Quote:Hello, how do i get AI onto a Carrier?
I'm using the Waikato Freeware carrier FYI
-Jehuty
I've got some working AI (F14, F/A-18, EA-6B, C1A, C2A aircraft )
flying from a number of carriers thatI have placed all around the
globe.
I used TrafficTools to compile the flightplans that I created and
AFCAD to create the parking, taxiways and runways on the
CV's.
The FS9 AI engine seems to have a number of quirks and
documentation is skimpy at best so getting AI to work well
in the special environment of carrier ops takes alot of trial
and error tweaking.
The process I use, after I place a carrier and create a battle group
of support and escort ships is to start with the AFCAD file.
I create an airport... KTR0 for instance is my USS Roosevelt
off the Golden Gate, then add the primary angle deck runway.
Next I add two runways for the bow cats.
If you are going to fly from the carrier as well you may need
to add some dummy runways to act as hard surfaces so you
don't "fall through" the deck.
After the runways are created I add parking along the starboard
deck edge, specifying the radius and parking codes in the process.
I then connect the parking to taxiways leading to the takeoff
runways. I add Navaids since I fly to/from the CV's that I place.
Using TT, I create the 3 files necessary to generate a Traffic_xxxx.bgl. The TT documentation is pretty good so making
the files is pretty straight forward.
Once everything is created I then position my aircraft on the
CV and watch the AI behavior. I have the TrafficToolBox.DLL
installed so I can view the list of AI aircraft and all the pertinent
information. It's at this point that you'll find you will be changing
things, exiting and restarting FS9 alot until you get things working
the way you want them.
I've gone a step beyond just creating the standalone AF2_XXXX.BGL
by embedding that code in the XML document that creates and
places the carrier. I use the "movable" USS Stennis package
created by P. Clawson. I've swapped in different island.bmps
to represent different CV's. I wind up with a single BGL that contains
the physical model and the AFCAD airport data.
So, there is no "easy answer" to your question but if you know how
to "tweak" XML and SCASM code, you can create a pretty
interesting custom environment.
Paul