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Flight Simulator X
› AI - more realistic
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
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AI - more realistic (Read 1010 times)
May 12
th
, 2006 at 4:37pm
kipman725
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out of the shadows..
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http://i.i.com.com/cnet.g2/images/2006/130/931252_20060512_screen018.jpg
unless those are static it looks like FSx will have milatry AI
5900xt/2800+/280GB/1GB PC3200/Cyborg Evo Force/ABIT NF7&&Gpu clock: 475mhz core, 800mhz mem&&CPU at: 12.5x175 = 2187.5 &&memory: 2.5, 3, 3, 8 Duel channel on &&Os: windows xp pro, ubuntu 5.10 breazy badger
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May 12
th
, 2006 at 4:38pm
cspyro21
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They kinda look static, but looks can be decieving
Ah, yet more stunning shots from FSX....
^Click Me For Studio V!^
Air Training Corps Cadet Feb 06 - June 08
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May 12
th
, 2006 at 4:41pm
Craig.
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they appear very low res, but that could just be because its still work in progress. But it would definatly be a nice addition.
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May 12
th
, 2006 at 6:15pm
kipman725
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out of the shadows..
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Flight unlimited 2 had milatry AI, it was very fun to just go plane spotting for rare A/C like SR-71's. It greatly adds to the realism.
5900xt/2800+/280GB/1GB PC3200/Cyborg Evo Force/ABIT NF7&&Gpu clock: 475mhz core, 800mhz mem&&CPU at: 12.5x175 = 2187.5 &&memory: 2.5, 3, 3, 8 Duel channel on &&Os: windows xp pro, ubuntu 5.10 breazy badger
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May 12
th
, 2006 at 6:52pm
Airshow_lover
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Yeah, I saw that pick and thought the same thing....although I think if it did have that feature we would have seen it in a promotional video.1
C/SMSgt - Civil Air Patrol
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Reply #5 -
May 12
th
, 2006 at 7:29pm
Katahu
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Finally, M$ puts in better textures on the carriers.
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