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piper tomahawk gmax. (Read 1068 times)
Reply #15 - Oct 20th, 2005 at 12:13am

FoolyCooly   Offline
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Awesome to hear its gonna' have a VC and maybe all the other cool features!  Cheesy

Aaron Barthol
 
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Reply #16 - Oct 22nd, 2005 at 9:57am

supersabre79   Offline
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Quote:
XML parts visibility on engine off/on ground condition?

yeah , im reading about it !!!but must be a lot cause i don't do XML yet, i think VC its going to come first... *also i dont have a tomahwk so i gotta wait until a friend get me some pics   Tongue

FD's are almost ready, fly very good altough i didnt make mayor changes on it  ( not too bad for and old file) , she even stalls as like the real "traumhawk"

i looked around on the net and saw a version with 125hp and wingtips to reduce stall... mmmm lets see what happens Tongue

this is the very crude vc, we got a lot to do

...
 

CLAUDIO SANCHEZ / HANGARCEROUNO
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Reply #17 - Oct 23rd, 2005 at 8:49pm

supersabre79   Offline
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... <--- oh oh.. how can i fix this?? i've switched everything to feets and meters and backwards, even auto transform.. but gives me that every time Sad

...and the resulting model is bigger than the airport !!! ( the attack of giant piper tomahawk?)

HEEEELP!!!
 

CLAUDIO SANCHEZ / HANGARCEROUNO
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Reply #18 - Oct 23rd, 2005 at 9:03pm

Katahu   Offline
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Do this:

Go to Customize > Unit Setup > Check Metric > select Meters in the drop-down menu.

Then do this:

Go to Customize > Preferences > Make sure in the General Tab it says "1 Unit = 1.0 Meters".

The resulting measurement in the lower-right corner of Gmax should read "Grid = 10m [ten meters]".

Chances are you're gonna have to scale down the model as each square in the grid will equal ten meters.
 
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Reply #19 - Oct 23rd, 2005 at 11:03pm

supersabre79   Offline
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solved !!! thankx !!! Tongue
 

CLAUDIO SANCHEZ / HANGARCEROUNO
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Reply #20 - Oct 24th, 2005 at 10:19am

Alphajet_Enthusiast   Offline
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Looks fantastic so far! Make sure it gets a nice install program, I find that that adds to the appeal of a package..  Wink
 

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Reply #21 - Oct 25th, 2005 at 8:24pm

supersabre79   Offline
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...

trying to make some progress in the VC...
 

CLAUDIO SANCHEZ / HANGARCEROUNO
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Reply #22 - Oct 25th, 2005 at 10:32pm

FoolyCooly   Offline
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Looks good!  Smiley

Aaron Barthol
 
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Reply #23 - Oct 26th, 2005 at 8:45pm
Jakemaster   Ex Member

 
looks great!
 
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Reply #24 - Oct 27th, 2005 at 3:00am

ozzy72   Offline
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Looking exceptionally good 8)
 

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There are two types of aeroplane, Spitfires and everything else that wishes it was a Spitfire!
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Reply #25 - Oct 27th, 2005 at 11:28am
Tweek   Ex Member

 
Look's like it's gonna turn out to be a great aircraft Smiley
 
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Reply #26 - Oct 31st, 2005 at 7:37am

supersabre79   Offline
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up today:

-exterior model pilot heads moving right way!!!

-center console of panel (engine controls) ready to texture. (modeling that was harder than put the airplane to fly)

-VC rudder pedals, flap lever, landing light switch, trot, mix, fuel selector added.

-still looking for hidden objects techniques or tuts.

vayalo!




 

CLAUDIO SANCHEZ / HANGARCEROUNO
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Reply #27 - Oct 31st, 2005 at 5:01pm

FoolyCooly   Offline
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Sounds like its coming along nicely!  Cheesy

Aaron Barthol
 
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Reply #28 - Nov 5th, 2005 at 8:55pm

alan_harmi   Offline
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Looks good so far...can't wait for this one...keep up the good work
 
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Reply #29 - Nov 5th, 2005 at 11:55pm

SkyNoz   Offline
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Looks great keep up the good work, can't wait t'll its done.
 

Project Kfir!&&...&&My Gmax page&&Aircraft modeler/Aircarft painter&&&&Aye the key!&&[GeneralEngineData]&&//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
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