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The White Knight (Read 406 times)
Jan 11th, 2006 at 9:26pm

caldabolg   Offline
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Hello everyone! Haven't been here in a while, and its great to be back! Heres whats coming your way...
FreshLook Software is an up and coming payware development company. So far we have a few images to share of our products. We have a small collection including The White Knight and a P-47 in progress... Most people here have already seen the P-47, but heres The White Knight

Here are a few images.

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Comments and Criticism are welcome!
« Last Edit: Jan 23rd, 2006 at 7:59pm by caldabolg »  
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Reply #1 - Jan 11th, 2006 at 11:11pm

Katahu   Offline
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Looks excellent. However, you might want to be a little easy on the plygon count. Not everyone has a powerful computer.

I have a question. Is that model going to be an addon for FS9? That's why I was commenting on the polygon count.
 
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Reply #2 - Jan 12th, 2006 at 1:26am

ozzy72   Offline
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Pretty scary huh?
Madsville

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Looking good 8)
 

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There are two types of aeroplane, Spitfires and everything else that wishes it was a Spitfire!
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Reply #3 - Jan 12th, 2006 at 8:20am

caldabolg   Offline
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The poly count isn't high at all. Its only around 30 000.
Thanks for the comments!
 
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Reply #4 - Jan 20th, 2006 at 4:59pm
Jakemaster   Ex Member

 
That looks INCREDIBLE!
 
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Reply #5 - Jan 20th, 2006 at 10:43pm

M.R.Maiornikov   Offline
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Born To Fly™

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may i ask what software your company is using to do these models : FSDS or Gmax?Looks great Shocked
 

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Proud SimV Member since August 10th, 2004
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Reply #6 - Jan 22nd, 2006 at 12:34pm

SkyNoz   Offline
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Project Kfir!

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Very interessting project I shall say, too bad Flightsim wont have the capabillity to fly in space. Cry
 

Project Kfir!&&...&&My Gmax page&&Aircraft modeler/Aircarft painter&&&&Aye the key!&&[GeneralEngineData]&&//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
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Reply #7 - Jan 23rd, 2006 at 1:25am

Travis   Offline
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Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX

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Quote:
may i ask what software your company is using to do these models : FSDS or Gmax?Looks great Shocked


I'm gonna guess and say it's gWax.  The texture renderings look a lot like it . . .
 

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Reply #8 - Jan 23rd, 2006 at 4:44pm

FoolyCooly   Offline
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Looks more like 3dsMax renders.  Smiley

Looks awesome!


Aaron Barthol

 
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Reply #9 - Jan 23rd, 2006 at 8:06pm

caldabolg   Offline
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Our initial modeling started out in gmax, then we moved our models to 3ds max for textures. Some people prefer gmax, some 3ds max, we reformat and use both sometimes.

I've added P-47 progress above. Any comments a criticism are welcome.
 
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