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How? (Read 413 times)
May 6th, 2006 at 10:43am

alrot   Offline
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How can I delete to already mapp it object ,The mapp..?
If I already turn a yoke and with gizmo I alling it already,what about if I want to delete this mapp,and leave it with out of it,for ex.?? or maybe paste another map wich is not in the same Bmp is in another?
Is there's a way?how?

for Gmax and Max users?


EDIT:In other words delete the mapp and reconvert with its original default color,that it has before was mapp it?default color?
« Last Edit: May 6th, 2006 at 1:27pm by alrot »  

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Reply #1 - May 7th, 2006 at 11:33am

alrot   Offline
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Thanks a lot people for such many replys  Roll Eyes

I try this option,Oh boy I never understand why Gmax made thing so complicate it


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It doen't work either!!
 

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Reply #2 - May 7th, 2006 at 2:24pm

Katahu   Offline
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The whole remove-a-mapped-texture-from-an-object-without-leaving-a-grayish-effect thing can be quite confusing to me as well.
 
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Reply #3 - May 7th, 2006 at 8:06pm

SkyNoz   Offline
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Quote:
The whole remove-a-mapped-texture-from-an-object-without-leaving-a-grayish-effect thing can be quite confusing to me as well.


Yah, that's why I haven't replied to it quickly, hmm I would have to just say, delete it from the Modifier List. If that doesn't work, then delete specified object material editor? That's what I know from now, haven't been modeling lately. Hope this info helps.8) Smiley
 

Project Kfir!&&...&&My Gmax page&&Aircraft modeler/Aircarft painter&&&&Aye the key!&&[GeneralEngineData]&&//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
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Reply #4 - May 8th, 2006 at 9:45am

alrot   Offline
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Yes I don't like that greyich that left,I knew in that case how to do it,But i rather to merge from one of my STEPS ,I made my plane by steps,by date,so I merge and delete the old part,and wala!! easier and new piece again....... Wink


I just though maybe a hidden option click and wala without mapp and with the original color,and that's not possible.....that was all....
 

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Reply #5 - May 9th, 2006 at 10:25am

Travis   Offline
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Cannot find REALITY.SYS.
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Ok, how about this: just make a new material and then apply it to the object.  Then delete the new material.  The object will revert back to the original color.

I do it all the time.
 

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Reply #6 - May 9th, 2006 at 10:48am

alrot   Offline
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oK I'll try,But i Think its going to remain gray...Thanks Locke
 

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Reply #7 - May 9th, 2006 at 3:50pm

garymbuska   Offline
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I know this is a little late but the best way and the way GMAX recomends is to save your progress after each step that way all you have to do is go back to the the step before the problem. I know this can mean a lot of files out there but beleive me after pulling every hair in your head out trying to un do things in gmax it did not take long before I started doing just that I would give meaningful names to the files so I would always know where to go back to. Trying to alter anything in gmax can be very difficult. I recently purchased the GMAX bible but have not yet started to go through it yet this book is anything except little and not everything in it applies to FS. But I plan on starting a page 1 and go till I get to the end and doing every exercise they give you I figure it can not hurt the more I know the more trouble I can get into  Grin Cheesy 8)
« Last Edit: May 10th, 2006 at 8:12am by garymbuska »  
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Reply #8 - May 9th, 2006 at 4:41pm

Katahu   Offline
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I also use that exact method. So far, I have up to 60 progressive files of my current project. Grin
 
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Reply #9 - May 9th, 2006 at 4:59pm

Travis   Offline
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Cannot find REALITY.SYS.
Universe halted.
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Quote:
I also use that exact method. So far, I have up to 60 progressive files of my current project. Grin


Awww, that's nuthin!  My best so far is 154 permutations of the same aircraft, and that's just the exterior model of a single aircraft: I have something like fifteen to twenty different aircraft at certain points in their creation.

My full folder of stuff I've made is just about to peak 2 GBs.   Grin
 

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Reply #10 - May 9th, 2006 at 5:16pm

alrot   Offline
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Quote:
I know this is a little late but the best way and the way GMAX recomends is to save your progress after each step that way all you have to do is go back to the the step before the problem. I know this can mean a lot of files out there but beleive me after pulling every hair in your head out trying to un do things in gmax it did not take log before I started doing just that I would give meaningful names to the files so I would always know where to go back to. Trying to alter anything in gmax can be very difficult. I recently purchased the GMAX bible but have not yet started to go through it yet this book is anything except little and not everything in it applies to FS. But I plan on starting a page 1 and go till I get to the end and doing every exercise they give you I figure it can not hurt the more I know the more trouble I can get into  Grin Cheesy 8)









.......................... Wink.................................................

Quote:
i rather to merge from one of my STEPS ,I made my plane by steps,by date,so I merge and delete the old part,and wala!! easier and new piece again....... Wink
l....


I already said that Gary look above, I though I was the only one to use this method,I have 35 step from my second plane order by date..... Wink
 

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Reply #11 - May 10th, 2006 at 7:18am

Sterk   Offline
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I cant see any reason of deleting map or material from object.Why du u want to do this?It completely daznt make sense.If u dont like the color of the object as it appears in viewport just apply new material with desired color.If u want to create different uv map for it-just create it and it will overright the old one.

Because finally u must apply material and uv mapping to all object anyway-whats the point of deleting it?U always can create new ones which will overright the old ones.
 

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Reply #12 - May 10th, 2006 at 1:43pm

alrot   Offline
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the reason ,because I want it to,I think this post wont be more interest, I just was looking for some kind of "instant mapp clean"and became an endless disccusion from a Very "SILLY" question,  I still don't get it, why  all this mess?,There is not a simple way,all right, I get it!! Undecided....That shoud be all,and I hope this thread goes away....bye
 

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