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Enhanced textures (Read 256 times)
Aug 1st, 2005 at 4:55am

Sytse   Offline
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Virtual Red Arrows
The Netherlands

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Posts: 3590
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Hi!
Does anyone know what are the best add-ons to make your sky/sun(set)/water/... look better? And where to get them? Thanks!
 
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Reply #1 - Aug 1st, 2005 at 7:05am
Mr.Mugel   Ex Member

 
I´m searching for such stuff, too. Till now what I found was good was:

Airport Envirement Upgrade V 3.1 Or so, search for such at avsim.com

Ed Truthan´s water library stuff, avsim.com , too.
 
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Reply #2 - Aug 1st, 2005 at 7:20am

Sytse   Offline
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Virtual Red Arrows
The Netherlands

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Thanks. I'll have a look. Is it any good? You don't sound very happy about it...
 
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Reply #3 - Aug 1st, 2005 at 7:27am
Mr.Mugel   Ex Member

 
It is very great stuff, but I´d like some more stuff, goota expeience a little more with weather XP for the clouds and so on.
 
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Reply #4 - Aug 1st, 2005 at 5:22pm

Apex   Offline
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I fixed up my FS2002 water textures over a year ago and took some notes at the time.  I was then heavily into simming and had a pretty good handle on what I was doing, but by now I've forgotten the details, I do remember that it took a lot of "ya-gotta-be-wide-awake-for-this" texture file swapping.  The result was pretty neat, my water textures are a much better (blue-er) color, the shallows are light green, and all the water is also animated!  I also did the same thing to FS2004, but somehow cannot get the animation thing going there.  Here's the notes:

Main: Ponce (from FlightSim)
Water detail: Oceansfx>#7NW
Shallow: 37,38,43,44,49,50,55,56:Truthan-
re-formatted to 16 bit

I think this will all make sense if you find these downloads, they contain instructions within.

Look here, on avsim.com, and flightsim.com, use the search engines with key words 'Ponce', or 'Daniel Ponce', Oceansfx, and Truthan. 

My note:  "Shallow: 37, 38 etc." refers to the shallow water texture .bmp's that I guess I re-formatted to 16 bit for reasons I don't recall.  The water textures are located: Scenedb>World>Texture and are named: 044b2wa1.bmp, where 044 is the tex # (there's a whole bunch of them) and wa = water. 

Whatever you do, back up originals to temp folders first.
 
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Reply #5 - Aug 1st, 2005 at 7:03pm

Sytse   Offline
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Virtual Red Arrows
The Netherlands

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Wow! Sounds like a real FPS killer...Thanks anyway. My specs: pentium III 450 MHz - 310 Mb RAM - Nvidia G-force II 64 Mb. not the best puter around  Sad
 
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Reply #6 - Aug 1st, 2005 at 10:25pm

Apex   Offline
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I did not notice any frame rate hit after doing this.
 
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