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FSX interview with ACES Studio Manager... (Read 2964 times)
Apr 9th, 2006 at 6:56pm

C   Offline
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I don't like linking to the other big sites, but "no nodes" has an (exclusive) interview with some interesting points, including hardware issues...

http://www.flightsim.com/cgi/kds?$=main/feature/firming.htm
 
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Reply #1 - Apr 9th, 2006 at 7:25pm

flyboy 28   Offline
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Interesting find. Thanks Charlie.
 
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Reply #2 - Apr 9th, 2006 at 8:14pm

Katahu   Offline
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And they have a couple of more new screenshots too.

EDIT: Upon closer inspection of the first screenshot of the Goose flying over the water, I noticed a slight shimmering in the distance. I am referring to the annoying waving effect of distant textures [with high bitmap levels]. However, I'm not sure if my eyes are playing with me as I am dehydrated from drinking way too much Pepsi. Grin
 
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Reply #3 - Apr 9th, 2006 at 10:01pm

Joe_D   Offline
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I think one of the more intereresting and  welcomed bits of info from the interview is:


*******************************************
"FSX, "Will behave as a professional platform," Shawn said.  It is designed to be a flight simulation platform for future development by the add-on community. Much more than any previous version, FSX has features that are sure to thrill the developer community and guaranteed to give us exciting add-ons that far exceed the stock program's already formidable features. We have seen some tantalizing glimpses of things to come and will be reporting on them in detail over the next few months.

Meanwhile, Shawn announced that he hired a professional Software Development Kit designer to create a professional SDK that will be available when FSX releases. His SDK developer is working in parallel with the development team. So developers, you won't have to wait for a year after release to sink your teeth into some juicy add-ons. "I strongly believe the best years in the hobby are ahead of us," Shawn predicted."
********************************************
A SDK released when FSX is! Grin

 

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Reply #4 - Apr 9th, 2006 at 10:17pm

flyboy 28   Offline
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Quote:
EDIT: Upon closer inspection of the first screenshot of the Goose flying over the water, I noticed a slight shimmering in the distance. I am referring to the annoying waving effect of distant textures [with high bitmap levels].


I see that too. You mean on the top right?
 
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Reply #5 - Apr 9th, 2006 at 11:59pm

SkyNoz   Offline
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That's some great reading Charlie, thanks for posting the link for this. Grin Grin Grin
 

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Reply #6 - Apr 10th, 2006 at 2:15am

expat   Offline
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It would seem that the prospect of guns in FSX has still not been fully answered. Of coarse, guns bring certain damage effects, a wish from some quarters... Never say never??, lets hope not.

Matt


"We have received hundreds of emails and even more forum postings after Max Merlin and Andrew Herd broached the topic of Flight Simulator with guns in our op-ed article, Beyond 2004. It seems a huge segment of the flightsim community wants the ability to craft realistic combat missions with the FSX platform. So, will we see FS with guns? "FSX is not a combat flight simulator. It’s civilian and expectations are low that there will be all the tools required to create a combat flightsim add-on", Shawn explained.

We think that the ACES Studio team is missing the plane on this one. We have never seen so strong a positive response to a single issue about Flight Simulator in the last ten years as we did to the FS with guns question. But, with FS2004 developers already creating gun, bomb release, explosion and ejection seat effects now; we expect the new FSX SDK may have a few surprises in store for those who want a realistic combat flightsim experience. Never say never."
 

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Reply #7 - Apr 10th, 2006 at 5:13am

Ecko   Offline
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Thanks for the link Charlie! Some useful new information. Smiley
 

...
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Reply #8 - Apr 11th, 2006 at 4:20am

Craig.   Offline
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I am tired of the guns in fs argument. Its a civilian flight sim not combat. This was rarely if ever an issue before fs2000, now the new trigger happy youth generation is onboard suddenly it has to have guns. Go try the large selection of combat flight sims avaliable. Undecided Roll Eyes
 
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Reply #9 - Apr 11th, 2006 at 6:44am

Ashar   Ex Member
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Water looks so much like what my bump map does to water in FS9...weird...LOL...Great find Charlie Wink

Also, from what I understand...they are saying that my computer will be able to run FSX?? My specs are in my sig...can someone elaborate?  ???
 
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Reply #10 - Apr 11th, 2006 at 10:38am

C   Offline
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Quote:
Also, from what I understand...they are saying that my computer will be able to run FSX?? My specs are in my sig...can someone elaborate?  ???


From what I can understand, yes. As I said in the hardware forum, Microsoft aren't stupid enough to release a product which would mean that even people with an 18 month old PC which was fairly decent spec when it was new would have to upgrade...
 
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Reply #11 - Apr 11th, 2006 at 12:02pm

JBaymore   Offline
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Quote:
Microsoft aren't stupid enough to release a product which would mean that even people with an 18 month old PC which was fairly decent spec when it was new would have to upgrade...


What, you mean maybe thay learned something from the release of fs2204 and all of the mess that created?   Wink


best,

..........john
 

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Reply #12 - Apr 11th, 2006 at 9:33pm

cavity   Offline
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If you really want to see some amazing weather and flight sim graphics, go to the bottom of the page for this thread and click on the site under Hal Bryan.  When that comes up, scroll down to the section on Gone Tropos in yellow print.  Two lines into that section there is a 3 minute video to watch with fog, ice and snow that are incredible.  If FSX even comes close to that kind of weather, Im in!  Todd
 
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Reply #13 - Apr 11th, 2006 at 9:44pm

cavity   Offline
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http://blogs.technet.com/hal9000/default.aspx

Start there, go to Gone Tropos section and watch the promo video, quite amazing.  Sorry for the poor directions in my last thread. Todd
 
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Reply #14 - Apr 12th, 2006 at 6:04pm

richardd43   Offline
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Was a little disapointed when they said it was not going to be 64 bit, but the rest sounded pretty good.
 

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