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› Project Chevy: Part V
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
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Project Chevy: Part V (Read 183 times)
Oct 19
th
, 2005 at 10:49am
Katahu
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Posts: 6920
Well, I've been trying to look high and low for any tutorials regarding parts of a visual model that dissappear and reappear during engine shut-off and engine start. Example: As the engine of an aircraft shuts off, engine covers, tie-down ropes, and wheel braces pop out of nowhere. I am planning to implement this method into the Chevy visual model.
Do any of you know any tutorials that help greatly on this issue? If there isn't any:
What's the proper name tag is used in Gmax?
Are there any keyframes required for this particular tag?
If linking is required, is the tagged object the Parent and the pop-up objects the Children?
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Last Edit: Oct 20
th
, 2005 at 12:38am by Katahu
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Oct 19
th
, 2005 at 4:27pm
supersabre79
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"Spatium Superanus Palatinus"
VENEZUELA
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Posts: 211
we both are looking for the same !!! i read about that in freeflightdesign.com forum there is a "tips" section and the theme is called "conditional appearance ..."
http://www.aerodynamika.com/cgi-bin/yabb/YaBB.cgi?board=tips;action=display;num=...
i was reading about it, but since im on the office, ill have to wait until get home and start messing around the models
if you have some progress drop me a line
CLAUDIO SANCHEZ / HANGARCEROUNO
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Oct 19
th
, 2005 at 5:04pm
Katahu
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Looks pretty helpful, thanks. I'll go try it. Again, thanks.
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Reply #3 -
Oct 20
th
, 2005 at 12:38am
Katahu
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For some reason, the title of this thread skipped Part V and VI and went straight to VII.
Fixed it.
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Reply #4 -
Oct 23
rd
, 2005 at 3:38pm
Katahu
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The first three shots reveal the progress of the interior textures. I figured I would go for a much darker interior because the black seat textures were the best I could find with a decent angle. To be honest, the interior looks better this way. The seats go in well, and the carpet and vinyl are more defined [thanks to brightness and contrast].
Don't mind the stretched look on the third shot. I took the shot with 0.50 zoom.
The final shot shows the new paint scheme. This scheme is based on an actual paint job of a real car. There are so many paint variations for this car in real life, I don't think I'll be able to do them all before Christmas.
In real life, the paint schemes are [as far as I can remember]:
Blue
Red
White
Silver
Black
Black and Silver
Gold
Vanilla and Brown
Tannish Gold
... and the list goes on.
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