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Fences (Read 272 times)
Aug 23rd, 2005 at 10:03am

Bourgoignie   Offline
Colonel
I love YaBB 1G - SP1!

Posts: 70
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Hi,

Searchin in vain for a step-by-step tutorial how to configure an own made fence.
Strange things are happening, such as one side is OK but the other side gives an optical illusion: aircraft is behind the fence but I see still the fence behind the aircraft.
It could help me to know what I put into GMAX, what I put into FS and how I handle DXTBmp (must I in DXTBmp keep the Alpha channel appart or apply on the basic image; or simply save the file (basic  and Alpha)into an Extended bitmap in DXT3 with Alpha and put it in FS ?
Do I use a plane for texturing of use I a box with a height of zero value ?
This transparency question is not a simple one...

Thanks anyway. Greetz. José.
 
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Reply #1 - Aug 23rd, 2005 at 11:12am

Sytse   Offline
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Virtual Red Arrows
The Netherlands

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Posts: 3590
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Hi Bourgoignie,

I have no idea what the ... you're talking about (seems very technical), but I think you should post this in the designers forum.

Good luck!
 
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Reply #2 - Aug 23rd, 2005 at 12:23pm

Bourgoignie   Offline
Colonel
I love YaBB 1G - SP1!

Posts: 70
*****
 
Hi,

You can either download a fence and install it according to the given directives... or make it self... and use it (I am re-building an airport in GMAX).
The tutorials are not always clear enough, complete and easy to follow (as some tutorials do and are in fact an example of how a tutorial must be set up).
I have already posted topics on other Forums, but no satisfying answer was given.
If I succeed to find the solution I entend to make a tutorial myself to help others.

Greetz. José.
 
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Reply #3 - Nov 19th, 2005 at 5:06pm

Glitch   Offline
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aka  IRAF_Paddy
Birmingham, Alabama

Gender: male
Posts: 464
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I had a simular problem with fences I made for my LIS launch site. It was a display order problem, I fixed it by generating the fence as the last .bgl to go into the project.
 

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