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fs2002 crash (Read 466 times)
Jul 18th, 2005 at 6:10pm

kwiekk   Offline
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hi there,

My FS2002 keeps crashing in the middle of the flight,
I reinstalled fs2002 and i hope that the problem is now fixed. There is no other program running in the background... Anyone have an idea what the problem could be?

best regards,
karel
 
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Reply #1 - Jul 18th, 2005 at 6:58pm

ozzy72   Offline
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Hi Karel, welcome to SimV. This problem does it always occur with a specific aircraft or place?
 

...
There are two types of aeroplane, Spitfires and everything else that wishes it was a Spitfire!
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Reply #2 - Jul 18th, 2005 at 7:27pm

kwiekk   Offline
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I love YaBB 1G - SP1!

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no, i alway fly with PSS a320 and it happens at different times, diffirent places... Very strange, i did a whole reinstall of fs2002 and i hope that the problem is fixed now.

best regards,
Karel
 
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Reply #3 - Jul 19th, 2005 at 5:57am

Bourgoignie   Offline
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Hi,

Perhaps there is a corrupt scenery. Put all your addon scenery away and check them one by one in FS.

Greetz. José.
 
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Reply #4 - Aug 25th, 2005 at 9:59pm

rootbeer   Offline
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Maybe not the same kind of crash, but I want to have my planes crash in big balls of flame and smoke, et cetera. I downloaded CrashBak, but am getting nowhere with it. It gives me a dialog box that says it can't be opened because I haven't given it what program created it (or something like that). So what do I do? I have no idea which program created it.  And how can I put the World Trade Center towers back into the NYC skyline? I feel cheated in not having them there.
 

emachines T6212; AMD Athlon64 3800+ (2.40 GHz; Venice core); Allied AL-B500E 500W power supply; 2048Mb PC3200 DDR400; Westinghouse LCM-22w2 wide-screen LCD monitor; eVGA e-GeForce 7900 GS KO X16 PCIe video card; Logitech Extreme 3D Pro flight controller;&&Cyber Acoustics CA-4100 4-channel digital sound with 5 speakers; 300 Gb external hard drive in an enclosure; Windows XP Home; 3 Mb/s AT&T/Yahoo! DSL service; Microsoft Intellipoint trackball; Supergate EC-2000 multi-media keyboard. Epson CX-7800 Stylus all-in-one printer. Canon PowerShot S3 IS digital camera with 1 Gb SD card.&&Next thing: A CH Products USB 2.0 Flight Yoke (for enhanced realism).
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Reply #5 - Aug 25th, 2005 at 10:12pm

Webb   Ex Member
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Look in the library for these files:

Nick's Massive Crash.  Make sure you follow the instructions to enable visual damage in every aircraft.cfg file.

World Trade Center scenery addon.  There are several.  Just make sure you get one for FS2002.

You know, I trust, that you can't crash airliners into the WTC or any building.  The sim resets itself after a crash.
 
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Reply #6 - Aug 28th, 2005 at 12:48am

rootbeer   Offline
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Please further explain why I "can't crash airliners into buildings because the sim resets itself after every crash."  Does that mean I go back to Square One when I crash? Hell, I'm lucky to even get to Square One. As a simmer, I really suck...
 

emachines T6212; AMD Athlon64 3800+ (2.40 GHz; Venice core); Allied AL-B500E 500W power supply; 2048Mb PC3200 DDR400; Westinghouse LCM-22w2 wide-screen LCD monitor; eVGA e-GeForce 7900 GS KO X16 PCIe video card; Logitech Extreme 3D Pro flight controller;&&Cyber Acoustics CA-4100 4-channel digital sound with 5 speakers; 300 Gb external hard drive in an enclosure; Windows XP Home; 3 Mb/s AT&T/Yahoo! DSL service; Microsoft Intellipoint trackball; Supergate EC-2000 multi-media keyboard. Epson CX-7800 Stylus all-in-one printer. Canon PowerShot S3 IS digital camera with 1 Gb SD card.&&Next thing: A CH Products USB 2.0 Flight Yoke (for enhanced realism).
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Reply #7 - Sep 3rd, 2005 at 9:36am

Webb   Ex Member
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As I recall you will go back to where you started the flight.  You will see a second or two of exploding aircraft, which will look a little better if you get Nick's Massive Crash, but you will then find yourself safely back on the ground.

The only alternative is to turn off scenery collision detection, in which case you will fly right through buildings.
 
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Reply #8 - Sep 5th, 2005 at 2:27pm
Nick N   Ex Member

 
Quote:
Please further explain why I "can't crash airliners into buildings because the sim resets itself after every crash."  Does that mean I go back to Square One when I crash? Hell, I'm lucky to even get to Square One. As a simmer, I really suck...



Here is how the crash system works.... Microsoft did not design the simulator for crashing, especially buildings because of 911.

The visual of a building crash (or any other) is dependant on 7 things:

1. The term: visual_damage=1 appears under EVERY version [fltsim.0], [fltsim.1], etc... section of the aircraft.cfg file for the plane you are flying.

2. Detect Crash Damage is enabled in the simulator in the REALITY SETTINGS

3. The actual 3D model file of the aircraft. If the model does not have breakage designed into the model (.mdl) itself, it will not break apart on the screen... but you should still see the fire and brimstone (if my crashFX are installed) and if you crash the aircraft based on the next 2 items:

4. The contact points are correctly programmed by the aircraft maker.

5. The way you crash the aircraft

6. Your video card/processor abilities

7. How high the EFFECTS slider is set in the simulator

You will probably not see anything in a direct nose hit of the ground, building or whatever. Nose strikes or solid fuselage strikes usually stop the simulation immediately. The visual is very dependant on #4 above and how the programmer designed the contact points and how much force causes catastrophic damage.

Wing scrapes usually net the best show and the longer the aircraft can remain in forward motion without catastrophically striking a contact point, the longer the crash visual will remain on the screen.

Most aircraft designers do not take the time to correctly program in scrape points and the real PSI-FPS of the aircraft because of the time involved in creating those points correctly. As an alternate example, my "Space Shuttle Landing Challenge" includes the contact points needed to allow the shuttle to be soft crash-landed or water ditched and ride out the bad landing.

So there you have it... Any aircraft can be edited to allow for better visual crashes but how much you see on the screen depends on allot of factors


I hope this answers the questions about crashing and visual FX

 
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