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› Help needed in new gauge...
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Help needed in new gauge... (Read 175 times)
Jul 17
th
, 2005 at 5:37pm
liongreek
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2nd Lieutenant
I love YaBB 1G - SP1!
Posts: 1
Hey people,
Lots of people, including myself use MSFS to simulate military aircraft operations. From time to time we have come across some very interesting work regarding this matter. However, we are not able to simulate combat operations. Now, I am not saying that we should find ways to launch missiles in the game. All we need is to devise a gauge that will SIMULATE a missile lock. The general idea could be that if you keep the enemy aircraft in your HUD for a certain time, in a certain distance, perhaps the HUD would change color and simultaneously a beeping sound will inform the opposing aircraft that it has been locked. I have discussed this possibility with Eric Marciano, who says that it is possible, but he is working on another great project this time. Any ideas as to this matter? Multiplayer compatibility is a must...
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Jul 17
th
, 2005 at 9:12pm
Katahu314
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Colonel
Little Rock AFB - C130
Training Hub
Posts: 167
That sounds great. It might work multiplayer wise. I don't know about the AI though.
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Jul 18
th
, 2005 at 5:14am
ozzy72
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Pretty scary huh?
Madsville
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It should be possible. The way Erics radar gauge works is to map the positions of other planes by their lat and long, if Eric could help a little on the code it should be do-able.
All you'd need to do is tell the gauge to map the positions of the other traffic and have some kind of timer. I'm not really an expert on gauge design but it should be possible...
Anyone?
There are two types of aeroplane, Spitfires and everything else that wishes it was a Spitfire!
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Jul 18
th
, 2005 at 6:12pm
Katahu314
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Colonel
Little Rock AFB - C130
Training Hub
Posts: 167
This sounds like a challenge. The loser buys the beer.
Oh, wait.. I'm under-age by just one stupid year.
And I don't drink.
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