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Seaplane Ramp (Read 224 times)
Jan 1
st
, 2006 at 10:34am
Rachet1031
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Colonel
Posts: 84
I recently created a scenery addon for a stock airport. No mods were down to the airport in afcad prior to now.I now am looking at adding a ramp for seaplanes to exit the water and taxi to terminal. I created a taxi way in afcad that extended into the water apprx 30 feet. I then tested it and it seems the plane (stock gran caravan float version) hits a wall. I assume there is a problem with taxi elavation or slope. Any ideas or help on this would be appreciated.
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Reply #1 -
Jan 1
st
, 2006 at 12:57pm
brantmacga
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Hmm. I have no idea, but here's a couple of guesses. Maybe you could make a flatten switch to level the water to the height of the taxiway or flatten the land to the height of the water on the edge. But if the taxiway is a different height at the water, it'll dissapear from certain viewpoints. You may need to stop the taxiway right at the edge of the water for it to work because you can drive a caravan from water to land, and the height difference is probably the issue. I'm really just guessing here and throwing out some ideas for you.
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Reply #2 -
Jan 1
st
, 2006 at 1:26pm
brantmacga
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Okay I just tried a couple of things. I extended a ramp into the water and didn't have any problems getting onto it. However, it looked silly having a taxiway going out into the water. What I did was make a taxiway go just to the edge of the water and used a gravel surface texture. With or without the taxiway, the plane seems to "jump" in and out of the water. There's aboue a 3ft height difference between the land and water. I think if you flatten a part of the water, you going to see it and it will look weird. You may just have to live w/ it or maybe do a series of flattening switches at the edge of the water increasing height just a little at a time. Good luck!
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Reply #3 -
Jan 1
st
, 2006 at 1:51pm
Jakemaster
Ex Member
you can make the taxiway surface invisible, and have it lead to a dock (parking spot). You can also make a water taxiway
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Reply #4 -
Jan 1
st
, 2006 at 2:40pm
brantmacga
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water won't be the same color and when you reach the end or edge of the water taxiway, the plane will fall off.
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Reply #5 -
Jan 2
nd
, 2006 at 1:01pm
dave3cu
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If you are using FS2004, a possible solution would be the use of an LWM3 'tilted' polygon. With this you should be able to build a 'tilted' flatten polygon that would descend from the airport elevation to the waters edge.
I've experimented with this (LWM3's) a couple of times, using SBuilder v2.05. I dont know if there are any other utilities out that can produce the LWM3 poly.
Of course you can't place Afcad taxiway/apron on this tilted land, but using 'area fill' or 'line tool', also in SBuilder, you can pave the ramp as you wish.
Dave
Note: If you dont have or dont wish to install SBuilder, you can e-mail your Afcad and I'll see what I can do.
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Reply #6 -
Jan 2
nd
, 2006 at 4:11pm
brantmacga
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That sounds like the perfect idea! I'm sort of a rookie at this as well so I didn't know anything about that but figured it was possible. If you guys get it figured out, post the answer back here because I'd definitely like to know.
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