the VC...it's not that hard to do once you read the tutorials!
 

Steve (Silver Fox) Daly
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Reply #7 - May 16th, 2006 at 4:07pm
Jakemaster   Ex Member

 
Ive gotten it solved.  I changed that light from ffx to fx, but I believe that was a cabin light.  I added 4 more lights.  First I added two lights at the same forward position as the existing cockpit light and moved them over to two opposite sides of the cockpit.  That helped, but still left dark spots underneath the glare shield.  Normally that would be fine, but in this VC the gauges dont light up, so that was not enough.  I lowered those lights, fixing the glare shield shadow, but there was a light shadow between the illuminations of the 3 lights.  So I added 2 more basically in the pilots chest, then moved all the 4 I added forward and now its lit up very well.  The plane is getting better and better, but Ive still got some issues.  For one, the lack of landing lights in the VC but I cant fix that.  The other is for some reason some gauges appear low quality even tho pixel size is 1024,1024.

Thanks for the help guys
 
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Reply #8 - May 16th, 2006 at 4:08pm
Jakemaster   Ex Member

 
Ive gotten it solved.  I changed that light from ffx to fx, but I believe that was a cabin light.  I added 4 more lights.  First I added two lights at the same forward position as the existing cockpit light and moved them over to two opposite sides of the cockpit.  That helped, but still left dark spots underneath the glare shield.  Normally that would be fine, but in this VC the gauges dont light up, so that was not enough.  I lowered those lights, fixing the glare shield shadow, but there was a light shadow between the illuminations of the 3 lights.  So I added 2 more basically in the pilots chest, then moved all the 4 I added forward and now its lit up very well.  The plane is getting better and better, but Ive still got some issues.  For one, the lack of landing lights in the VC but I cant fix that.  The other is for some reason some gauges appear low quality even tho pixel size is 1024,1024.

Thanks for the help guys
 
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