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› customising!!
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customising!! (Read 308 times)
Oct 21
st
, 2005 at 7:14am
amaru
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Colonel
luxembourg
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Posts: 158
i have recently downloaded aircrafts in blank textures, they are all coloured in white and have the windows, doors and signs...etc.
i would like to paint them my way so i can actually see it in FS2002 like i painted it. how and what software do i need to make this happen?
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Reply #1 -
Oct 21
st
, 2005 at 7:39am
igorski
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Colonel
AGN Texures
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Posts: 1454
You'll need dxtbmp, or imagetool to convert the textures to, and from FS formats / editable format.
(FS reads 256 colour, dxt3 (compressed) and 32bit (uncompressed) formats, you can edit a 24Bit bmp)
Dxtbmp is here:
http://www.mnwright.btinternet.co.uk/programs/dxtbmp.htm
You will also need an editing program. The most basic is MS Paint, there are others such as Ppixia, Gimp i think, and Paint.net etc... You can also used payware packages such as paint shop pro, or photoshop.
Personally I use imagetool for conversion, dxtbmp to add "alpha" which is for reflective textures, and Paint Shop Pro for editing.
Hope that helps.
&&&&
http://www.agntextures.co.uk
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Reply #2 -
Oct 21
st
, 2005 at 10:03am
wji
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Colonel
Posts: 1644
Use a paint program which supports layers
Remember: You're not repainting the paint-kit but laying (Laying) see-through layers over it.
If using
FREE Pixia
, add the paint layers using a Hybrid Layer.
Have fun, I am.
PhotoShop 7 user
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Reply #3 -
Oct 21
st
, 2005 at 10:14am
igorski
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AGN Texures
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Posts: 1454
Quote:
You're not repainting the paint-kit but laying (Laying) see-through layers over it.
I tend to do the opposite actually. Use the blank texture in the "multiply" setting in psp, and work under it. But thats just up to the individual as to how they create the effect you want.
&&&&
http://www.agntextures.co.uk
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Reply #4 -
Oct 21
st
, 2005 at 11:06am
Sytse
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Colonel
Virtual Red Arrows
The Netherlands
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Posts: 3590
Quote:
dxtbmp to add "alpha"
Didn't know you could add alpha's... just thought you could edit them ???
&&
Virtual Red Arrows homepage
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Reply #5 -
Oct 21
st
, 2005 at 11:10am
igorski
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Colonel
AGN Texures
Gender:
Posts: 1454
Well its got to get there somehow
Yes you can add alpha. I create most of my major texture bitmaps from PSD files, so they start with no alpha, or if you prefer, a pure white alpha layer. So I have to add it, or change it from white, to whatwever I need. However you look at it it amounts to the same.
&&&&
http://www.agntextures.co.uk
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Reply #6 -
Oct 21
st
, 2005 at 12:56pm
Sytse
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Colonel
Virtual Red Arrows
The Netherlands
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Posts: 3590
Cool! Didn't know it was possible...
&&
Virtual Red Arrows homepage
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Reply #7 -
Oct 21
st
, 2005 at 4:25pm
Travis
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Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
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Posts: 4515
Well, you can't ADD alpha to any aircraft that does not already use it. Doing so just makes the aircraft transluscent. I suppose if you wanted to make a "cloak" for an aircraft, this might be handy, but otherwise its pretty useless.
You CAN edit them, and make them nonexistant, if you want to. You just can't add them.
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Reply #8 -
Oct 21
st
, 2005 at 6:07pm
Stratobat
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Colonel
To fly... Or not to fly?
Posts: 1165
Quote:
You will also need an editing program. The most basic is MS Paint, there are others such as Ppixia, Gimp i think, and Paint.net etc... You can also used payware packages such as paint shop pro, or photoshop.
Came across this a little while back (Haven't tried it, but it looks good) -
GIMPshop
Regards,
Stratobat
&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
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